goose_2 wrote: ↑Thu Jun 05, 2025 6:32 pm
rof I think would be a way of stripping them of the overwhelming punch...ie see comment about 9 hits on mid tank for full surrender with no suppression comment, while at the same time keeps their chances of return fire which means damage, so they still have better guns and armor but not the overwhelming punch that we are seeing
make sense
Yep, rof nerf would reduce that problem a lot.
Though the lessons from the IS-2 and similar big gun SU units are make me weary to use rof again.
Might even have to roll that back a bit, for the Soviet big boys.
But that will have to wait for some time in the future, along with many things on the todo list...
This update is already packed with changes, including more adjustments based on feedback, like Hetzer nerf and IS-2 (1944) buff.
Units with the long 8.8cm gun had their hard attack nerfed by one, hopefully narrowing the gap between mid and late game tanks within the Panzer Corps engine limitations.
Thank you Anderkav for providing T-34 information, some slight rebalancing of those instead of the more radical rof adjustments considered.
Single engine fighter balance feels a lot better now for 1942, 1943 and early 1944.
Thank you eskuche, thejf and goose_2 for all the feedback and grand campaign core reports, that highlighted the Fw 190 vs Bf 109 problems.
I'm still unsure about end of 1944 and 1945 fighter stats. Especially regarding the initiative jump by 2. Until I find some better way, I increased the late soviet fighter ini values to keep up.
Also another major step towards eventual GC West compatibility, though many more are necessary:
The unit IDs for naval transports and landing craft, as well as US & British warships, are separated between GC and BE. This makes the original campaign scenarios with naval landings a lot more consistent with vanilla.
BE submarines have one less vision in all modes, making them more dependent on eg air recon.
The feedback by RobertCL and his start of GC 1944 without core import lead to the previous updates work on the GC starting cores, thank you! It also made me curious about more of the scenarios as standalone challenges:
OC Italy and OC Overlord scenario deployments reworked, and all OC scenarios are now available from the scenario screen. Though so far most are still unadjusted for single scenario play.
Perhaps I can make some of the special grand campaign scenarios also available as single challenges in the future (eg Prokhorovka, Kishinev, Budapest and so on).
I would also like to thank Messmann, guille1434 and rezaf (DCS) for all their graphics work. I'm slowly integrating more of their great units and camos.
The 10.5cm Flak now has an AT mode (graphics by Messmann - AMULET mod), but can not attack in that mode, only defend.
It is also added to the 8.8cm Flak upgrade family, making it more useable in the GC when no ground attack functionality is required.
New bonus SE unit list (the new tank line starts with the Somua in mid 1941, the plans for two earlier tanks will also have to wait for a future update for proper implementation):
2025-06 Update "Locarnus Addon" Download: https://bit.ly/43SpeGx
This is only an update to the Addon and requires the 2025 base version of the Locarnus Addon to be installed already on top of BE 2.4 and the bugfixed PzC patch 1.32 first. All previous updates to the 2025 base version are included in this one.
Battlefield Europe, Afrika Korps, GC & original PzC campaign compatibility
- BE cauldrons (Minsk, Kiev) have a chance for 2-4 breakout units!
- BE naval transports new unit IDs assigned for every UK and US unit
- BE new unit IDs for every US warship
- BE all US & UK destroyers also have only 2 spotting
- BE Yeryomenko in Bunker on airfield added behind Stalingrad (vision buff)
- BE road, railway and some terrain adjusted in the Donetsk, Don, Stalingrad area
- BE road, railway and terrain adjusted in Tiflis, Yerevan, Tabriz, Baku area
- BE some terrain & road adjustments in the northern Levant, but no railway
- BE railway Viipuri - Petrozavodsk added from BE 2.5 beta by McGuba
- BE sea mines around Tobruk and Alexandria redeployed based on BE 2.5 beta
- GC new bonus SE tank lineup, from mid 1941 onwards for now (Somua)
- GC 105mm captured french arty available, so its transports can be upgraded
- GC germany captured T-34 & SU upgrade families joined (same chassis)
- GC 1943 Kursk armory scenarios captured units changed to KV-85 and SU-85
- GC 43e8 - 44e2 scenarios 76mm gun removed from Emcha tanks (M4A2)
- GC in several 43&44 scenarios more SU aircraft variety (eg Airacobra, Yak-9T)
- GC 43e9 overstrength Lt tank unit IS-2 (1943) replaced by KV-85
- GC 43e10 both IS-2 (1943) units replaced, one with IS-1 and one with KV-85
- GC 44e1 west flank IS-2 (1943) tanks replaced by IS-1
- GC 44e2 capturable tank replaced with SU-85
- GC & OC landing craft and US warships have generally old stats back
- GC & OC battleships and cruisers have 2 spotting range (US, UK, Axis)
- GC & OC warships bigger than destroyers have 1 less range (US, UK, Axis)
- OC Italy, Overlord scenarios adjusted
Unit Changes:
- 10.5 leFH 18/40, 10.5cm Flak & Hummel graphics from Messmann (AMULET mod)
- 10.5 cm FlaK got defense only AT mode added, and is now in 8.8 family
- 15cm sFH range3 and 4 pictures fixed
- Several smaller availability changes in months 12.1944 and 1.1945
- Ju 388 less movement, more ini, but later, also ahistorical + version
- Bf 109 mid war lineup (F-4 to G-14) major rebalance, incl. several ini nerfs
- Bf 109 F-4+ available a year ealier, in Feb 1942! instead of March 1943
- Bf 109 G-6 one month and G-6+ two months earlier available
- Bf 109 G-6+ and ++ split into 3 versions (Erla added), with stat adjustments
- All Fw 190 F & G & Do 335 fighter bombers have one more initiative!
- Late Fw 190 A-9 and D-9 buffed
- Me 410 A-1/U2 gets one more hard attack
- Stat equalization for same units used by different countries (eg Bf 109, Ju 88)
- P-51 B and Mustang Mk. III one more ini
- Airacobra and Kingcobra more ini
- Very late Soviet fighters buffed, like La-7, Yak-3 and Yak 9
- Long 8.8cm gun nerfed hard attack by 1 on all units
- Nashorn and Jackson reduced ini by 1, both in tank and camo AT mode
- Semovente 90/53 and other 90/53 italian guns one more hard attack
- German captured T-34 & SU upgrade families joined (same chassis)
- German captured T-34 tanks are quite a bit cheaper than before
- German captured T-34-85 & SU-85 available months earlier
- T-34 lineup rebalancing, not great, not terrible... (both the tank and the rebalance)
- SU-76M has 5 instead of 6 movement, but now wide-tracked type
- IS-2 (1944) one more ground defense
- Soviet M4A2 Sherman renamed to Emcha
- British M4 Shermans GD adjusted on III, V and V+
- Italian P26/40 & P30/43 both cheaper and much earlier
- 43M Zrinyi II purchasable in tank mode for Hungarians
- Hetzer nerfed GD and close defense
- Panther F & Ostwind II days later, 7.5.1945, so only for ahistorical paths
- Panther D has camo like Ferdinand, to better differentiate D & A versions
- Landing Craft (GC, OC) different unit ID than Naval Transport (BE)
- US ships separate versions for GC, OC on one side and BE on the other
- GC & OC battleships and cruisers have 2 spotting range (US, UK, Axis)
- GC & OC warships (bigger than destroyers) have 1 less range