UW2 - United States Armed Forces at Word War 2

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Design, Panzer Corps Moderators

Sonja89_1
Staff Sergeant - Kavallerie
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Re: UW2 - United States Armed Forces at Word War 2

Post by Sonja89_1 »

bondjamesbond wrote: Thu Nov 05, 2026 1:50 pm ...
As for the American branch being easier – I spoke too soon yesterday! ...
That was a very vivid and entertaining description.

With regard to the mission design, it should be borne in mind that, in the first half of 1942, the Japanese were still able to achieve overwhelming superiority on most battlefields. The loss of Malaya and the Philippines was no accident, nor was it solely down to weaknesses in the British and US military. The Japanese went on the offensive very aggressively and swiftly, usually skilfully and almost always with superior numbers and more experienced troops. In Panzer Corps, this translates into difficult defensive scenarios for the Allied side. However, I have adjusted the mission objectives – both DV and MV – in line with what is realistically achievable. All missions are challenging but achievable (even without prior study or an endless number of failed attempts).

I have attached the ‘Slim River’ scenario from my second test run. You will see from this that it was no easy mission for me either, and I came under considerable pressure. I played all the scenarios in the second test run on the ‘Rommel’ difficulty level to see what the minimum amount of prestige required would be.

My advice to you, and to all the other players in this campaign, is this: take your time; if in doubt, retreat rather than holding positions at the cost of heavy losses. Preserving your own strength is more important than a DV. Success in a Panzer Corps campaign depends largely on building up an increasingly experienced core force. It’s no different here.

Rather than rushing through the scenarios and ticking everything off with a DV, it’s better to take a closer look at the historical background. There are plenty of sources online to delve deeper into the historical events. Wikipedia alone is an excellent place to do some preliminary research. That way, you’ll be a little less taken by surprise when you’re actually in the scenario. So, don’t let it get you down and take your time.

By the way, the short AI-generated video clips you’ve included, based on the briefing photos, are really well done. The Japanese Type 95 Ha-Go in particular is spot on.

(06.11.2026) Slim-River, Runde 38.zip
(120.91 KiB) Downloaded 9 times
bondjamesbond
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Re: UW2 - United States Armed Forces at Word War 2

Post by bondjamesbond »

Sonja89_1 wrote: Fri Nov 06, 2026 3:28 pm
bondjamesbond wrote: Thu Nov 05, 2026 1:50 pm ...
As for the American branch being easier – I spoke too soon yesterday! ...
That was a very vivid and entertaining description.

With regard to the mission design, it should be borne in mind that, in the first half of 1942, the Japanese were still able to achieve overwhelming superiority on most battlefields. The loss of Malaya and the Philippines was no accident, nor was it solely down to weaknesses in the British and US military. The Japanese went on the offensive very aggressively and swiftly, usually skilfully and almost always with superior numbers and more experienced troops. In Panzer Corps, this translates into difficult defensive scenarios for the Allied side. However, I have adjusted the mission objectives – both DV and MV – in line with what is realistically achievable. All missions are challenging but achievable (even without prior study or an endless number of failed attempts).

I have attached the ‘Slim River’ scenario from my second test run. You will see from this that it was no easy mission for me either, and I came under considerable pressure. I played all the scenarios in the second test run on the ‘Rommel’ difficulty level to see what the minimum amount of prestige required would be.

My advice to you, and to all the other players in this campaign, is this: take your time; if in doubt, retreat rather than holding positions at the cost of heavy losses. Preserving your own strength is more important than a DV. Success in a Panzer Corps campaign depends largely on building up an increasingly experienced core force. It’s no different here.

Rather than rushing through the scenarios and ticking everything off with a DV, it’s better to take a closer look at the historical background. There are plenty of sources online to delve deeper into the historical events. Wikipedia alone is an excellent place to do some preliminary research. That way, you’ll be a little less taken by surprise when you’re actually in the scenario. So, don’t let it get you down and take your time.

By the way, the short AI-generated video clips you’ve included, based on the briefing photos, are really well done. The Japanese Type 95 Ha-Go in particular is spot on.


