Campaigns for Modern Conflicts

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

bondjamesbond
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1966
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Tue Aug 19, 2025 7:53 pm Campaign "War of the Machines" is ready for download


I’d like to introduce a small mini-campaign for Panzer Corps Modern Conflicts Mod. It currently consists of 3 missions and is mainly intended as a test to see if the setting and atmosphere work for players.

The story takes place in the “War of the Machines”: After the apocalypse, the Resistance fights against the powerful Nexus Systems. The missions feature bunker assaults, the battle for the City of Hope, and encounters with new futuristic units such as the Sky Reaper fighters and Devastator bombers.

This campaign is a test release

NX1.pngNX2.png

I’m working on further improving the gameplay experience. Some units still need balancing – for example, machines should not be able to surrender.

If the campaign continues, I plan to add more combat units and buildings. I also want to create more varied mission objectives. In this small test campaign, they are currently limited to the classic “Capture the objective hexes.”

For a start, I hope it provides some fun and a bit of variety.
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:shock: :shock: :shock:
Wow, that's cool and unusual ) And I definitely want to try it ))) I'll be back...
https://www.myabandonware.com/search/q/Terminator

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Last edited by bondjamesbond on Wed Aug 20, 2025 12:47 am, edited 2 times in total.
https://mynickname.com/id73473
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Tobi72
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1589
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Campaign "War of the Machines" is ready for download
NX6.png
NX6.png (270.13 KiB) Viewed 158 times
viewtopic.php?t=117223

I’d like to introduce a small mini-campaign for Panzer Corps Modern Conflicts Mod. It currently consists of 3 missions and is mainly intended as a test to see if the setting and atmosphere work for players.

The story takes place in the “War of the Machines”: After the apocalypse, the Resistance fights against the powerful Nexus Systems. The missions feature bunker assaults, the battle for the City of Hope, and encounters with new futuristic units such as the Sky Reaper fighters and Devastator bombers.

This campaign is a test release

I’m working on further improving the gameplay experience. Some units still need balancing – for example, machines should not be able to surrender.

If the campaign continues, I plan to add more combat units and buildings. I also want to create more varied mission objectives. In this small test campaign, they are currently limited to the classic “Capture the objective hexes.”

For a start, I hope it provides some fun and a bit of variety.

The new combat machines and buildings were created by me. They may not be perfect in every detail yet, but I’m still practicing and improving step by step. :idea: :wink:




Nexus Perimeter Grid

This high-voltage fence developed by Nexus is more than just electrified wire. Its high-frequency Tesla impulses instantly burn organic tissue while simultaneously destroying any electronics. Protective suits or armor offer no defense – whoever touches the grid is lost.
NX3.png
NX3.png (589.76 KiB) Viewed 177 times
Last edited by Tobi72 on Tue Aug 19, 2025 9:03 pm, edited 3 times in total.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1589
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Nexus Rocket Sentry


This air defense system developed by Nexus has a solid average range, sufficient to keep Resistance aircraft at a distance. Moreover, the Nexus system holds absolute air supremacy.
NX4.png
NX4.png (447.33 KiB) Viewed 173 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1589
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Sentinel Turret

The Sentinel Tower resembles the twin guns of a battleship. It dominates large areas and is highly resilient, but not invincible.
NX5.png
NX5.png (458.38 KiB) Viewed 166 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1966
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Tue Aug 19, 2025 8:23 pm Campaign "War of the Machines" is ready for download

NX6.png

viewtopic.php?t=117223

I’d like to introduce a small mini-campaign for Panzer Corps Modern Conflicts Mod. It currently consists of 3 missions and is mainly intended as a test to see if the setting and atmosphere work for players.

The story takes place in the “War of the Machines”: After the apocalypse, the Resistance fights against the powerful Nexus Systems. The missions feature bunker assaults, the battle for the City of Hope, and encounters with new futuristic units such as the Sky Reaper fighters and Devastator bombers.

This campaign is a test release

I’m working on further improving the gameplay experience. Some units still need balancing – for example, machines should not be able to surrender.

If the campaign continues, I plan to add more combat units and buildings. I also want to create more varied mission objectives. In this small test campaign, they are currently limited to the classic “Capture the objective hexes.”

For a start, I hope it provides some fun and a bit of variety.

The new combat machines and buildings were created by me. They may not be perfect in every detail yet, but I’m still practicing and improving step by step. :idea: :wink:




Nexus Perimeter Grid

This high-voltage fence developed by Nexus is more than just electrified wire. Its high-frequency Tesla impulses instantly burn organic tissue while simultaneously destroying any electronics. Protective suits or armor offer no defense – whoever touches the grid is lost.NX3.png
Image
Oh, that's cool))) You know how to surprise me. I downloaded it and will try it now....
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The Terminator
Attachments
2025-08-19_06-44-02 (1).png
2025-08-19_06-44-02 (1).png (311.44 KiB) Viewed 151 times
Last edited by bondjamesbond on Wed Aug 20, 2025 12:45 am, edited 1 time in total.
https://mynickname.com/id73473
Image
Tobi72
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1589
Joined: Wed Apr 03, 2024 11:55 am

Re: Campaigns for Modern Conflicts

Post by Tobi72 »

IG.png
IG.png (196.36 KiB) Viewed 128 times
What is not possible in this or similar DLC campaigns:

different animations, for example light effects that look like plasma or laser projectiles

changing national flags

adding new types of sound effects

All of this does not work because it would require changes to the main mod. However, I will continue focusing on DLC campaigns and try to get the best out of them.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1966
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Tue Aug 19, 2025 9:55 pm IG.png

What is not possible in this or similar DLC campaigns:

different animations, for example light effects that look like plasma or laser projectiles

changing national flags

adding new types of sound effects

All of this does not work because it would require changes to the main mod. However, I will continue focusing on DLC campaigns and try to get the best out of them.
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Maybe some effects will fit from the game Warhammer 40,000: Armageddon Orcs game engine is the same ! ? )
https://www.gog.com/ru/game/warhammer_4 ... on_da_orks

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It was mega cool, I won the first mission, I lost the second one as it was very hard to destroy the fence )) But this is truly a new breath of fresh air to our favourite classics !!!! More details on screenshots and replay )
Attachments
Replay.rar
(194.79 KiB) Downloaded 3 times
Last edited by bondjamesbond on Wed Aug 20, 2025 2:52 am, edited 4 times in total.
https://mynickname.com/id73473
Image
bondjamesbond
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1966
Joined: Mon Jun 27, 2022 10:10 pm

Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

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I've found a tactic to overcome the fences ))))) Great chapter I hope we will have a sequel )))))

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Great company - sadly very short !!!! As always more details in screenshots and replay ) Continuation will probably follow .......
Attachments
(20.08.2025) Nexus, Turn 18.rar
(98.92 KiB) Downloaded 1 time
(20.08.2025) Die Basis, Turn 19.rar
(97.66 KiB) Downloaded 3 times
https://mynickname.com/id73473
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