This is all very interesting, keep it going guys!
PeteMitchell wrote: ↑Wed Jun 03, 2026 6:28 pm
Now I am curious, do people buy lots of arty in BE?
Intenso82 wrote: ↑Thu Jun 04, 2026 1:14 pm
I had two free slots available, so I bought 2 arty.
JimmyC wrote: ↑Thu Jun 04, 2026 12:12 am
At the moment we rule the skies, which really helps push things forward, as i am somewhat lacking in artillery, having transferred several artillery units to North Africa.
So perhaps JimmyC might as well buy one or two as well, if prestige/core slots allow?
But which one?
- Another 15cm Nebel, or a 21cm one? The 21 cm has a bigger punch but also 1 less ammo and 1 less rate of fire, for 10% higher price... I think that's a tough choice.
- Or perhaps another good-old 10.5cm leFH, for about the same price but with more ammo and more range, albeit with modest damage?
- Or a 15cm sFH, which has good range, good damage, good ammo supply, but much more expensive than any of the above?
- Or perhaps one of the mobile platforms?
So many choices... and this is only the artillery available in that specific turn. Later there will be even more options. I remember in one of my earlier multiplayer matches I was thinking for like an hour on what unit to purchase when I had a chance. Of course it all depends on the actual situation, strategy, prestige situation and priorities. And yet it can be really hard to make the "right" decision.
JimmyC wrote: ↑Thu Jun 04, 2026 12:07 am
However, would you consider putting the Panzerwerfer and 15cm Nebelwerfer in the same series, as it seems that Panzerwerfer is just the 15cm Nebelwerfer mounted on a halftrack?
Yes, that would probably make sense. But at the same time it would also reduce the number of Nebelwerfers in the core since once the Panzerwerfer becomes available all such 15cm Nebels would be upgraded to it. When in reality the towed 15cm Nebels were used in largest numbers in 1944-45. So not too sure. However, the Panzerwerfer currently has less ammo, so it may not be a good deal.
On an unrelated point, Panzer IIIL and IIIM are exactly the same (cost, stats, everything). So it may be worth either removing the IIIM or changing it somehow.
In reality the Pz.IIIL and M were almost identical, the M had an improved fording equipment, but that should not be a factor in this game. I would not want to remove it, though. I think it has a later version with better close defense or something, when it gets the schurzen side armour.
slowgtp wrote: ↑Wed Jun 03, 2026 11:15 pm
How long does it take for oil fields to repair? I havent with the new mod yet, but I have in the last update prior to this one waited over ten turns and ships were still hamstrung in movement.
12 turns in "Realistic +" and multiplayer versions of the mod. Not sure right now about the "Realistic" difficulty, maybe no waiting time in that one, or maybe just 6 turns? And surely no waiting time in the easiest "Moderate" version.