Campaigns for Modern Conflicts

A forum to discuss custom scenarios, campaigns and modding in general.

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Tobi72
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Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Current Status: Test runs of missions 12 and 13 are currently in progress.
The campaign consists of a total of 16 missions.
After completion, a general review for errors and gameplay functionality will be carried out.
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Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - Elite Grenadier
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Fri Sep 26, 2025 5:30 pm Current Status: Test runs of missions 12 and 13 are currently in progress.
The campaign consists of a total of 16 missions.
After completion, a general review for errors and gameplay functionality will be carried out.gtze.pngsukd.png
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Well done, my friend.
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According to the map, it's somewhere around L.A. ?
https://terminator.fandom.com/wiki/Los_Angeles
Last edited by bondjamesbond on Fri Sep 26, 2025 6:19 pm, edited 1 time in total.
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Tobi72
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1744
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

North of there...Oxnard, Ventura, Camarillo.
Of course, I also designed a few new buildings.
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Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Fri Sep 26, 2025 5:50 pm North of there...Oxnard, Ventura, Camarillo.
Of course, I also designed a few new buildings.xdu.png
https://www.youtube.com/watch?app=desktop&v=69pAbgEtJ3I
Well done ! Such scenery makes the game feel even better !!!!
https://store.steampowered.com/app/2617 ... Survivors/
https://www.naconstudiomilan.com/terminator-survivors/
Last edited by bondjamesbond on Fri Sep 26, 2025 6:03 pm, edited 1 time in total.
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Tobi72
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1744
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

It's been a lot of work this time. And I'm not finished yet; there are still a few missions to complete.
I've also slightly revised the first three scenarios of the demo version, which means it's better to restart the campaign.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Fri Sep 26, 2025 6:01 pm It's been a lot of work this time. And I'm not finished yet; there are still a few missions to complete.
I've also slightly revised the first three scenarios of the demo version, which means it's better to restart the campaign.
:lol:
Don't worry my friend, I'll start over and see it through !!!!
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Are there any missions planned for the terminators !?
https://rutube.ru/video/748897e7d8fc2f7 ... 2c7e40eaf/
https://rutube.ru/video/8ceeb4ab2e402fb ... 92603feec/
https://mynickname.com/id73473
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Tobi72
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1744
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Are there any missions planned for the terminators !?
https://rutube.ru/video/748897e7d8fc2f7 ... 2c7e40eaf/
https://rutube.ru/video/8ceeb4ab2e402fb ... 92603feec/
[/quote]

No, but in one mission it's possible to capture a machine or terminator and add it to your core. But that's a matter of chance. I managed it twice out of five attempts. I'll put this mission to a more thorough test.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
RobertCL
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Re: Campaigns for Modern Conflicts

Post by RobertCL »

Hi Tobi,

Nice scenario in your new Resistance campaign.
When the campaign will be finished, will you design another one on the Machines' side this time ? ;-)
bondjamesbond
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Fri Sep 26, 2025 6:47 pm Are there any missions planned for the terminators !?
https://rutube.ru/video/748897e7d8fc2f7 ... 2c7e40eaf/
https://rutube.ru/video/8ceeb4ab2e402fb ... 92603feec/
No, but in one mission it's possible to capture a machine or terminator and add it to your core. But that's a matter of chance. I managed it twice out of five attempts. I'll put this mission to a more thorough test.
[/quote]
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Oh that's intriguing really I was going to suggest capturing one of the bases where scripts are triggered that reprogramme the turrets and robot guards for humanity )))) Like how John Conor in Terminator 2 Judgment Day sent a T-800 to help his young self )))))
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Tobi72
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1744
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

RobertCL wrote: Fri Sep 26, 2025 6:55 pm Hi Tobi,

Nice scenario in your new Resistance campaign.
When the campaign will be finished, will you design another one on the Machines' side this time ? ;-)
Hello Robert, I'm thinking :idea: of a campaign where the machines start a worldwide rebellion. But that will certainly take a while. :D
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1744
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

On my second successful attempt, I was able to capture and "reprogram" my friend. He's not squeamish and very resilient, but not indestructible.
sbzr.png
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Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Fri Sep 26, 2025 7:31 pm
RobertCL wrote: Fri Sep 26, 2025 6:55 pm Hi Tobi,

Nice scenario in your new Resistance campaign.
When the campaign will be finished, will you design another one on the Machines' side this time ? ;-)
Hello Robert, I'm thinking :idea: of a campaign where the machines start a worldwide rebellion. But that will certainly take a while. :D
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:wink: That's just good to know )
Tobi72 wrote: Fri Sep 26, 2025 7:40 pm On my second successful attempt, I was able to capture and "reprogram" my friend. He's not squeamish and very resilient, but not indestructible.sbzr.png
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We'll try it when our time comes too ))))
https://mynickname.com/id73473
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Tobi72
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1744
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Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Hello everyone,

the time is almost here – my campaign “War of the Machines” will soon be available for download!
Only a few final touches and a quick run-through of the missions are left before release.

👉 What to expect:

Over 60 new units and structures, in inklusive to those already featured in the demo version.

