A newbie trying to do his first campaign
Moderator: Panzer Corps 2 Moderators
A newbie trying to do his first campaign
Hello, this is my first campaign and I don't know what am I doing wrong. Can anybody help me? Sure it's a nonsense...
Re: A newbie trying to do his first campaign
Hello, the problem is that campaign works perfectly when I put it on the campaign folder but it doesn't do the same when I put it on the campaign folder in the mod. There must be something to do. Thanks.
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JohnDoe1234
- Private First Class - Opel Blitz

- Posts: 1
- Joined: Thu May 29, 2025 9:39 am
Re: A newbie trying to do his first campaign
Issue is with campaigns.csv file. See version attached.
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Campaigns.zip- (353 Bytes) Downloaded 18 times
Re: A newbie trying to do his first campaign
Thanks, the file works properly. But when I am going to give a name to the scenario it gives me error. What should I do?JohnDoe1234 wrote: ↑Tue Sep 02, 2025 10:07 pm Issue is with campaigns.csv file. See version attached.
Re: A newbie trying to do his first campaign
Hello, it seems that OpenOffice doesn't save well the files. I use LibreOffice now and I haven't got any problems until now.
Re: A newbie trying to do his first campaign
Hello, all of my past problems with PzCorps2 have been resolved. Thanks.
When creating an scenario I have to activate my mod with JSGME in order that new units appear at Place Unit menu. I mean, they only appear basic infantry units (year 39) and their later version (year 43). I have added infantry at 1936, 1941, 1945... and I have to activate the unit mod with JSGME because, although mod is activated by the game engine, I have to use the JSGME because new units disappear at the editor. I wonder if any developer can resolve this problem. Thanks.
When creating an scenario I have to activate my mod with JSGME in order that new units appear at Place Unit menu. I mean, they only appear basic infantry units (year 39) and their later version (year 43). I have added infantry at 1936, 1941, 1945... and I have to activate the unit mod with JSGME because, although mod is activated by the game engine, I have to use the JSGME because new units disappear at the editor. I wonder if any developer can resolve this problem. Thanks.
Re: A newbie trying to do his first campaign
Hello, I can see that some traits on the units.csv aren't called the same than in the game. For example, rapid fire x1.5 is MachineGun and rapid fire x2.0 is QuadripleGun. Are there any more surprises? Why they aren't called the same? Can we add commander's traits to the units.csv? Thanks.
Re: A newbie trying to do his first campaign
Hello, can we add hero's traits, like aggressive counterattack, to units traits at units.csv? Thanks.
Re: A newbie trying to do his first campaign
Hello, I like a commander trait called "Maestro de la Blitzkrieg" or Blitzkrieg Master or something like this. Armor and halftracks benefit from this trait at crossing rivers. I think this trait should be applied at recon units too. Thanks.
