Panzer Corps 3 - ideas, wishlist

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DefiantXYX
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Re: Panzer Corps 3 - ideas, wishlist

Post by DefiantXYX »

Tassadar wrote: Tue Nov 04, 2025 6:00 pm The last scenario of one branch in the historical AO 1945 path uses a global ammo mechanic uniquely.
Yeah, but right now the feature sucks. In the pc1 grandcampaign remake you can also chose this feature, but I am not a big fan of it. Refreshing all the 6 ammo of a tiger costs the same like refresing just 1 ammo from a recon car.
If there is a feature like that you as the player must have the option to decide where to put in the ressources. In the original panzergeneral you could decide if you full up or go on with a units...and fuel was connected to the weather conditions. Thats something we need again.
armedevil
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Re: Panzer Corps 3 - ideas, wishlist

Post by armedevil »

My wishlist starts with the following three items:

1) Cut the graphics bloat (and/or the very inefficient engine) so that PC3 runs more like PC1 and does not waste so much performance that older computers cannot run it without fan noise and noticeably adding to your electricity bill.
2) as 1
3) as 1

I thought it was my setup (Windows 10 under VMWare on Intel iMac), but now tried it on an older laptop (i5 w. GeForce 930MX 2 GB vram) and the problem was the same. On the lowest settings possible and using the discrete graphics card with optimal settings as per the Nvidia app, I checked that. For a game like PC2, totally unnecessary.
armedevil
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Re: Panzer Corps 3 - ideas, wishlist

Post by armedevil »

My wishlist starts with the following three items:

1) Cut the graphics bloat (and/or the very inefficient engine) so that PC3 runs more like PC1 and does not waste so much performance that older computers cannot run it without fan noise and noticeably adding to your electricity bill.
2) as 1
3) as 1

I thought it was my setup (Windows 10 under VMWare on Intel iMac), but now tried it on an older laptop (i5 w. GeForce 930MX 2 GB vram) and the problem was the same. On the lowest settings possible and using the discrete graphics card with optimal settings as per the Nvidia app, I checked that. For a game like PC2, totally unnecessary.
PoorOldSpike
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Re: Panzer Corps 3 - ideas, wishlist

Post by PoorOldSpike »

Incidentally i've been meaning to ask for quite a while-
1- Are Slitherine and Matrix the same company or what? Are they England-based?
2- Are the people who run Slith and Matrix involved in designing all the games at their websites, or are the websites simply a "store" for selling games designed by assorted software houses?
3- Who exactly designed PzCorps2?
4- Do they ever visit this thread to listen to us or talk to us?
adiekmann
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Re: Panzer Corps 3 - ideas, wishlist

Post by adiekmann »

PoorOldSpike wrote: Mon Nov 17, 2025 2:44 pm Incidentally i've been meaning to ask for quite a while-
1- Are Slitherine and Matrix the same company or what? Are they England-based?
2- Are the people who run Slith and Matrix involved in designing all the games at their websites, or are the websites simply a "store" for selling games designed by assorted software houses?
3- Who exactly designed PzCorps2?
4- Do they ever visit this thread to listen to us or talk to us?
1. Slitherine merged with Matrix Games in 2010, according to Wikipedia. Matrix is based in Tokyo, Japan, while Slitherine is in Epsom, England, just south of London. I always found it curious that in one of the Sealion scenarios in AO40 one of the bonus hexes was Epsom...Inside joke?
2. Don't know.
3. A number of people, but I think the main person is Rudankort, or at least for PC1. AO series was primarily done by Kerensky who also did the GC in PC1.
4.Yes, if they like you. Just kidding, I think they do and they claim they do. However, they rarely respond directly. I, for one, believe them.
ptje63
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Re: Panzer Corps 3 - ideas, wishlist

Post by ptje63 »

I would want a return to the setup of the original PC (so no 3D) but with the benefits of PC2.
Tassadar
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Re: Panzer Corps 3 - ideas, wishlist

Post by Tassadar »

ptje63 wrote: Sat Aug 22, 2026 8:18 am I would want a return to the setup of the original PC (so no 3D) but with the benefits of PC2.
That's kind of possible already in tactical view. It would certainly not be impossible to mix 2D and 3D views in the future. The downside is that's a lot of extra assets and development time.
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