Abteilung Series

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jugasa77
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Re: Abteilung Series

Post by jugasa77 »

Hello, and here is the Battle of Lublin scenario v0051 updated to Abteilung v0033.
AbteilungBattleLublin1939_v0051.rar
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jugasa77
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Re: Abteilung Series

Post by jugasa77 »

bondjamesbond wrote: Wed Mar 26, 2025 5:03 pm
Well good luck and patience hope you will get a classic already on the new engine )
Hello, I am going to resize original Panzer General campaign to fit it to battalion scale scenarios.

1 original hex will be 7 resized hexes.
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

Hello, everybody. I have added a graphic for 10.5cm leFH18 but I have problems with the efx editor. There is no sound or image when leFH18 fires although there is sound and audio when the shells hit the objetive. Is there any little manual online?
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

jugasa77 wrote: Sat Aug 23, 2025 7:50 am Hello, and here is the Battle of Lublin scenario v0051 updated to Abteilung v0033.

AbteilungBattleLublin1939_v0051.rar
Beware of recon tanks, anti-tank units and light tanks. I have added the camo flag because they can camouflage easily. Recon tanks and light tanks have also the reconmove flag because they can spot another camo units. The best way to discover a camo unit is to advance step by step. Most recon units have a movement of 16 (the movement cost and the movement stat has been doubled for this mod to be more accurate. 16*4=64 kph.
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

jugasa77 wrote: Sat Aug 23, 2025 7:52 am
bondjamesbond wrote: Wed Mar 26, 2025 5:03 pm
Well good luck and patience hope you will get a classic already on the new engine )
Hello, I am going to resize original Panzer General campaign to fit it to battalion scale scenarios.

1 original hex will be 7 resized hexes.
Here is the first scenario of the PG resized campaign. Any suggestions?
PGAbt-Poland.rar
(9.15 KiB) Downloaded 19 times
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

jugasa77 wrote: Sat Aug 23, 2025 1:49 pm
jugasa77 wrote: Sat Aug 23, 2025 7:52 am
bondjamesbond wrote: Wed Mar 26, 2025 5:03 pm
Well good luck and patience hope you will get a classic already on the new engine )
Hello, I am going to resize original Panzer General campaign to fit it to battalion scale scenarios.

1 original hex will be 7 resized hexes.
Here is the first scenario of the PG resized campaign. Any suggestions?

PGAbt-Poland.rar
oops, it seems that I forget to add a pair of flags. Here it is.
PGAbt-Poland.rar
(9.14 KiB) Downloaded 18 times
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

Hello, everybody. I have been playing Poland scenario and I have change 36 turns for 48. I have reworked Do-17, Ju-88 and He-111 at the Arsenal equipment and adjust tiles entrechment values.
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

jugasa77 wrote: Sat Aug 23, 2025 5:48 pm Hello, everybody. I have been playing Poland scenario and I have change 36 turns for 48. I have reworked Do-17, Ju-88 and He-111 (no these planes are multirole: tactical and strategic) at the Arsenal equipment and adjust tiles entrechment values.
PGAbt_Poland.rar
(9.27 KiB) Downloaded 15 times
PzCorpsAbt-Arsenal_v0034-20250823.rar
(35.14 KiB) Downloaded 19 times
PzCorpsAbt-Rulebook_v0034-20250823.rar
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jugasa77
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Re: Abteilung Series

Post by jugasa77 »

Hello, everybody. I forgot to say that I have changed heavy artillery 15 cm sFH18 from land transport to heavy pull transport.

Another question. Do you think I should increase planes range. The map is big and, although I have added a lot of small airports at smaller cities, do you think it would be more realistic to increase planes range.
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

Hello, tanks have the reconmove trait and ATs have the camo trait. Planes have increased speed and fuel.
PzCorpsAbt-Arsenal&Rulebook_v0037-20250826.rar
(41.56 KiB) Downloaded 21 times
PGAbt_Poland.rar
(9.28 KiB) Downloaded 14 times
PGAbt_Warsaw.rar
(3.92 KiB) Downloaded 18 times
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

Artillery rate of fire increased by 25%. Also increased range penalty from -1 to -2 and it also applies to AA fire.

Range 3 (75mm) Rof 20; range 4 (100mm) Rof: 15; range 5 (125mm) RoF 12; range 6 (150mm) RoF 10.

As major cities have a 7 hexes territory, the best way (I think) is to suppress supportive arty first to negate counterfire.
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

Hello, I have put Buy, Poland and Warsaw in a little campaign.
PzCorpsAbt-PGAbt1939_v013033-20250827.rar
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jugasa77
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Re: Abteilung Series

Post by jugasa77 »

oops, I have made a mistake. Where there was 2 Panzer III C there should be 2 Panzer II C.

You can start buying the 76 core units or you can start the Poland scenario directly with a normal 1939 Panzerdivision with 1 HQ brigada, 2 Panzer brigades, 1 grenadier brigade. Or you can buy a later panzerdivision with 1 HQ, 1 panzerbrigade and 2 grenadier brigade. Whatever you like.
PzCorpsAbt-PGAbt1939_v013033-20250827.rar
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jugasa77
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Re: Abteilung Series

Post by jugasa77 »

Hello, I have been playing Kutno (Poland) scenario on the campaign and it can be done in 26 turns with aggressive tactics and several losses, that's why I have reduced the turns for getting a major victory. I have done a complete overhaul of movement, fuel rules. Smash the enemy AA with artillery and smash the enemy artillery with tactical bombers. Planes are more resistant than before and artillery is more deadly against soft targets than against hard targets. Obviously, I only have update the equipment with units related with polish scenarios. I am making the equipment database step by step. See you for next scenario: Norway.
PzCorpsAbt-PGAbtBeta_v013040-20250829.rar
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jugasa77
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Re: Abteilung Series

Post by jugasa77 »

Hello, let's take a look at air movement. An hex is 4 km or 2.5 miles side. Each hex of aerial movement takes 4 movement points. The P-51D has an airspeed of 720 kph, so it has 72 movement points; Bf109G6 has an airspeed of 640 kph, so it has 64 movement points. Easy. Fuel is the same as the real range: Bf109E has a range of 660 km, so it has 660 of fuel. Easy. But beware of your fuel because it depends on the weather. If there is clear weather each hex cost 4 MP, but at muddy it cost 5 and at snow it cost 6.
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

jugasa77 wrote: Tue Aug 26, 2025 9:25 am Artillery rate of fire increased by 25%. Also increased range penalty from -1 to -2 and it also applies to AA fire.

Range 3 (75mm) Rof 20; range 4 (100mm) Rof: 15; range 5 (125mm) RoF 12; range 6 (150mm) RoF 10.

As major cities have a 7 hexes territory, the best way (I think) is to suppress supportive arty first to negate counterfire.
I have reduce Rof: 75-16, 100-12, 125-10, 150-8... Soft damage is 150% more than hard damage for artillery.
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

Hello, these are long scenarios. It takes me a whole afternoon to finish polish scenario...
jugasa77
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Re: Abteilung Series

Post by jugasa77 »

Merge this file with the last campaign rar. Poland artillery hadn't been updated.
PzCorpsAbt-Arsenal&Rulebook_v0040-20250829.rar
(42.08 KiB) Downloaded 24 times
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