Imperial glory demo is out
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- Administrative Corporal - SdKfz 232 8Rad
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Yes it was damn near impossible to hit a specific target at long range. However, Napoleonic battles did not tend to involve too much sharpshooting. As a matter of fact, most of the time it was impossible to see the enemy line in a large battle because hundreds of shots going off meant gunsmoke blocked the view. It was very rare for two battle lines to come into close proximity, as one would usually give way to another and reform before the fire became too accurate. That is precisely the reason why men had to fight in dense formations to inflict casualties. As for the rifles at the time, a piece of cloth had to be wrapped around each shot before firing in order to make sure the projectile articulated with the rifling inside the barrel, making loading extremely cumbersome.
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- Master Sergeant - Bf 109E
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Accuracy
Worse, most of the rifles were still muzzle loaded, which required driving the projectile down the barrel through the rifling. Skirmisher units sometimes went forward with two or three loaded rifles per man, discharged them at the enemy, and then fell back out of effective gun range to reload.
The muskets of the day weren't able to hit a man-sized target reliably at 100 meters, but they were shooting at a much larger target, the entire formation of enemy troops. It wasn't until late in the American Civil War that US troops began to make use of improved cover and trenches as standard procedure. I'm not sure when European armies started to fight from cover, abandoning the millenia-old tradition of multiple ranks packed tightly together in the open, using formations designed for mutual protection against sword or spear equipped enemies. Somehow, the Napoleonic era always seemed to be a time of confusion, when they still hadn't figured out what to do with the new gunpowder weapons, but the earlier weapons had already become obsolete.
The muskets of the day weren't able to hit a man-sized target reliably at 100 meters, but they were shooting at a much larger target, the entire formation of enemy troops. It wasn't until late in the American Civil War that US troops began to make use of improved cover and trenches as standard procedure. I'm not sure when European armies started to fight from cover, abandoning the millenia-old tradition of multiple ranks packed tightly together in the open, using formations designed for mutual protection against sword or spear equipped enemies. Somehow, the Napoleonic era always seemed to be a time of confusion, when they still hadn't figured out what to do with the new gunpowder weapons, but the earlier weapons had already become obsolete.
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- Administrative Corporal - SdKfz 232 8Rad
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The fighting in the American civil war was particularly viscious because A. the rifled muskets and expanding projectiles meant that infantry firepower was much deadlier and B. the rifles were still mostly muzzle loaders, and the still relatively slow rate of fire meant the the order of organization was still in dense formations. The first major European experience with trench warfare was in the Boer Wars. Along with trench warfare, concentration camps became an established way of warfare in the same timeframe. The first use of them I can think of was Valeriano Wyler's concentration camp and farm burning campaign to crush the Cuban revolt against Spain in the 1890s. The second use I can think of was when Great Britain used them in conjunction with farm burning to subdue the Boers. The third use that comes to mind was when the United States of America used them in conjunction with farm burning to crush the Filipino independance movement after the end of the Spanish-American war. It is estimated that 400,000 Filipinos starved to death...sad stuff 

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- Senior Corporal - Ju 87G
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The infantry may be the Queen of Battles, but it was still artillery that caused most of the casualties in the Napoleonic period, hence Nappy's tactic of concentrating a grand battery to pummel the enemy at the point of attack. In fact, IIRC, only in the American Civil War did the infantry briefly gain the ascendency, in that most wounds were caused by musketry, not artillery. And this despite the large numbers of guns employed by both sides in that conflict.
European infantry were still fighting in dense lines even in the Great War; although the British improvised better tactics during the Boer War, it appears they forgot the lesson by 1914. About the only change made was a gradual "thinning out" of the troop density, which judging by the casualty returns of 1914-1918 didn't help very much.
Tactical use of field fortifications goes way back: the first example I am aware of was Sulla at Chaeronea in 86 BCE. Although both sides in the American Civil War used them extensively, the Europeans tended to view that conflict as little more than a bunch of half-trained farmers going at it, and learned basically nothing from observing it. And they call us provincial.
-- Mal
European infantry were still fighting in dense lines even in the Great War; although the British improvised better tactics during the Boer War, it appears they forgot the lesson by 1914. About the only change made was a gradual "thinning out" of the troop density, which judging by the casualty returns of 1914-1918 didn't help very much.
Tactical use of field fortifications goes way back: the first example I am aware of was Sulla at Chaeronea in 86 BCE. Although both sides in the American Civil War used them extensively, the Europeans tended to view that conflict as little more than a bunch of half-trained farmers going at it, and learned basically nothing from observing it. And they call us provincial.

