Erik's campaigns, mods and multiplayer scenarios
Moderators: The Artistocrats, Order of Battle Moderators
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KarisFraMauro
- Master Sergeant - U-boat

- Posts: 506
- Joined: Sat Jun 08, 2019 10:49 pm
Re: Erik's campaigns, mods and multiplayer scenarios
Joined Tarawa 1.3, ought to be interesting. I'm toying with giving Dragoon a try as well in a bit, depending on how quickly my other games wrap up.
2v2 Luzon 1941 1.0
2v2 Luzon 1941 1.0
https://jottacloud.com/s/4574b8f5eea87e ... 1897b3b4e6
This scenario covers the main part of the Japanese invasion of te Philippines.
2 Japanese, 1 US and 1 Philippino player.
I have created a couple of challenges if anyone wants to help test the scenario.
https://jottacloud.com/s/4574b8f5eea87e ... 1897b3b4e6
This scenario covers the main part of the Japanese invasion of te Philippines.
2 Japanese, 1 US and 1 Philippino player.
I have created a couple of challenges if anyone wants to help test the scenario.
2v2 Meuse River 1940 1.0
2v2 Meuse River 1940 1.0
https://jottacloud.com/s/457f9ab408214b ... 6d974191bb
This scenario covers the main battle during Fall Gelb, the German invasion of France and the Low Countries.
It is kind of a sister game to Vesting Holland.
German panzer coloumns vs a hodge-podge of French units.
I have created a few challenges if you'd like to help testing.
https://jottacloud.com/s/457f9ab408214b ... 6d974191bb
This scenario covers the main battle during Fall Gelb, the German invasion of France and the Low Countries.
It is kind of a sister game to Vesting Holland.
German panzer coloumns vs a hodge-podge of French units.
I have created a few challenges if you'd like to help testing.
Re: Erik's campaigns, mods and multiplayer scenarios
Luzon & Meuse River
This is what I see, Where am I going wrong?
This is what I see, Where am I going wrong?
Re: Erik's campaigns, mods and multiplayer scenarios
Bren
Looks like the problem is on your side.
I see Jaydent97 has picked up 2 of the Meuse challenges so appears to be working for him.
Are you sure you picked the scenarios from the silver stars (and not the golden ones?).
And the scenario downloads from Jottacloud are complete, no missing files?
Looks like the problem is on your side.
I see Jaydent97 has picked up 2 of the Meuse challenges so appears to be working for him.
Are you sure you picked the scenarios from the silver stars (and not the golden ones?).
And the scenario downloads from Jottacloud are complete, no missing files?
Re: Erik's campaigns, mods and multiplayer scenarios
2v2 Operation Dragoon 1944 1.3
2v2 Operation Dragoon 1944 1.3
https://jottacloud.com/s/45741e800500ab ... 325d3b9922
Added 2 Luftwaffe airfields.
Doubled all factions' resource income.
Added more German flak units.
https://jottacloud.com/s/45741e800500ab ... 325d3b9922
Added 2 Luftwaffe airfields.
Doubled all factions' resource income.
Added more German flak units.
2v2 Burma 1942-45 1.4
2v2 Burma 1942-45 1.4
https://jottacloud.com/s/45744267520448 ... 178a502bf8
Increased all factions' resource income.
Added resources for purchasing reinforcement air units to match core points spawned).
Increased Allied neccessary primary objectives.
Fixed Rangoon pri obj.
Moved later reinforcements forward.
These changes are rather significant, so I have created a few challenges for testing.
Erik
https://jottacloud.com/s/45744267520448 ... 178a502bf8
Increased all factions' resource income.
Added resources for purchasing reinforcement air units to match core points spawned).
Increased Allied neccessary primary objectives.
Fixed Rangoon pri obj.
Moved later reinforcements forward.
These changes are rather significant, so I have created a few challenges for testing.
Erik
2v2 Barbarossa Nord 1941 v1.2
2v2 Barbarossa Nord 1941 v1.2
https://jottacloud.com/s/4579c221f3fca0 ... 2938be0c5f
Increased resource point income and supply.
Predeployed Luftwaffe units at start.
Fixed a few road/difficult terrain issues.
All units start at full strength.
https://jottacloud.com/s/4579c221f3fca0 ... 2938be0c5f
Increased resource point income and supply.
Predeployed Luftwaffe units at start.
Fixed a few road/difficult terrain issues.
All units start at full strength.
2v2 Operation Dragoon 1944 1.4
2v2 Operation Dragoon 1944 1.4
https://jottacloud.com/s/457738c7bc82c5 ... ea8fe5a350
Fixed Allied naval withdrawals.
https://jottacloud.com/s/457738c7bc82c5 ... ea8fe5a350
Fixed Allied naval withdrawals.
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KarisFraMauro
- Master Sergeant - U-boat

