A suggestion for heroes
Moderator: Panzer Corps 2 Moderators
A suggestion for heroes
I erroneously posted a similar topic under tech support instead of here, so this is kind of a correction/modification and a suggestion.
I probably like to complain too much, but good grief the hero selection is odd.
I am about halfway through the 1939 DLC after having completed SCW.
I do not have:
Double or 1.5 fire
Zero slots (I do have a 1/2 slot)
No shock tactics
No Butcher
No envelopment
But I do have:
2 x entrenchment killer 4
2 x double support
2 x lethal attack
and worst of all
3 x legendary - and that doesn't include the two superheroes. Yeah, I have 35,000 prestige
It would be nice if we could do hero trades. I would be willing to trade 2-3 of these guys for one of my choice. We can sell them, why not trade them?
I probably like to complain too much, but good grief the hero selection is odd.
I am about halfway through the 1939 DLC after having completed SCW.
I do not have:
Double or 1.5 fire
Zero slots (I do have a 1/2 slot)
No shock tactics
No Butcher
No envelopment
But I do have:
2 x entrenchment killer 4
2 x double support
2 x lethal attack
and worst of all
3 x legendary - and that doesn't include the two superheroes. Yeah, I have 35,000 prestige
It would be nice if we could do hero trades. I would be willing to trade 2-3 of these guys for one of my choice. We can sell them, why not trade them?
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- Sergeant Major - SdKfz 234/2 8Rad
- Posts: 604
- Joined: Fri Aug 27, 2021 8:29 am
Re: A suggestion for heroes
Good idea. Maybe there should be some heroe classes (high level, mid level, low level) und you can trade 3 heroes for a random selection of a higher class.
Still, there should be some coincidence factor, or everyone willhave 5 zero slot heroes in 1941 and the game is broken, talking about balancing.
There could be some limits, like max. 3heroes X in 1941, 4 heroes 4 in 1942 and so on...
Re: A suggestion for heroes
As if I wasn't have enough fun with money making heroes, my next one was "Liberator"
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- Sergeant Major - SdKfz 234/2 8Rad
- Posts: 604
- Joined: Fri Aug 27, 2021 8:29 am
Re: A suggestion for heroes
What settings do you play? If you already swim in prestige in the first DLC, you should think about some adjustments.
Re: A suggestion for heroes
I was playing Field Marshal with extra command traits, one of which was trophies.
Sometimes I wish trophies was split in half, so you could get the trophies without the extra prestige.
Probably start over without the trophies
Sometimes I wish trophies was split in half, so you could get the trophies without the extra prestige.
Probably start over without the trophies
Re: A suggestion for heroes
Yeah, the hero drops feel so random. A trade system would actually make a lot of sense—I'd swap a few legendaries in a heartbeat too.
Re: A suggestion for heroes
This is an old topic of conversation. If you do a search, you'll find many threads where this has been debated/discussed before.
I suggest not selecting Trophies and if you have a scavenger hero, it awards you double the equipment without double the prestige. I think, but someone will correct me if i'm wrong.
The heroes are predetermined for the entire campaign (DLC) at the start. It is totally random (or supposedly random but at times I have questioned that too). Ultimately, over all of the DLCs for AO it usually balances out. However, your point is well taken and has been identified for a years. I've always found it paradoxical that you are most starved for good heroes early in the game when your units are low on experience and need them the most, and swimming in heroes later on when they are more powerful and maxed out on experience and even awards!
There are very good mod campaigns that attempt to address this and other issues that the players have identified over the years.
I suggest not selecting Trophies and if you have a scavenger hero, it awards you double the equipment without double the prestige. I think, but someone will correct me if i'm wrong.
The heroes are predetermined for the entire campaign (DLC) at the start. It is totally random (or supposedly random but at times I have questioned that too). Ultimately, over all of the DLCs for AO it usually balances out. However, your point is well taken and has been identified for a years. I've always found it paradoxical that you are most starved for good heroes early in the game when your units are low on experience and need them the most, and swimming in heroes later on when they are more powerful and maxed out on experience and even awards!
There are very good mod campaigns that attempt to address this and other issues that the players have identified over the years.
Re: A suggestion for heroes
It is pseudo random. Computer Random Number Generators use an algorithm with a seed. The seed is picked at the start of a campaign. With each seed all following 'random' numbers are fixed by the algorithm.
The easiest way to pick a seed is to read the system clock, and truncate to correct number of digits.
A slight cheat: Colonel [and below], and General[and above] pick different heroes. So switching between difficulties can get you different heroes.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
Re: A suggestion for heroes
Sadly PC2 LUA has no acces to the system clock, which is why the "random" in PC2 is so extremely clustered all the time.
And was the main reasonwhy i invented the new hero script for our mods to get rid of that clustering by reining in the hero-generation and forcing it to be more diverse.
sers,
Thomas
Re: A suggestion for heroes
I like the way heroes work in some campaigns: if you win a hero by completing an optional objective, you get some choice in the hero's traits. This is great, because some heroes that are ideal for one player's style border on useless for another's (provocator, for example).
Re: A suggestion for heroes
You will never get a 2x fire as a random hero.
Double Attack yes.
The only 2x fire heroes one gets are LUA created.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.