PzC Series - Campagna d'Abissinia - Avanti per la Vittoria (24-28/06/26)

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Design, Panzer Corps Moderators

Tobi72
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
Posts: 2248
Joined: Wed Apr 03, 2024 11:55 am

Re: PzC Series - Campagna d'Abissinia - Avanti per la Vittoria (24-28/06/26)

Post by Tobi72 »

nikivdd wrote: Sat Aug 08, 2026 1:34 pm
.
I have been testing beam weapon animations and corresponding offset values in the efx file.
I still need to figure out the damage animation.
.
I was using following 4-icon sprites in the test.
.
icon_blitzlanze_electric_beam.png
.
icon_lichtlanze_laser.png
.
icon_plasmawolf_plasma_beam.png
.
icon_ringwerfer_halo_rings_beam.png
.
icon_sonnenhammer_heavy_laser.png
.
icon_teilchenjaeger_particle_beam.png
.
I have these 8 beam weapons sofar, 6 were displayed during the test.

1. Laser
2. Heavy Laser
3. Energy/Plasma
4. Electrical
5. Particle Beam
6. Pulse Weapon
7. Sustained Beam
8. Halo Rings
Somehow, looking at these unit graphics reminds me of *Dune* (1992). House Harkonnen and so on. Imperial troops...! :lol: :idea: :?: https://www.google.com/search?tbnid=_WF ... AEYASABKAE
Screenshot 2026-08-08 192723.png
Screenshot 2026-08-08 192723.png (100.64 KiB) Viewed 166 times
bondjamesbond
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3101
Joined: Mon Jun 27, 2022 10:10 pm

Re: PzC Series - Campagna d'Abissinia - Avanti per la Vittoria (24-28/06/26)

Post by bondjamesbond »

Tobi72 wrote: Sat Aug 08, 2026 5:30 pm
nikivdd wrote: Sat Aug 08, 2026 1:34 pm
.
I have been testing beam weapon animations and corresponding offset values in the efx file.
I still need to figure out the damage animation.
.
I was using following 4-icon sprites in the test.
.
icon_blitzlanze_electric_beam.png
.
icon_lichtlanze_laser.png
.
icon_plasmawolf_plasma_beam.png
.
icon_ringwerfer_halo_rings_beam.png
.
icon_sonnenhammer_heavy_laser.png
.
icon_teilchenjaeger_particle_beam.png
.
I have these 8 beam weapons sofar, 6 were displayed during the test.

1. Laser
2. Heavy Laser
3. Energy/Plasma
4. Electrical
5. Particle Beam
6. Pulse Weapon
7. Sustained Beam
8. Halo Rings
Somehow, looking at these unit graphics reminds me of *Dune* (1992). House Harkonnen and so on. Imperial troops...! :lol: :idea: :?: https://www.google.com/search?tbnid=_WF ... Screenshot 2026-08-08 192723.png
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https://www.old-games.ru/game/screenshots/1482.html
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:lol: This game is where the genre originated. Dune is a timeless classic, by the way. I'm currently going to watch movies about it. I didn't have time before because I played the Dune series of games, and now relatively new movies have been released based on this universe. Is my imagination really accurate in how I pictured some of the scenes? But I'd be very happy if a Dune Panzer Corps mod appeared on my favorite game.
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https://www.youtube.com/watch?v=lGCZ4dASNuA&t=28s
Attachments
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imp44791
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 221
Joined: Mon Oct 10, 2016 2:01 pm

Re: PzC Series - Campagna d'Abissinia - Avanti per la Vittoria (24-28/06/26)

Post by imp44791 »

I'm slightly confused. Is the Korean War expanded to outer space?

:p
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 5095
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium

Re: PzC Series - Campagna d'Abissinia - Avanti per la Vittoria (24-28/06/26)

Post by nikivdd »

imp44791 wrote: Sun Aug 09, 2026 9:59 am I'm slightly confused. Is the Korean War expanded to outer space?

:p
Not in the slightest, i posted a video of beta test of the first scenario a few posts ago.
bondjamesbond
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3101
Joined: Mon Jun 27, 2022 10:10 pm

Re: PzC Series - Campagna d'Abissinia - Avanti per la Vittoria (24-28/06/26)

Post by bondjamesbond »

nikivdd wrote: Sun Aug 09, 2026 10:43 am
imp44791 wrote: Sun Aug 09, 2026 9:59 am I'm slightly confused. Is the Korean War expanded to outer space?

:p
Not in the slightest, i posted a video of beta test of the first scenario a few posts ago.
How soon will Korea be ready, and will it face the same fate as the Chaco War? )

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Before you’re all swept away again into the era of swords and arrows.


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Harvester
Quick Facts
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Type: Spice harvester
Armament: None
Speed: 32 km/h (tracked)
Armor type: Medium
The harvester collects raw spice and transports it to the processing plant. It has no weapons. Crew: 4
https://www.gamer.ru/ru/p/boevaya-tehni ... vCxg9YbP5X
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Sand Worm
Brief Description
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Type: Dune Creature
Armor Class: Heavy
Speed: 56 km/h
The Sandworm is a creature native to the planet Dune. It is sensitive to vibration and sound, causing it to attack any vehicles and heavy infantry. It is invulnerable to weapons.
https://www.gamer.ru/ru/p/spetsialnye-y ... faPfBLQXVQ

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https://mynickname.com/id73473
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