Horrible Red Shader in Map Builder

In the grim darkness of the far future, there is only war. Experience every bone-rattling explosion and soul-crushing charge in Warhammer 40,000: Battlesector, the definitve battle-scale game of turn-based strategy and fast-paced combat that takes you to the battlefields of the 41st Millenium.
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mindless
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Tue Nov 03, 2026 1:55 am

Horrible Red Shader in Map Builder

Post by mindless »

At some point there was a red shader added to the map builder upon loading a custom map. This is to indicate something is out of bounds of the tiny floating square?? Please, please, please remove this. Having objects outside of the map helps build immersion and this red shader severely hinders players creativity. The map builder is already quite horrible and barely functional. The red shader is actively making it worse. There are tons of things players have asked for in the map builder. If you are going to touch the map builder, I would hope it is to add more functionality, better event triggers, more win/lose conditions, more props. Every good map builder allows for scenery outside the playable map. It is nice to have a border, your own maps use scenery outside the playable area because it looks good.
Please let us have fun!

Phill :(
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