- Posts: 506
- Joined: Sat Jun 08, 2019 10:49 pm
Re: Erik's campaigns, mods and multiplayer scenarios
Both Dragoon and Nord seemed reasonable enough to me, but there's always room for improvement so no complaints! 
Re: Erik's campaigns, mods and multiplayer scenarios
Damm Erik, if you keep this up, i might have to take a vacation to keep up all these scenario's.
Is barborossa nord 1941 a sign that you are considering making a big scenario of the entire barbarossa operation?
Is barborossa nord 1941 a sign that you are considering making a big scenario of the entire barbarossa operation?
Re: Erik's campaigns, mods and multiplayer scenarios
I think someone already created the whole Barbarossa/Eastern Front.
I concentrate on battles where I have really good, large maps and detailed units.
Currently various 2v2 game themes is the fashion. For instance, I am finishing 3 2v2 games (Maleme, Retimo, Heraklio) that cover the fighting around the various airfields. Squad units on 120 x 50-70 hex maps.
I concentrate on battles where I have really good, large maps and detailed units.
Currently various 2v2 game themes is the fashion. For instance, I am finishing 3 2v2 games (Maleme, Retimo, Heraklio) that cover the fighting around the various airfields. Squad units on 120 x 50-70 hex maps.
Re: Erik's campaigns, mods and multiplayer scenarios
Crete, looking forward to them. Will there be A/A guns?
On the subject of Barbarossa, anyone else seen this?
On the subject of Barbarossa, anyone else seen this?
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KarisFraMauro
- Master Sergeant - U-boat

- Posts: 506
- Joined: Sat Jun 08, 2019 10:49 pm
Re: Erik's campaigns, mods and multiplayer scenarios
Yeah Parreigo did a pretty definitive take on the Eastern front, The Russian Campaign. I think his earlier versions are a bit more balanced however, as it is now the Soviets can basically just turtle and have a good chance of winning. Still wishing there was a counterfactual type multiplayer map in North America though. Panzer General was the granddaddy of these sorts of games and the climax was always crossing the Atlantic.
2v2 Crete scenarios
2v2 Crete scenarios
Three scenarios with 2 German and 2 Allied (British, Aussie, Kiwi and Greek) players.
Heraklio
Crete Heraklio 1941 1.0
Maleme
Crete Maleme 1941 1.0
Retimo
Crete Retimo1941 1.0
Three scenarios with 2 German and 2 Allied (British, Aussie, Kiwi and Greek) players.
Heraklio
Crete Heraklio 1941 1.0
Maleme
Crete Maleme 1941 1.0
Retimo
Crete Retimo1941 1.0
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stevefprice
- Staff Sergeant - Kavallerie

- Posts: 323
- Joined: Mon Apr 20, 2020 6:22 pm
Re: Erik's campaigns, mods and multiplayer scenarios
The man in the High CastleKarisFraMauro wrote: Mon Jun 01, 2026 9:27 pm Yeah Parreigo did a pretty definitive take on the Eastern front, The Russian Campaign. I think his earlier versions are a bit more balanced however, as it is now the Soviets can basically just turtle and have a good chance of winning. Still wishing there was a counterfactual type multiplayer map in North America though. Panzer General was the granddaddy of these sorts of games and the climax was always crossing the Atlantic.
The book clearly
2v2 Meuse River 1940 1.1
2v2 Meuse River 1940 1.1
https://jottacloud.com/s/457dc5898af6d4 ... 8b835f3961
Added a couple of construction units to each faction.
Increased RP income all factions.
Added German tip 'lead with your infantry through the woods...)
BTW, I found no mention of AA units except a few German 88mm units.
https://jottacloud.com/s/457dc5898af6d4 ... 8b835f3961
Added a couple of construction units to each faction.
Increased RP income all factions.
Added German tip 'lead with your infantry through the woods...)
BTW, I found no mention of AA units except a few German 88mm units.


