Ruspina Battle 46 BC:added forgotten rules for Caesar troops

Moderators: Slitherine Core, FoG PC Moderator, NewRoSoft

Post Reply
Giob1148
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 30
Joined: Thu Jun 19, 2008 11:42 pm

Ruspina Battle 46 BC:added forgotten rules for Caesar troops

Post by Giob1148 »

Here's new scenario:Battle of Ruspina(Roma Civil War):
http://www.mediafire.com/?gloguzey2om

There's an experimental victory conditions and some movement rules.
Battle description and rules are into scenario.
grumblefish
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 459
Joined: Tue Nov 13, 2007 5:46 pm

Post by grumblefish »

Wait, what do you mean experimental victory conditions? Are you able to have victory declared based on other criteria than break points?
Giob1148
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 30
Joined: Thu Jun 19, 2008 11:42 pm

Post by Giob1148 »

grumblefish wrote:Wait, what do you mean experimental victory conditions? Are you able to have victory declared based on other criteria than break points?
I explained into scenario Victory rules:If Caesar can save his army retreating to direction South map before to reach his army routing points, can win.Other rules are in.
Post Reply

Return to “Field of Glory : Scenario Design”