Storm Over Europe: Redux
Moderator: Panzer Corps 2 Moderators
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- Major - 8.8 cm FlaK 36
- Posts: 967
- Joined: Thu Jun 27, 2019 1:56 am
Re: Storm Over Europe: Redux
in the Redux, when does the Verdugo become available? trying to start a New SCW Campaign and after moving several units to reserve, creating a couple of Zero Slots heroes. I'm not allowed to overstrength even though I have plenty of slots? any reason for this?
Re: Storm Over Europe: Redux
Verdugo?
You mean the special tank?
You get the prototype from the optional Oviedo mission and enjoy to deploy if I remember right by Teruel.
What units are you attempting to overstrength? Recon planes cannot be overstrengthed.
You mean the special tank?
You get the prototype from the optional Oviedo mission and enjoy to deploy if I remember right by Teruel.
What units are you attempting to overstrength? Recon planes cannot be overstrengthed.
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- Major - 8.8 cm FlaK 36
- Posts: 967
- Joined: Thu Jun 27, 2019 1:56 am
Re: Storm Over Europe: Redux
all the units not air recon at all. I've got slots and prestige available. strange
Re: Storm Over Europe: Redux
Only thing causing that is the general trait "NoOverstrength"scorehouse wrote: ↑Thu Aug 07, 2025 10:40 am all the units not air recon at all. I've got slots and prestige available. strange
sers,
Thomas
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- Major - 8.8 cm FlaK 36
- Posts: 967
- Joined: Thu Jun 27, 2019 1:56 am
Re: Storm Over Europe: Redux
not checked? damn the bad luck
Re: Storm Over Europe: Redux
Greetings Generals,
It has been awhile since I've shared anything on the forum. Rest assured, there is still activity and progress that regularly gets posted to discord.
I wanted to share a personal update. Recently, I was diagnosed with an auto-immune disease and am working on getting this treated. It will affect my time available for modding, let alone gaming. However, I enjoy what I do and will continue doing so.
The 1939 Rework is still progressing nicely, with the first 3 revamped missions released to internal testers. I am working on unit placement and scripting for Poland North and progressing through Poland South terrain.
Right now, I'd like to show off a few images of Rhiley and Philip von Schnack, who will be joining your command staff in 1940 Part 2.

RickKessler has gotten really good at upscaling images, coloring them, and making them look really lifelike. Yes, there is the use of AI.

After the image has been created, it is easier to add a background image in as seen here.

Rhiley von Schnack, Philip's brother, will also be present. They often will be side by side and their background images reflect that.
Working on Philip and Rhiley has allowed Rick to get better and more practice and creating a more uniform background and lighting effects; which will be rolled out to Havertz and Reinhardt's pictures also.
Hope you all have a great time and can't wait to see you all on the battlefields of Poland again!
It has been awhile since I've shared anything on the forum. Rest assured, there is still activity and progress that regularly gets posted to discord.
I wanted to share a personal update. Recently, I was diagnosed with an auto-immune disease and am working on getting this treated. It will affect my time available for modding, let alone gaming. However, I enjoy what I do and will continue doing so.
The 1939 Rework is still progressing nicely, with the first 3 revamped missions released to internal testers. I am working on unit placement and scripting for Poland North and progressing through Poland South terrain.
Right now, I'd like to show off a few images of Rhiley and Philip von Schnack, who will be joining your command staff in 1940 Part 2.

RickKessler has gotten really good at upscaling images, coloring them, and making them look really lifelike. Yes, there is the use of AI.

After the image has been created, it is easier to add a background image in as seen here.

