Tughril’s legacy

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Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 60
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Some vassals sends further troops straining the economy.

The armies continue to advance though one is diverted to engage a Roman army just arrived in New Georgia.
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The war against Sweden seems to be going well.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 60
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Nothing happened, except the expected peace with the Romans.

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Meh.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 61
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We send the councilor to our Heir.
And deploy a spy network at home.

Trying to move an army into Keltzine before Rome retakes it.
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Seem France is making good progress in Sweden (and losing a region to rebels), Danemark only slightly so.
Almoravids are besieging the city of Fez in region Fez in province Fez. Capital of Maghrawa.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 62
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Kapan rebels and 2. Ordu is dispatched to retake it.
The Romans manage to take Keltzine before we can arrive.
4. Ordu moves toward Edessa in case a revolt happens.

Our Auth structures are too few, the new regions are infidels and low pop, not a good combination.

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There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 63
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That is a lot of spying!
We will not use any from the purse.


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France apparently have given Danemark a couple of regions!
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 64
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After checking who is the current favourite for heir we send a councilor to him, that will teach him!

Desperately needed +auth buildings now before we can start a new war.
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From left to right Seljuqs, Fatimids, France, Sicily
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Danemark seems to have made peace with the perfidious Swedes.
Fatimids somehow managed to go to war with Byzant.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 65
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A region dares to rebel against us ingratz.

3 turns more of peace with the Romans.
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Sicily +4 ...
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 66
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Good conversion.

2 Rebel regions are taken.
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Plus 5 more of the same types.
Note only around 6 of these will give +auth eventually.
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Danemark apparently got 2 regions from France.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 68
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Business as usual.
We insult the Shirvanis hopefully we can DoW them next turn without losing 8 auth.
Tephrike revolts, we send an Absorb minor.
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Most garrisoned cities of the world, but clearly not the most fortified are Muslem.
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France invades England ...
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 69
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The insult didn't work but now we hurry west to prepare for attacking Byzant.
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hmm.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 70
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Peace with the Romans runs out and war is declared, we hope for a lot of vassals to join.
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Almoravids have gotten peace with the Tuaregs and have nearly defeated the Maghrawans.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Joined: Thu May 21, 2020 9:50 pm

Re: Tughril’s legacy

Post by Surt »

Turn 71
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We sprinkle a light rain of install revolts in some northern regions.
Alexandretta revolts, we move to assault next turn, Fatimids siege it this turn.
Rome takes a region, but our armies are closing in.
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There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Joined: Thu May 21, 2020 9:50 pm

Re: Tughril’s legacy

Post by Surt »

Turn 72
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We save our gold.
We gift a disloyal general.
We search for gold in the mountains.
The Roman army is engage, but after a round of combat it slips away and runs into some Fatimid vassals territory.
We take back the rebels region and move on a Roman region.
Fatimids takes Adana.
A new army is forming to take the east coast of the Black Sea.
Another army moves on New Geordia and will sweep up some regions on the way.
The Middle army will take some random region in the middle before joining either West or New Georgia advance.
The vassals have contributed around 6-700 strength by now.

We are missing a few resources ...
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Almoravid wipes out another opponent.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 73
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We improve our archers.
Also seeks new knowledge of the nobility.
Saving our gold for improvements.
Those Persians are totally kewl.
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Fatimids makes good progress in Greece.
Seljuqs also takes 3 regions from the Romans.
France takes 2 regions from Gascogne and is at war with all of south west France and north eastern Spain.
Sicily is at war with the Pope ... and is excommunicated, interesting.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 74
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Mediate, we side with the one with least relations.
Two Merc are hired and they immediately get training! does that me we don't trade our other units?
We build a Bowyer to help train our missile troops.
We already have 10 Levy camps to improve our light and medium infantry. 4 Spear makers for heavy infantry. A find horse breeder and 2 stable for light and medium horse.
So we are missing something for heavy cavalry.

One of the regions we played install revolt in revolts and we use the absorb minor on it.

The armies move on 3 lightly defended Roman regions, the 4th army still pursues the Romans into Iraq where they have taken Heet.
The army besieging Anakouphie prepares to storm it.
The Romans have absorbed their vassal New Georgia again.
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France takes 3 more regions in south France.
Almoravids takes 3 regions from Hammadids.
Danemark takes 2 regions from Sweden, beating the blue and yellow.
Fatimids takes Athens.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 75
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The border dispute did not go down well, but at least I got Uqaylids phone number.

Gold is found in Kermanishah, now we just need to build a mine there.

The army moving to Oltisi got a bloody nose as it ran into a Roman army. We will gather some more units to defeat it.
2. Ordu smashed the Romans that had wandered far inland to Heet.
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We gain 4 regions this turn offsetting last turns meagre and next turns expected meagre results.
France gains 4 more regions.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 76
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We instill more revolt in Rome.

The Roman eastern army defeats our army again, we will not consolidate some forces and send our best army after them too.


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France is doing very well, better than the Seljuqs and Fatimids.
France and Sicily are Excommunicated ...
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Joined: Thu May 21, 2020 9:50 pm

Re: Tughril’s legacy

Post by Surt »

Turn 77
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We are ascending, so get 2 new generals.
This time we got the better of the Roman army, now to destroy it.
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Wow, France is really pushing.
Almoravids makes peace with Rome.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Joined: Thu May 21, 2020 9:50 pm

Re: Tughril’s legacy

Post by Surt »

Turn 78
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Oh well.

We smash the Roman army we had so much trouble with.
We have 6 smaller armies of around 150-250 strength that moves on the Romans.
A gold mine is build where we recently found gold, will that solve our gold problems?
We can attack around 5 turns more before the dissent overtakes our battle gains, so we need to take a lot in a short time.
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France gives 4 regions to Castile, still holding 5 and being at war with 6+ more in Iberia.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Joined: Thu May 21, 2020 9:50 pm

Re: Tughril’s legacy

Post by Surt »

Turn 79
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Declare Jihad on Rome to lower war weariness.

A Roman army attacks Armaxa taking it.
An army is already on the way there and might engage next turn.
3 other armies moves along the Black sea shore and one inland.
a 5th is moving one region further south but is still 3 turns away from doing anything due to lack of roads.
a 6th army moves toward the coast of the med.
a 7th is gathering to retake Samosata, it will move to retake the turn after.

15 Roads, 42 tracks, 10 nothing.
One of many things that needs to be fixed.
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Danemark absorb their vassal Jutland.
Sicily takes Rome, the city. Hope the Pope is not upset.
Sicily and France are excommunicated for some turns now.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
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