-- Mal
"Of two choices, I always take the third."
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- Administrative Corporal - SdKfz 232 8Rad
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The reason why the British army didn't "learn" anything from the Boer War to WWI is that they were too dead to pass the info down. What I mean is that the British army at the beggining of WWI was a small proffesional army that was very good at what it did and up-to-date on military methods. The problem, however, was that the small size of the BEF in Europe meant that it was just ground to pieces in the early part of the war, and the grognards never had a chance to warn the young British soldiers...bad, bad, bad for the Young British Soldier.
P.S. I think Fallout 2 is one of the greatest RPGs of all time
P.S. I think Fallout 2 is one of the greatest RPGs of all time

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- Senior Corporal - Ju 87G
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Well, I certainly agree that the Old Contemptables showed better tactics than the other contestants in August 1914, and that the campaign to the trenches pretty well wiped them out, but let's not forget that the high command of 1914-1918 had a sizeable number of former field-grade officers from the Boer War, who should have been able to pass down a lesson or two, had they learned any. This appears to have been true for some, but not for others. There was still quite a bit too much "shoulder to shoulder" and "to the green fields beyond" nonsense in the British officer corps to believe that the lessons of the Boer War were truly assimilated.
-- Mal
-- Mal
"Of two choices, I always take the third."
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- Sergeant First Class - Elite Panzer IIIL
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Do you trust this friend of yours??? I don't trust mines (not in PC games affairs)Someone that I know bought it on Sunday, and says he likes it a lot


Anyway, I just bought "Knights of Honor" (I will crush the Roman Empire for you, Efthimios

"The Art Of War: Fantasy" supporter!
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I have heard some bad things about KoH so I have no plans on getting that.
He is not my friend. I do not completely trust him since he keeps buying the Total Club Manager series, and a few other reasons. But if he likes it so much, it should be at least an average game. Well, the demo was fun.
He is not my friend. I do not completely trust him since he keeps buying the Total Club Manager series, and a few other reasons. But if he likes it so much, it should be at least an average game. Well, the demo was fun.

Plato was right.
Slitherine for 4X in space!
Slitherine for 4X in space!
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LOLhe keeps buying the Total Club Manager series






Don't trust him, please. He must be a fanboy

I was miserable enough to buy the first one and I told myself "Oh, What have I done????". Keep going back to CM/FM series (well, I accidentally broke my FM 2005 CD the other day


I don't have too much hope in KoH too but I bought it at a reasonable price and I was trying to fill the gap till the next big thing.
"The Art Of War: Fantasy" supporter!
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I love the football manager games ever since my first (the original Football Manager for the 464) but I have been very disappointed with the modern football manager games. They seem to be going into either the "look at me how beautiful I am without any brains" category or the "football manager the spreadsheet" category. The Total Club Manager felt like a gift from the gods at first (1999 version IIRC) but had some stupid bugs that ruined it, like whenever a player did a foul he would get a yellow card or something like that, don't remember anymore. I also tried the 2001 version to find new and improved bugs, and then after (the same guy I mentioned earlier) was constantly telling me how good 2004 was, I got that as well, only to find much better graphics and some of the same bugs from the 2001 and the 1999 versions!!! So I said "**** them" and never getting one from the series no matter what. Well, unless it comes with a 50GBP note I guess.
I do not enjoy the Championship Manager series (now F.M.) since the very first version on the ST. The quick answer is I find it boring. The funny thing is it is not solely because of the graphics. For example I LOVE Multi Player Soccer Manager by D&H Games (whatever happened to them I wonder) which was giving you the results of the game in a newspaper format, together with anything important (crowd violence, red cards etc) and still play it from time to time! The other, personal favourite together with MPSM is the original Player Manager (never touched the joystick though), which had almost everything I liked in such a game. Perhaps one day there will be another football manager game that I will like, but I have lost hope for some time now.
About founding CM series boring, it is not like I am a sucker for graphics, for example a couple of old favourite games (no my most, just in the top 30 or something) were Balance of Power, 8th Army, Red Lighting....I still can't explain why CM just makes me want to sleep.

