Tughril’s legacy

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Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 39
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Those vassals should know better!
In Baghdad the governor Savas is condemned for embezzlement, of course he was guilty!
Hope Ogün is more loyal than Savas.

1. Ordu sieges Kapan
2. Ordu moves toward Vanand
4. Ordu moves to support either.

Gold is paid to rabble to stir unrest in Arzes in the Roman empire.

A claim is finally gained in Vanand, opening them for war next turn.

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12 of those are of course Sunni or ... Shiite and not barbarians like those 4 Catholics, sprinkled with 4 Romans.

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Danemark makes peace with Sweden, only gain is the vassal Jutland gaining a region from the Swedish vassal.
Rus loses 2 regions to rebels and Cumans.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 40
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We got lots of unknown loyalty nobles and children, somehow all our daughters hates us ...

1. Army sieges Kapan, using Art of Siege.
2. Army moving toward Vanand, which receives an dow.
4. Army passes Kapan on the way to Vanand.
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Constantinople is missing a few pop to actually support 22 structures.
Some of the minors in Iberia are well developed.
Baghdad, the jewel of the realm after we chased the Abbasids out is well developed but is missing in food production and health.
Cairo will soon be the largest city in the world.
Paris and London are unnaturally build up!!!

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Noting really happened.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 41
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Fatimids decide to improve relations, nice of them, and the bribes where nice too!

1. Ordu will storm Kapan, now the breach is wide enough.
2. & 4. Ordu invades Vanand.

A vassal army joins us, it will likely join 4. Ordu.

Some peasants and nobles are set to farm gold.
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Castile continues to gobble up minors.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 42
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Develop Baghdad, normally I develop an under developed region, but in this case both I wanted didn't have a noble, but Baghdad needs a road.

1. Ordu takes Kapan
2. Ordu gets defeated in Kars, will try to take the neighbour rebelling region next turn before joining 4. Ordu to try at Kars again.
4. Ordu takes Ani.
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Seljuqs, Almoravids, Fatimids
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Fatimids absorb vassal and declare war on BS tribes.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 43
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We spy some more on nobilities, they are all after us and want to be Caliph instead of the Caliph.

As expected Kapan rebelled, but 1. Ordu showed them the pointy end of their spears.
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Region of the 7 northern states, from left to right Castile, Danemark, England, France, Poland, Rus, Venice
The 4 giants and the 3 dwarfs.

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Almoravids makes peace with the Maghrawa.
Sicily takes a region from Spoleto.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 44
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We better try to convert Kapan before it rebels again, those -60 from forced and just conquered are bad.

A lot of regions are building, 15 zero-slot, 7 upgradable, 4 final (sheep, 2 meadow and a pottery)

2. Ordu sieges Kars
4. Ordu moves to take Lori so that Kars will be the last Vanand region.
1. Ordu keeps guard in Kapan.

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Almoravid takes Tadia from Ismaelites heretics, darn the Ismaelites also has heretics! and moves to siege Azemmur also held by heretics.
Castile takes Almeria, leaving only one region of the Almeriense Taifa. Lisbon is also sieged.
Sicily continues the assault on Spoleto by taking Benevento, leaving them with one remaining region.
Fatimids retake 2 regions and take another from BS tribes and allies.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 45
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we send a councillor to our heir-apparent.

We continue with a lot of zero-slot buildings.

4. Ordu storms Lori, while the other holds their current position.

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OMGZ France did you absorb another? Aquitaine is no more.
Castilla conquers that last region of Almeria.
Sicily takes the last region of Spolento.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 46
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Our heir is now taking the advice of the councillors to heart.
Peace with Rome ends.

4. Ordu goes back to Kars to help with the siege, hopefully we can storm it next turn.

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Danemark is trying to take over Pommeren, so Erik of Pommeren can become king.
France is trying to teach the Bretons to speak French.
Alcaraz rebels against Castile.
Fatimids seems to have gotten the upper hand against the BS tribe.
Venice continues there aggression against the northern city states.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 47
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Nothing interesting happens.

The armies at Kars will storm the place and one of them will move to try to get a rebelling region from Rome.
3 war goals are placed in Georgia which will lead to war with Rome next turn.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 48
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3 wargoals were used to declare war, placed in the former Georgia.
Somehow Vanand still lives, as rebels spawns in one of the occupied regions and liberates killing the single garrison left there.

2. Ordu will try to end the Vanands ... again.
1. Ordu will take the closed regions to our capital
4. Ordu try to get the rebelling region.

Troops enough to make another army are moving toward the front, but will likely join the front line armies to make them stronger.

General plan, get the former Georgian lands, take the new Geogia in Khaldia. 6 instill revolt are placed around our gains from last war.

After all the units our minions have donated we still are running a deficit in gold and manpower.

The plan
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Red wargoals, blue New Geogia, scratched instil revolt.

Players:
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There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 49
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Darn vassals they should send their troops immediately.
No peer offers to be tried for embezzlement ... wonder why.
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Fatimids makes a new vassal Alexandria ... maybe they looked on the wrong part of the map, as it is in Cyrenaica.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 50
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(had to tune down the number of messages until next patch as this turn all the relations gets updated, back to all next turn)
We absorb Bavandids, a one region vassal, creating a new province, where we immediately place a very disloyal noble, who we promptly and righteously accuse of embezzlement, we know he is guilty as he is disloyal!!! with the right judges justice will be served.
We gift a noble who is close to 75, he should go up 10-15 in loyalty next turn.

