Edge of table minus 1 on CMT logic?

This forum is for any questions about the rules. Post here is you need feedback from the design team.

Moderators: philqw78, terrys, hammy, Slitherine Core, Field of Glory Moderators, Field of Glory Design

Post Reply
richafricanus
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 335
Joined: Sun Jun 07, 2009 6:38 am
Location: Melbourne

Edge of table minus 1 on CMT logic?

Post by richafricanus »

The rule that you get a minus 1 on a CMT if you are a non-skirmisher within 6 MUs of the table edge is one I've never reconciled myself to the logic of and is possibly one that the rule writers could consider throwing out in future editions. The logic as I understand it is to encourage you to use skirmishers on the flanks. However, how consistently historical is that? Many armies don't even have skirmishers, and there are numerous accounts of battles where armies did not deploy their skirmishers on the flanks. And I get the minus even if I'm sweeping across your rear to sack your baggage! It just seems fairly arbitrary and not based on anything too real. Thoughts?

Richard
nikgaukroger
Field of Glory Moderator
Field of Glory Moderator
Posts: 10287
Joined: Tue Aug 22, 2006 9:30 am
Location: LarryWorld

Post by nikgaukroger »

It is mainly there to provide a penalty for using the artificial edge of the table as protection - it is a boundry that does not exist in real life where you have to use real terrain.
Nik Gaukroger

"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith

nikgaukroger@blueyonder.co.uk
babyshark
Field of Glory Moderator
Field of Glory Moderator
Posts: 1336
Joined: Fri Feb 02, 2007 6:59 pm
Location: Government; and I'm here to help.

Post by babyshark »

To be clear, the -1 is for CTs, not CMTs.

Marc
GHGAustin
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 398
Joined: Mon Feb 18, 2008 6:42 pm
Location: Austin, Texas USA
Contact:

Post by GHGAustin »

I love this rule. As Nik said, there is no edge of the real world. In my experience, too many players are happy to use the edge of the table to protect their flanks. That too has no real world equivalent.

Now, should it apply for a coast? Maybe not.
Rob Smith
Great Hall Games
Austin, TX
www.greathallminis.com
richafricanus
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 335
Joined: Sun Jun 07, 2009 6:38 am
Location: Melbourne

Post by richafricanus »

babyshark wrote:To be clear, the -1 is for CTs, not CMTs.

Marc
:oops: yes, sorry that was a typo - I meant a cohesion test
richafricanus
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 335
Joined: Sun Jun 07, 2009 6:38 am
Location: Melbourne

Post by richafricanus »

nikgaukroger wrote:It is mainly there to provide a penalty for using the artificial edge of the table as protection - it is a boundry that does not exist in real life where you have to use real terrain.
One could still argue the merits of this - even terrain that hasn't been explored could be seen as scary to cavalry marching past it so why penalise me for a table edge? But let's accept the argument for a side edge - but how does this justify a flank march being penalised or when you are running along your opponent's rear edge?
dave_r
General - King Tiger
General - King Tiger
Posts: 3862
Joined: Fri Feb 09, 2007 3:58 pm

Post by dave_r »

but how does this justify a flank march being penalised or when you are running along your opponent's rear edge?
Your flank march should be moving away from the flank as quickly as possible. If it doesn't get outside of 6" within two turns you deserve everything you get.

The rear edge -1 is to prevent your opponent sitting on the base line and not commiting. If you are within 6" of the edge then so is your opponent - given he has sat on the table edge then he is likely to be at a disadvantage - if he wasn't he would have advanced. If your enemy isn't there then there are no worries- you will never need to take a Cohesion Test.
philqw78
Chief of Staff - Elite Maus
Chief of Staff - Elite Maus
Posts: 8842
Joined: Tue Feb 06, 2007 11:31 am
Location: Manchester

Post by philqw78 »

richafricanus wrote:but how does this justify a flank march being penalised or when you are running along your opponent's rear edge?
Flank march
You turn up on the flank and are surprised by the enemy resistance, you should be surprising them
Enemy Rear Edge
You are so far foraward of your own troops its a bit scary if you are put under pressure
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
ravenflight
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1966
Joined: Wed Aug 26, 2009 6:52 am

Post by ravenflight »

GHGAustin wrote:I love this rule. As Nik said, there is no edge of the real world. In my experience, too many players are happy to use the edge of the table to protect their flanks. That too has no real world equivalent.
Whilst it is true there is no 'edge of the world' in reality, there is also an overwhealming emphasis on flanks in wargaming - in particular ancient wargaming - that didn't exist in reality. Sure, you protected your flanks. Sure you were concerned about your flanks. But the ease of movement in these artifical games make it something that is used far more often than it should.

There were very few battles where wrapping flanks became an issue, and so players use the 'artificial ease of wrapping a flank' to their benefit just as much as people use the 'artificial edge of the world'.
GHGAustin wrote:Now, should it apply for a coast? Maybe not.
Are you crazy? Of course it shouldn't apply to the coast. The coast is a physical barrier that you definitely can use to protect your flank.
ravenflight
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1966
Joined: Wed Aug 26, 2009 6:52 am

Post by ravenflight »

richafricanus wrote:One could still argue the merits of this - even terrain that hasn't been explored could be seen as scary to cavalry marching past it so why penalise me for a table edge? But let's accept the argument for a side edge - but how does this justify a flank march being penalised or when you are running along your opponent's rear edge?
Hi Richard,

This is already covered in the rules. Terrain that is 'in your sphere of influence' is explored prior to battle. Terrain that is in the enemy's sphere of influence can have ambushers in it, and thus you're more than welcome to expose your flank to the ambush marker... or explore the terrain... your choice.
gozerius
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1117
Joined: Wed Jul 30, 2008 12:32 am

Post by gozerius »

I thought it was because when you get too close to the edge of the world you could fall off.
richafricanus
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 335
Joined: Sun Jun 07, 2009 6:38 am
Location: Melbourne

Post by richafricanus »

gozerius wrote:I thought it was because when you get too close to the edge of the world you could fall off.
Now if someone had given this explanation in the first place I would have understood the point immediately! :lol:
Post Reply

Return to “Rules Questions”