(06.11.2026) Slim-River, Runde 38.zip
I have absolutely no doubt that you created your mod whilst researching the real history of these events! Your historical descriptions of how things actually unfolded are also quite interesting, and it becomes clear why the Asians were so thoroughly defeating the white Europeans. I’m even beginning to understand, in a roundabout way, why the atomic bombs were dropped on Japan in particular. ))) I find it fascinating to play your creation; it’s definitely different from the work of other modders! I also realise that the main thing is to protect your own troops, as it’s not always possible to stop the avalanche of Japanese troops, and even where you manage to win, what should have been decisive victories actually turn out to be pyrrhic ones. Yes, the description says ‘decisive victory’, but on the next map there’s no one left to field! Your mod is teaching me to retreat, although that’s definitely not my strong point, and it turns out the enemy is already right on my heels, hot on my trail. But I find it interesting to play, and the fact that the AI, thanks to its sheer numbers, can achieve its objective regardless of losses if I make mistakes myself and allow myself to be careless against the enemy! I watched your replay – you play brilliantly on one of the difficult levels; it’s amazing, and we’ve all got a lot to learn from you!!!
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Similarly, any victories we achieved ran counter to the reality of the situation at the time, and we accomplished what the generals and politicians of that era, for various reasons, were unable to do.)
Translated with DeepL.com (free version)
https://www.deepl.com/ru/translator

When it comes to AI-generated images, I’m just having a bit of fun, but sometimes I quite like the results ) Since the vanilla game itself doesn’t really treat us to any realistic photos or videos of the vehicles )
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https://prbo-prod.storage.yandexcloud.n ... 53b83a20e3

P.s.
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How do you manage to keep your prestige at over 6,000? Mine is around 2,000, and it literally disappears in just a few moves. And if I don’t manage to spend it on expensive upgrades, it just vanishes, and by the final moves I’m always broke and don’t even have the funds to replenish my worn‑out units with basic troops!?


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Finally, my tuning strategy—and even my "cheat" for turbo movement—are yielding positive results!
Attachments
Replay.rar
(183.75 KiB) Downloaded 8 times
https://mynickname.com/id73473
Image
Sonja89_1
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 314
Joined: Sun Jul 04, 2021 4:27 pm
Location: Holstein, Germany

Re: UW2 - United States Armed Forces at Word War 2

Post by Sonja89_1 »

bondjamesbond wrote: Fri Nov 06, 2026 4:47 pm
How do you manage to keep your prestige at over 6,000? Mine is around 2,000, and it literally disappears in just a few moves. And if I don’t manage to spend it on expensive upgrades, it just vanishes, and by the final moves I’m always broke and don’t even have the funds to replenish my worn‑out units with basic troops!?
To avoid depleting your prestige account, the first priority is, of course, to keep your own losses to a minimum. This certainly cannot always be achieved. When units start to lose strength, I usually withdraw the affected units from the line at an early stage (as soon as they have 8 remaining strength) and replace them with a reserve unit to avoid total losses. These battered troops are sent to a field hospital as often as possible, so that no prestige needs to be spent on replenishment.

Another important point is achieving absolute air superiority. Fighters are more important than bombers. I always launch my fighters at full strength and deploy them primarily against enemy fighters. In doing so, I make sure to destroy every anti-aircraft gun among the enemy ground forces as quickly as possible. In this way, I suffer only relatively few strength losses amongst my own fighters. I have provided a detailed explanation on the subject of anti-aircraft guns and air units in the DAW thread covering the ‘Benghazi’ mission.

viewtopic.php?t=107412&start=20

When facing a large number of enemy ground units, you should always try to force individual enemy units to surrender in order to generate additional prestige. This can easily earn you as many as 1,000 prestige points in a single mission.

As for my own gameplay, it certainly has its weaknesses, and I make a few mistakes in almost every scenario. Unlike in chess, where a single mistake can ruin an entire game, Panzer Corps is much more forgiving of errors. The AI makes blunders, the player (me, for example) makes blunders. And whoever makes fewer blunders wins in the end.

