- The inconsequential nature of terrain. It really only makes movement faster or slower, but it doesn't allow natural frontiers like the Pyrenees, the Caucasus or the Alps.
- The interconnectedness of the map - you can walk from anywhere to almost anywhere - makes it necessary to fortify everything to an unfun degree. The AI knows how to seek out and assault poorly fortified provinces, walking past many formidable castles to do so.
- Turn times. Especially late in the game, turns can take minutes to calculate. I've been told that this comes mainly from the amount of provinces.
- The square shape of the map cutting off areas in the middle. I realized this is because video games started out as digital adaptations of board games and it's tradition, but is there really any good reason to keep it? Still, I've tried to respect it as much as possible.
West Africa - current state above, suggestion below
The map cutoff destroys ways for countries like Mali, Kanem Bornu, Ghana, Songhai etc. to expand they did historically. At the same time, people are running through the Sahara everywhichway and building cities like it's a playground. This is not what deserts should be. It's especially baffling because it goes directly agains the correct decision to make the Arabian Desert and the Libyan desert completely impassable. Now that is not to say that West Africa and North Africa should not be able to interact at all. People - traders and armies - went through the desert all the time, they just didn't live in the desert (in significant numbers or organized states). I've tried to represent the Trans-Saharan trade routes here, with armies being able to traverse them, but they should take several turns and also take effectiveness damage to simulate the arduousness of the journey. Also, the endpoints should have natural resources and countries can construct special trade buildings on them to simulate the extremely profitable nature of the Trans-Saharan trade routes. It also may be possible to add oases as regions on the routes. This change will allow the Sub-Saharan states to have much better gameplay while reducing the number of regions in total.
Note that the Sahara is compressed to allow West Africa within the square shape of the map in total!
Other regions to follow in separate posts because of the image limit per post.



