Maximum number of battlegroups?

Moderators: Slitherine Core, FoG PC Moderator, NewRoSoft

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jamespcrowley
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Maximum number of battlegroups?

Post by jamespcrowley »

Per side and in total?
keithmartinsmith
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Post by keithmartinsmith »

Choose a 50 by 50 map and put one battlegroup per hex it's 2,500 units. Thats the game design limit but your PC may end up being a little slow loading and playing game. It all depends on your RAM and PC card. Keith
Caliph
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Post by Caliph »

I'm playing around with one that has about 130 untis. It's OK but with all those units the turns are quite slow.
jamespcrowley
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Post by jamespcrowley »

keithmartinsmith wrote:Choose a 50 by 50 map and put one battlegroup per hex it's 2,500 units. Thats the game design limit but your PC may end up being a little slow loading and playing game. It all depends on your RAM and PC card. Keith
Wow, that's impressive!

If a battle with 89 units is classified as High complexity, what term do you use to clssify one with 2500 units in it :D
keithmartinsmith
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Post by keithmartinsmith »

The more battlegroups you load the more work the graphics card has to do. That is the key factor in game speed. So a bigger and better graphics card always helps. For myself I use a PC with an integrated graphics card!

Also maybe we need an 'ridiculously complex' catagory for games with more than 1000 battlegroups?

Keith
CharlesRobinson
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Here is my vote

Post by CharlesRobinson »

Here is my vote - call it 'EPIC' level - :lol:
TheGrayMouser
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Post by TheGrayMouser »

jimcrowley wrote:
keithmartinsmith wrote:Choose a 50 by 50 map and put one battlegroup per hex it's 2,500 units. Thats the game design limit but your PC may end up being a little slow loading and playing game. It all depends on your RAM and PC card. Keith
Wow, that's impressive!

If a battle with 89 units is classified as High complexity, what term do you use to clssify one with 2500 units in it :D

"Trenchfoot"
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