I do not enjoy the Championship Manager series (now F.M.) since the very first version on the ST. The quick answer is I find it boring. The funny thing is it is not solely because of the graphics. For example I LOVE Multi Player Soccer Manager by D&H Games (whatever happened to them I wonder) which was giving you the results of the game in a newspaper format, together with anything important (crowd violence, red cards etc) and still play it from time to time! The other, personal favourite together with MPSM is the original Player Manager (never touched the joystick though), which had almost everything I liked in such a game. Perhaps one day there will be another football manager game that I will like, but I have lost hope for some time now.
About founding CM series boring, it is not like I am a sucker for graphics, for example a couple of old favourite games (no my most, just in the top 30 or something) were Balance of Power, 8th Army, Red Lighting....I still can't explain why CM just makes me want to sleep.

Plato was right.
Slitherine for 4X in space!
Slitherine for 4X in space!
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The firsts "Imperial Glory" reviews in amazon.co.uk are priceless (as always)
He spoils it all when...
He makes a good point anyway when he says that...
It's not the first time I read it about this game. And bugs, as always.
Yeah...Remember those egyptians in RTW (for example)? err......He says he is and "politics student at warwick uni". Oh, I'm impressed. Yeah, TW games are historically accurate...not to mention the "mad and hairy beyond reason" gauls...Well, firstly it has to be said, not as good as rome total war!...Historically its completely ridiculous and a really serious flaw...hopefully the total war team will tackle this period and show eidos how its done..............

He spoils it all when...
Hope you're not talking about druids in IG.the good fellas at eidos could have done a bit more research looking at rome
He makes a good point anyway when he says that...
its biggest flaw makes the campaign side almost unplayable; PEACEFUL ASSIMILATION
It's not the first time I read it about this game. And bugs, as always.
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I have played USM98 but didn't like it much.
Peaceful assimilation flaw? what is that?
I wouldn't trust anyone from the uni of warwick studying politics, still, just because he studies politics doesn't mean he knows war... You see he is not a strategist as someone else
I haven't bought the game yet (still looking for a job), but I will get it eventualy.
I will not eve comment on the realism of RTW, it's a joke.
Peaceful assimilation flaw? what is that?
I wouldn't trust anyone from the uni of warwick studying politics, still, just because he studies politics doesn't mean he knows war... You see he is not a strategist as someone else

I haven't bought the game yet (still looking for a job), but I will get it eventualy.
I will not eve comment on the realism of RTW, it's a joke.
Plato was right.
Slitherine for 4X in space!
Slitherine for 4X in space!
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- Sergeant First Class - Elite Panzer IIIL
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By the reviewer, his/her words, not mine
PEACEFUL ASSIMILATION
PEACEFUL ASSIMILATION
And he addswhen playing as Britain, what is the point in defensive alliances if France simply peacefully assimiliates most of Europe?! Historically its completely ridiculous and a really serious flaw.
but the thought that the whole of spain, which viciously resisted French invasion through savage guerilla warfare, would simply decide to become part of France after only 5 years of playing time is ridiculous.
"The Art Of War: Fantasy" supporter!