Add the ability to move multiple units at the same time?

PC/Mac : Digital version of the popular tabletop gaming system. Fight battles on your desktop in single and mutiplayer!

Moderators: Slitherine Core, NewRoSoft, FoG PC Moderator

Post Reply
JayRaider
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 137
Joined: Sun Nov 15, 2009 6:09 am

Add the ability to move multiple units at the same time?

Post by JayRaider »

Hi i was wondering if at some later stage it might be possible to add the ability to move multiple units at the same time.
This would help speed up larger games.
Thank you. 8)
IainMcNeil
Site Admin
Site Admin
Posts: 13558
Joined: Fri Apr 01, 2005 10:19 am

Post by IainMcNeil »

We've been looking at this but there are significant UI issues. It is something we would like to address but not going to happen in the near future, if we do come up with a good way to do it.
keithmartinsmith
Field of Glory Moderator
Field of Glory Moderator
Posts: 1557
Joined: Mon Mar 30, 2009 1:26 pm

Post by keithmartinsmith »

Also look at the logic of group moves. The mission is to keep the game interface simple and to as few clicks as possible to perform an action ... in effect to allow you to get one with the strategy and tactics part of the game.

Group moves sound ideal but consider the effort of selecting a group and then moving a group compared to the current very clean system. You have the hassle or adding or removing battlegroup from the group. Then there is the problem that group moves are at the speed of the slowest unit. So you may well miss charge opportunities and other nice things that would have been obvious when they are highlighted as you move battlegroups currently.

So struggling to believe its worth all the development effort, coding, UI, testing for something that may well not be used very often.

Keith
batesmotel
Field of Glory Moderator
Field of Glory Moderator
Posts: 3616
Joined: Thu Mar 13, 2008 8:52 pm

Post by batesmotel »

keithmartinsmith wrote:Also look at the logic of group moves. The mission is to keep the game interface simple and to as few clicks as possible to perform an action ... in effect to allow you to get one with the strategy and tactics part of the game.

Group moves sound ideal but consider the effort of selecting a group and then moving a group compared to the current very clean system. You have the hassle or adding or removing battlegroup from the group. Then there is the problem that group moves are at the speed of the slowest unit. So you may well miss charge opportunities and other nice things that would have been obvious when they are highlighted as you move battlegroups currently.

So struggling to believe its worth all the development effort, coding, UI, testing for something that may well not be used very often.

Keith
I would assume that you wouldn't be able to do a group move into combat at any rate. Allowing that would completely change the feel of the game from it's current sequential resolution.

As a plus, it might well provide a way to support the double battleline move for troops with a general that are not too close to the enmy that the table top rules allow.

Chris
Lysimachos
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1443
Joined: Tue Dec 08, 2009 9:38 am
Location: Italy

Post by Lysimachos »

Moreover, the units wouldn't disperse too much on the field and the battle would then feel more "classical", given the fact that ancient encounters basically remained a clash of the opponents lines and not a combat between single dspersed units.
JayRaider
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 137
Joined: Sun Nov 15, 2009 6:09 am

Post by JayRaider »

I made this suggestion for playing on larger maps and just for non-combat movements. :)
Post Reply

Return to “Field of Glory Digital”