Error on "End Turn" Crash mid game, mods included

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muk13th
Private First Class - Opel Blitz
Private First Class - Opel Blitz
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Error on "End Turn" Crash mid game, mods included

Post by muk13th »

ProduceUnit.cpp:136:void_cded
gladius::world::action::Produce::end(void):Assertion "freeTile" failed.

I am nearly certain a mod is causing this, but I don't know how to figure which one it is. Without removing one or more at a time and playing through to somewhere mid game hoping that I or an AI will recruit whichever unit is causing this crash.

I'm playing Astra Militarum loaded the turn again and ceased all recuitment/construction. So I'm pretty sure it isn't this faction. That leaves a few mods for Space Marines, Orks and Necron. As I have played the Space Marines extensively I'm think it might be one of the other two, but I'm sure I haven't used every unit in the mod(s).

Any help would be appreciated, thank you.
Gladius Error Log AND DxDiag.7z
As I couldn't just attach the .txt files here are both files in one.
(26.62 KiB) Downloaded 9 times
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