New Mega Merge Mod (Campaign / factions / Scenarios etc..)

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Nskap2
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
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Joined: Wed Dec 01, 2021 5:48 am

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

Post by Nskap2 »

Shrike wrote: Mon Nov 10, 2025 1:47 pm Well they tend to go for the most vulnerable equipment, which are also the most valuable and impactful artillery pieces in your retinue. Since you have them spawn invisibly there's nothing you can do against it and you lose irreplaceable units. Since that's got nothing to do with strategic or tactical competence, I'll never like it.

Yeah, Lictors are here to steal your most valuable and defenseless unit. Send your infantry into the ruins to search for them and hold off their attacks.In fact, I intentionally tried to steal your artillery in every scenario.This is not an easy task, as the player's army is virtually invincible.But sometimes it works, right? xD
Shrike
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
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Location: Belgium

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

Post by Shrike »

Can't disagree there.
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