A fully developed campaign running on Modern Conflicts 2.15 (the latest version of Akkula’s work).

The campaign is playable in German, English, Russian, and French – with the French translation kindly provided by Imeror.

Newly added heroes and hero portraits, which worked successfully during testing.

A dark atmosphere, new mechanics, and a consistently expanded machine threat.

⚠️ Important notes:

Please rename or, preferably, delete the demo version with the first 3 missions before starting the full campaign.

It is not recommended to continue from saved games of the demo, as several changes have been made and I cannot guarantee compatibility.

Bugs cannot be completely ruled out – if any occur, I will do my best to fix them as quickly as possible.

Once everything is finalized, I will post the official release thread.

Best regards,
Tobi ✌️
TE.png
TE.png (835.75 KiB) Viewed 854 times
tzh.png
tzh.png (667.3 KiB) Viewed 854 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - Elite Grenadier
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Wed Oct 01, 2025 7:26 pm Hello everyone,

the time is almost here – my campaign “War of the Machines” will soon be available for download!
Only a few final touches and a quick run-through of the missions are left before release.

👉 What to expect:

Over 60 new units and structures, in inklusive to those already featured in the demo version.

A fully developed campaign running on Modern Conflicts 2.15 (the latest version of Akkula’s work).

The campaign is playable in German, English, Russian, and French – with the French translation kindly provided by Imeror.

Newly added heroes and hero portraits, which worked successfully during testing.

A dark atmosphere, new mechanics, and a consistently expanded machine threat.

⚠️ Important notes:

Please rename or, preferably, delete the demo version with the first 3 missions before starting the full campaign.

It is not recommended to continue from saved games of the demo, as several changes have been made and I cannot guarantee compatibility.

Bugs cannot be completely ruled out – if any occur, I will do my best to fix them as quickly as possible.

Once everything is finalized, I will post the official release thread.

Best regards,
Tobi ✌️
TE.pngtzh.png
:lol:
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Cool I already have my blaster at the ready in the name of humanity !!!!
https://mynickname.com/id73473
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Tobi72
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1744
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Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Campaign "War of the Machines" is ready to download.
HBT.png
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viewtopic.php?t=117223
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Mon Oct 06, 2025 1:44 pm Campaign "War of the Machines" is ready to download.
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viewtopic.php?t=117223
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And so I proceeded to pass the war of machines and more details on screenshots and replay ) The first level is familiar to me as I went through the demo completely but liked the Stingerists and other units that introduced into the game our friend Toby ) Continuation follows )

https://www.strategium.ru/forum/topic/1 ... nt-4150431
Attachments
(07.10.2025) Nexus, Ход 22.rar
(101.68 KiB) Downloaded 12 times
(07.10.2025) Die Basis, Ход 14.rar
(99.37 KiB) Downloaded 14 times
(07.10.2025) Krieg den Maschinen, Ход 21.rar
(98.61 KiB) Downloaded 16 times
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bondjamesbond
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

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I didn't have enough moves to get the bridge-laying machine to hex B ) ) I guess I was too busy destroying stationary gun turrets )))) The rest as always on the pictures and replay ) ) We will replay and change tactics and strategy ))))

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Change of tactics and strategy has brought positive results move on )))))
Attachments
(07.10.2025) Der Hilferuf, Ход 14.rar
(96.01 KiB) Downloaded 12 times
(07.10.2025) Der Hilferuf, Ход 18.rar
(97.05 KiB) Downloaded 14 times
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Imeror
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Re: Campaigns for Modern Conflicts

Post by Imeror »

The french translation works, indeed :)

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But I will not liberate Humanity first, Uzbek seems motivated to do a speedrun against the Machines before. My army will follow his.
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Tobi72
Sr. Colonel - Wirbelwind
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Posts: 1744
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Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Imeror wrote: Tue Oct 07, 2025 3:49 pm The french translation works, indeed :)

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But I will not liberate Humanity first, Uzbek seems motivated to do a speedrun against the Machines before. My army will follow his.
I'm glad to hear that. I don't know when you downloaded the campaign, but if you can drive over cliffs :lol: in the mission “The Call for Help”, please download it again. I’ve updated it and fixed that issue.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Imeror wrote: Tue Oct 07, 2025 3:49 pm The french translat) !!!ion works, indeed :)

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But I will not liberate Humanity first, Uzbek seems motivated to do a speedrun against the Machines before. My army will follow his.
Yeah sometimes it's hard to be first as a pioneer )))) So less pathos and envy )))) !!!



Tobi72 wrote: Tue Oct 07, 2025 4:25 pm
Imeror wrote: Tue Oct 07, 2025 3:49 pm The french translation works, indeed :)

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But I will not liberate Humanity first, Uzbek seems motivated to do a speedrun against the Machines before. My army will follow his.
I'm glad to hear that. I don't know when you downloaded the campaign, but if you can drive over cliffs :lol: in the mission “The Call for Help”, please download it again. I’ve updated it and fixed that issue.
As I understand it I will have to re-download and reinstall the mod as Toby has confused hexes with hills )))) ?
https://mynickname.com/id73473
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