1. Ordu has finished mobbing up the Vasprakanian regions and moves toward Georgia, New or Old TBD.
2. Ordu failed storming of Lori last turn, but the garrison is starving so we storm it again, large Roman and New Georgian armies are at the border so we need to finish this fast, also general Berkay 2-1 holds a motivational speech. 13. Ordu will join them once Vanand is fully conquered, but will garrison Ani until then.
4. Ordu takes Mous, the last Isolated Roman region, and moves toward Edessa, where it should arrive next turn absorbing some reinforcements on the way.

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Fatimids must have made peace with BS tribe earlier.
Danemark absorbs Skania.
Castile makes peace with Badajoz as Malaga attacks them, that is a bit optimistic of Malaga.
Almoravids declare war on one of the 4 Kel tribes, who is at war with all the other Kels.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 51
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You can never spy enough on those ingrates nobles.

1. Ordu moves to Lori to intercept a possible Roman move there, which is currently besieging Shaki.
2. Ordu moves to Tbilisi to engage the New Georgian army there.
4. Ordu moves to take more of Edessa.
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Not much happens.
Fatimids gifts the 3 western worthless regions to their vassal.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 52
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We reform our heavies to have better stirrups.
We are too cheap to open the purse.
We want to pursue someone for embezzlement but they gain loyalty when we promote them ... how rude.

1. Ordu moved to Lori, but unfortunately there is no food, 2. Ordu ate it all, we will try to move to Batumi.
2. Ordu ate all the food in Lori and then lost a lot of units to hunger, then had a bad battle in Tblisi, and the Roman army got kicked out of its region to the east and landed without combat here too. We hire more mercs, use motivation and forage to try to get out of this alive.
4. Ordu take a region in Edessa and moves to the last region in the province.
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Rather meh.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 53
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The H.Cav and Purse are just our decisions carried out.

1. Ordu is beaten up as it tries to go to Batumi, first 2 rounds only saved due to better flank troops, but the center is weakened from hunger and too many combats and is defeated in 3rd round. Will try to withdraw to Arzes, through the Roman army there to go further back to heal.
2. Ordu loses some units to hunger, the neighbouring Kutaissi should supply from now on, a motivational speech and some mercs where hired last turn which saves the day, again its the flanks that brings victory.
All in all, bad supply management made this a debacle. Will try to take Batumi again and later Poti to get the wargoals.
4. Ordu takes the last Edessan region and moves to on to Alexandretta.
A New Georgian army moves down to Arzes and on to Ahlat, taking both.
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Meh
Sicily takes another region in Venetian areas.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

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Turn 54
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1. Ordu runs into the New Georgian army and their 2-2 general vs 1-1 and is totally wiped out.
2. Ordu takes Batumi, with no loses, but is now without infantry and is partly exhausted. Will engage the New Georgian army.
4. Ordu takes Alexandretta and move south.
A new army is being formed to take over from 1st from various new reinforcements.


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Castile takes Malaga so they can go on vacation there!
Intervention by the Almoravids after Castilian pressure the remaining Iberian Taifa's too much, will Castile take the hint?
France insults the English, "Now go away or I'll insult you a 2nd time".
Danemark insults Sweden.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

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Turn 55
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An useless decision.

1. Ordu, newly raised from vassals, moves to retake Edessa which a Roman cavalry took.
2. Ordu didn't succeed in capturing batumi before leaving for Kars where they defeated the New Georgians, they move back to Batumi to take it.
4. Ordu continues down the coast.
Another 2 units will try to take back Ahlet.
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Venice seems to have finished off the last of its city state opponents.
Castile attacks Almoravids allies leading to war between the two.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 56
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Lets spy some more.

1. New Ordu arrives in Edessa and defeats the Romans there, continuing to Samosata.
2. Ordu takes Batumi and mores on to Poti, the 3rd war goal.
4. Ordu moves back north toward Alexandretta.
11. Ordu moved to Van and continues to Oltisi which has just rebelled.
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Almoravids are still at war with Castile.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

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Turn 57
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We couldn't pay for the vassal troops even if they send them.
Also peace with Byzant will have to come soon.

1. Ordu didn't move into Samosata due to weather, we will move in next turn.
2. Ordu arrives at Poti and sieges it, it will be stormed next turn.
4. Ordu continues north to Alexandretta.
11. Ordu wanted to move into Oltisi, but bad weather stopped it. The move will be done next turn.
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Castile continues to gobble up Taifa's in Iberia.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Tughril’s legacy

Post by Surt »

Turn 58
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War campaign is over and a demanding peace offer is send to Byzant.

Aghtamar is lost to rebels, some reinforcements are redirected to retake it.


1. Ordu takes Samosata and moves on to Melitene.
2. Ordu takes Poti and move on to Anakoupie
4. Ordu moves on to Adana
11. Ordu takes Oltisi and moves on to Paypert
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Castile takes 3 regions from various Taifa's.
France's conquers 3 regions in Sweden due to some alliance with Danemark who also take a region.
Seljuqs earned 3 but lost one.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
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