Your AI-generated images, such as the ship, are very well done. Please do carry on with that. It’s a real asset – thank you.
bondjamesbond
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Re: UW2 - United States Armed Forces at Word War 2

Post by bondjamesbond »

Sonja89_1 wrote: Sun Nov 08, 2026 8:31 pm
bondjamesbond wrote: Fri Nov 06, 2026 4:47 pm
How do you manage to keep your prestige at over 6,000? Mine is around 2,000, and it literally disappears in just a few moves. And if I don’t manage to spend it on expensive upgrades, it just vanishes, and by the final moves I’m always broke and don’t even have the funds to replenish my worn‑out units with basic troops!?
To avoid depleting your prestige account, the first priority is, of course, to keep your own losses to a minimum. This certainly cannot always be achieved. When units start to lose strength, I usually withdraw the affected units from the line at an early stage (as soon as they have 8 remaining strength) and replace them with a reserve unit to avoid total losses. These battered troops are sent to a field hospital as often as possible, so that no prestige needs to be spent on replenishment.

Another important point is achieving absolute air superiority. Fighters are more important than bombers. I always launch my fighters at full strength and deploy them primarily against enemy fighters. In doing so, I make sure to destroy every anti-aircraft gun among the enemy ground forces as quickly as possible. In this way, I suffer only relatively few strength losses amongst my own fighters. I have provided a detailed explanation on the subject of anti-aircraft guns and air units in the DAW thread covering the ‘Benghazi’ mission.

viewtopic.php?t=107412&start=20

When facing a large number of enemy ground units, you should always try to force individual enemy units to surrender in order to generate additional prestige. This can easily earn you as many as 1,000 prestige points in a single mission.

As for my own gameplay, it certainly has its weaknesses, and I make a few mistakes in almost every scenario. Unlike in chess, where a single mistake can ruin an entire game, Panzer Corps is much more forgiving of errors. The AI makes blunders, the player (me, for example) makes blunders. And whoever makes fewer blunders wins in the end.

Your AI-generated images, such as the ship, are very well done. Please do carry on with that. It’s a real asset – thank you.
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I’ll take your advice and recommendations on board, but for now I’m sticking to the tactic of spending any prestige I have on elite units before it disappears completely! And we’re moving on! I repelled the Japanese attack and even managed to capture a few things ) The Japanese snipers are super soldiers ))) Why don’t we have a sniper who’s just as brilliant? ) Next up is a naval battle, and for some reason my planes from the Personal Guard can’t take part in the deployment of our forces ))) We need to wipe out a lot of the Japanese to secure a decisive victory – let’s see how I get on!

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Translated with DeepL.com (free version)
https://www.deepl.com/ru/translator/l/it/en-GB

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https://prbo-prod.storage.yandexcloud.n ... df1c6e0c3a

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I destroyed 50 Japanese units, but those damn submarines sank one of my seventeen ships ))) I’ll have to replay )))

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Attachments
Replay.rar
(161.04 KiB) Downloaded 3 times
https://mynickname.com/id73473
Image
bondjamesbond
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Re: UW2 - United States Armed Forces at Word War 2

Post by bondjamesbond »

So I’ve carried out a raid on Japanese airfields and naval bases – this time without suffering any losses! Then I had to destroy the Japanese bunkers and caves, and now I’ve got to evacuate General MacArthur by torpedo boat and aeroplane ) Let’s see how this turns out, as this map’s teeming with Japs )) I love missions like this as they’re rare in mods; the rest is as usual in the screenshots and replay!

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Translated with DeepL.com (free version)
https://www.deepl.com/ru/translator
Attachments
(11.11.2026) Pockets-Bataan, Ход 12.rar
(75.03 KiB) Downloaded 5 times
(11.11.2026) Marshall+Gilbert-Raids, Ход 20.rar
(82.14 KiB) Downloaded 4 times
https://mynickname.com/id73473
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bondjamesbond
Lieutenant-General - Nashorn
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Posts: 3297
Joined: Mon Jun 27, 2022 10:10 pm

Re: UW2 - United States Armed Forces at Word War 2

Post by bondjamesbond »

So, I successfully evacuated General MacArthur and then heroically and spectacularly held off the Japanese hordes; now we have to destroy the Japanese aircraft carriers and transport ships )

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I reckon we should stick to one consistent style for the photos! Either 3D in ‘shopping’ mode, or – as I prefer – real photos of machinery and aeroplanes! But that’s up to the author ) If you need help with real photos, post a list here of what you need to find!
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Attachments
(12.11.2026) Orion-Bagac-Bataan, Ход 21.rar
(99.73 KiB) Downloaded 4 times
(12.11.2026) Escape-Bataan, Ход 18.rar
(89.25 KiB) Downloaded 5 times
https://mynickname.com/id73473
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