Suggestion - unit strengths
Moderators: Slitherine Core, NewRoSoft, FoG PC Moderator
Suggestion - unit strengths
Would it be possible in a future patch to have the option to display the actual strength of a unit on the bottom of the graphic? Such as 500, 1000, 876, whatever. I've been playing around with the editor and changing the strengths of units, but you can't tell at a glance how large a unit is and it's overly tedious to roll the mouse over your units, then the enemy units, to see their actual manpower numbers.
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IainMcNeil
- Site Admin

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Re: Suggestion - unit strengths
Hi!
Why not!?
BR
Pomakli
I think he means like in "Tin Soldiers" - series!Sertorius wrote:Would it be possible in a future patch to have the option to display the actual strength of a unit on the bottom of the graphic? Such as 500, 1000, 876, whatever.
Why not!?
BR
Pomakli
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grumblefish
- Master Sergeant - Bf 109E

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keithmartinsmith
- Field of Glory Moderator

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CharlesRobinson
- Sergeant Major - Armoured Train

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I agree
I agree - I like the skulls a lot better - the are a lot easier for my old eyes to see. 
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keithmartinsmith
- Field of Glory Moderator

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CharlesRobinson
- Sergeant Major - Armoured Train

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Qucik Questioin.
So, does each unit in the PC game represent 4 bases in the miniature game?
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deadtorius
- Field Marshal - Me 410A

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Some time during the beta they said that each unit in the PC game is roughly equivalent to 4 stands on the TT. Makes it somewhat harder to transfer your TT games to the PC since 1 pike block on the TT would be 2 units on the PC and they don't have to stay together. Also light battlegroups for most armies are in 6's or 8's, same thing you can put down 2 of them but they don't act as a single unit.
I have played around a bit with trying to do a TT game on the PC but nothing worth playing so far.
I have played around a bit with trying to do a TT game on the PC but nothing worth playing so far.
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CharlesRobinson
- Sergeant Major - Armoured Train

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What I Use
From what I have seen - it looks more like one PC unit equals 2 TT units. That is what it seems to be working out as when I reconstruct battles. This is especially true when you look at the starter armies and point differences.