Rhiley von Schnack, Philip's brother, will also be present. They often will be side by side and their background images reflect that.
Working on Philip and Rhiley has allowed Rick to get better and more practice and creating a more uniform background and lighting effects; which will be rolled out to Havertz and Reinhardt's pictures also.
Hope you all have a great time and can't wait to see you all on the battlefields of Poland again!
Re: Storm Over Europe: Redux
Stay well, wish you a speedy recovery.Gnosport wrote: ↑Sun Aug 10, 2025 11:45 pm Greetings Generals,
It has been awhile since I've shared anything on the forum. Rest assured, there is still activity and progress that regularly gets posted to discord.
I wanted to share a personal update. Recently, I was diagnosed with an auto-immune disease and am working on getting this treated. It will affect my time available for modding, let alone gaming. However, I enjoy what I do and will continue doing so.
Hope you all have a great time and can't wait to see you all on the battlefields of Poland again!
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- Major - 8.8 cm FlaK 36
- Posts: 967
- Joined: Thu Jun 27, 2019 1:56 am
Re: Storm Over Europe: Redux
stay strong, have faith, be patient. I've had a couple of friends beat Leukemia recently. ages 35 and 68. wish you the best and a great recovery!
Re: Storm Over Europe: Redux
Hello Generals,
I want to share a few things with you all. Work continues on 1939 Redux. Currently I have finished terrain work on the end of Poland South and moved onto the merged parts of the Poland campaign.
Here is the Battle of Przemysl, the "final" battle in the Poland South tree, 80x50 hexes compared to the original 39x26. This scenario does share some terrain from the Krakow mission in Poland South. This again continues off my desire for a sense of continuity. It is a small way to feel like you are advancing if you see a town you had to capture in one scenario, is captured on the next scenario.

Map editor.

In-game.
The next biggest change will be the Battle of Bzura, which is two maps from Poland South stitched together (Lodz and Radom) to create a massive 90x60 hexes. My slight revamp included in 1940 Redux was only 42x47. This battle will have two versions, similar to Gdynia which will be a Poland North ground battle and Poland South air battle. Bzura will be a Poland North air battle and Poland South ground battle.
This greatly enlarged map, has a lot. You have encircled Modlin and Warsaw but the Poles have begun attacking your flanks. You will be forced to withdraw your forces from the front to deal with this unexpected attack. But you cannot let your guard down as the Poles may sally forth and retake some territory.

The Battle of Bzura.
There is no concrete timeframe on a release schedule for this greatly expanded campaign; however I'm finishing up scripting for Poland North and will begin working on Poland South soon.
I can't wait to see you all on the battlefields!
I want to share a few things with you all. Work continues on 1939 Redux. Currently I have finished terrain work on the end of Poland South and moved onto the merged parts of the Poland campaign.
Here is the Battle of Przemysl, the "final" battle in the Poland South tree, 80x50 hexes compared to the original 39x26. This scenario does share some terrain from the Krakow mission in Poland South. This again continues off my desire for a sense of continuity. It is a small way to feel like you are advancing if you see a town you had to capture in one scenario, is captured on the next scenario.

Map editor.

In-game.
The next biggest change will be the Battle of Bzura, which is two maps from Poland South stitched together (Lodz and Radom) to create a massive 90x60 hexes. My slight revamp included in 1940 Redux was only 42x47. This battle will have two versions, similar to Gdynia which will be a Poland North ground battle and Poland South air battle. Bzura will be a Poland North air battle and Poland South ground battle.
This greatly enlarged map, has a lot. You have encircled Modlin and Warsaw but the Poles have begun attacking your flanks. You will be forced to withdraw your forces from the front to deal with this unexpected attack. But you cannot let your guard down as the Poles may sally forth and retake some territory.

The Battle of Bzura.
There is no concrete timeframe on a release schedule for this greatly expanded campaign; however I'm finishing up scripting for Poland North and will begin working on Poland South soon.
I can't wait to see you all on the battlefields!
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- Lieutenant Colonel - Elite Panther D
- Posts: 1398
- Joined: Wed Jun 04, 2014 7:44 pm
Re: Storm Over Europe: Redux
Birth of Blitzkrieg: How Germany Shattered Poland
https://www.msn.com/en-ca/war-and-confl ... 83af&ei=74
September 1939 marked the dawn of a terrifying new style of warfare — Blitzkrieg. With fast-moving Panzers, coordinated air strikes, and a strategy that left Poland surrounded, Germany shocked the world with a lightning campaign. But behind the myth of unstoppable tanks lay horse-drawn carts, under-gunned machines, and a reliance on radios that tipped the balance. This is the story of how Blitzkrieg was born and how it crushed Poland in just weeks.
https://www.msn.com/en-ca/war-and-confl ... 83af&ei=74
September 1939 marked the dawn of a terrifying new style of warfare — Blitzkrieg. With fast-moving Panzers, coordinated air strikes, and a strategy that left Poland surrounded, Germany shocked the world with a lightning campaign. But behind the myth of unstoppable tanks lay horse-drawn carts, under-gunned machines, and a reliance on radios that tipped the balance. This is the story of how Blitzkrieg was born and how it crushed Poland in just weeks.