Here it is.
Overlord.
First off, nice map a very nice map. Looking at the beaches.
Sword, Juno and Gold. A problem for “Monty” in that there is barely enough space to deploy and close to none if “Hube”(Falaise Germans) goes on the offensive from the start. Long range German artillery, out reaching anything Monty has along with Panthers backed by SP a/t guns. Add to that SP artillery, duel purpose 88s and (far too many) nebelwerfers. None of that would be the problem they are, if they were not protected an unbelievable number of flak units. So much for Allied air power, roaming at will over the battlefield. The only “safe place” is on the approaches to the German front lines, train and truck busting .. anywhere flak ain't. Of course doing that is rather pointless if German RPs per turn allow replenishment.
Omaha, certainly not “Bloody” here, that sobriquet can apply to Utah, again if the Guderian - Rommel combo go into attack mode. Germans appear to crawl out of the woodwork and can swamp the Airborne units, that have few commanders and only slightly more RPs.
I'll leave the German aspects of the scenario to those who have played them more than I have.
.. and now, if it was my game. This is based on a lot of guess work, as I have balked at the scenario designer. I did open it, just the once.
Resource points, Stars and Allocation.
Seriously reduce the initial German amount, that would represent command & control issues.
Stars. Increase the Allies to three halve the number of two stars for the Germans – the rest, one star and a few none.
Allocation. Tied in with RPs. Group the “Red Army” and the French tanks into one command, with very few RPs.
The sight of a 10 strength Frenchie with a German commander – had he no shame?
Leading the charge onto Utah, around turn 50 was a little upsetting (you know who you are).
The first thing Osttruppen did was surrender, once the German officers were killed.
As I see it. The per turn allowance, is the the only thing that keeps a scenario based in reality.
Again dealing with the Allies. To be blunt, they need more. They are on the offensive. Convention has it a successful one requires a three to one advantage. Lets see what two to one does.
All the above are my very humble (probably biased) opinions

and apologies for typos.
Joe 'BM' Gee
Now for a big mug of tea
