Error in rules?

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Solaristics
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Error in rules?

Post by Solaristics »

Below is an extract from the game rules. Shouldn't the fractions be reversed, i.e. fragmented = x 1/2?


Modify the number of attacks for battle groups current cohesion level

Fragmented or very disordered : Quantity attacks = attacks x 2 / 3
OR
Disrupted or disordered : Quantity attacks = attacks x 1 / 2
deadtorius
Field Marshal - Me 410A
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Post by deadtorius »

Yes fragged should lose 1 die per 2 for combat, disordered is lose 1 die per 3.
Never noticed that in the game so far but if you have noticed it in the combat summary window its a definate mistake alright.
Solaristics
Administrative Corporal - SdKfz 251/1
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Post by Solaristics »

A different section of the rules has this:


Cohesion Multiplier
A disrupted or disordered battle group loses 25% of its attacks.
A fragmented or severely disordered battle group loses 50% of its attacks.

So fragmented is what we think it should be, but disrupted is 1 in 4, not 1 in 3.
deadtorius
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Post by deadtorius »

Thats the difference between the table top game and the pc version I guess. TT game you lose 1 per 3 dice, pc game making 25% was more likely just easier for the game to calculate. pretty much comes down to the same thing in the end. In the pc game you always start with 4 dice, in the TT game you can get anywhere from 4 to 8 dice, 6 being most common, depending on the size of the battlegroup you have.
so on the TT you have 4 dice you end up with 3 dice, 6 dice you get 4 dice, 8 dice would be 5 dice in the end, almost works out the same way in the PC game.
keithmartinsmith
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Post by keithmartinsmith »

I'll look at the copy in help but in the game the number of attack die rolls for disruption/fragmented are the same as the TT. Keith
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