Sengoku Jidai Invitation tournament
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- Lieutenant Colonel - Fw 190A
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Re: Sengoku Jidai Invitation tournament
Wasn't sure how the dice thing worked but my first roll was a "6"
Last edited by KiwiWarlord on Tue May 20, 2025 8:11 am, edited 1 time in total.
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- Brigadier-General - 8.8 cm Pak 43/41
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Re: Sengoku Jidai Invitation tournament
Turn 1 so far uneventful.
Alan is Red
GDod is Light blue
KiwiWarlord is Dark blue
markleslie is White
Awaiting stegg88 but you may all roll again for Turn 2
Alan is Red
GDod is Light blue
KiwiWarlord is Dark blue
markleslie is White
Awaiting stegg88 but you may all roll again for Turn 2
"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell
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- Master Sergeant - Bf 109E
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Re: Sengoku Jidai Invitation tournament
I thought my Avatar would be taller.
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- Brigadier-General - 8.8 cm Pak 43/41
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Re: Sengoku Jidai Invitation tournament
Mark don't despair... just remember that samurai that are only 12 inches tall make good rulers!

"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell
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- Brigadier-General - 8.8 cm Pak 43/41
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- Joined: Sun Oct 30, 2016 4:26 am
- Location: New Zealand
Re: Sengoku Jidai Invitation tournament
FYI... fybyyn is now joining us in the race to the top.
- fybyyn and stegg88...may throw twice.
- Everyone else can throw their second turn.
- I've thrown a five for my second throw.
"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell
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- Lieutenant Colonel - Fw 190A
- Posts: 1187
- Joined: Mon Sep 24, 2007 7:39 am
- Location: Christchurch, New Zealand
Re: Sengoku Jidai Invitation tournament
Gavin, my second die roll is 4
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- Master Sergeant - Bf 109E
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Re: Sengoku Jidai Invitation tournament
Half a dozen 6!
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- Brigadier-General - 8.8 cm Pak 43/41
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Re: Sengoku Jidai Invitation tournament
Cumulative die totals after Turn 2
Gavin 3+5=8
Mark 5+6-11
Brian 6+4=10
Awaiting Alan (x1), Fabian (x2) and Sean's (x2) roll before we can allocate opponents who reach STOP in Turn 2.
Last edited by GDod on Fri May 30, 2025 7:38 am, edited 2 times in total.
"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell
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- Lieutenant Colonel - Fw 190A
- Posts: 1187
- Joined: Mon Sep 24, 2007 7:39 am
- Location: Christchurch, New Zealand
Re: Sengoku Jidai Invitation tournament
Gavin my die roll was " 4 "
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- Brigadier-General - 8.8 cm Pak 43/41
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Re: Sengoku Jidai Invitation tournament
Corrected Brian...
"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell
Re: Sengoku Jidai Invitation tournament
My second roll is a 6
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- Brigadier-General - 8.8 cm Pak 43/41
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Re: Sengoku Jidai Invitation tournament
Good roll Alan. You bypass the skirmish round and are on your way to the encounter battle with a "send flank march" for your next battle.
Update: Cumulative die totals after Turn 2
Gavin 3+5=8
Mark 5+6-11
Brian 6+4=10
Alan 1+6=7
Awaiting Fabian (x2) and Sean's (x2) roll before we can allocate opponents who reach STOP in Turn 2.
"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell
Re: Sengoku Jidai Invitation tournament
my roll has been 2!
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- Brigadier-General - 8.8 cm Pak 43/41
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Re: Sengoku Jidai Invitation tournament
Fabian your colour is Orange. You bypass the skirmish round Fabian and are on your way to the encounter battle with a "add 100pts" for your next battle. You need to throw again but whatever you throw you will have to stop on encounter battle.
Update: Cumulative die totals after Turn 2
Gavin 3+5=8
Mark 5+6=11 (stop- skirmish battle)
Brian 6+4=10 (stop- skirmish battle)
Alan 1+6=7
Fabian 2+?= (stop - encounter battle)
Awaiting Fabian (x1) and Sean's (x2) roll before we can allocate opponents who reach STOP in Turn 2.
"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell
Re: Sengoku Jidai Invitation tournament
I rolled the dice again, 4!!
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- Brigadier-General - 8.8 cm Pak 43/41
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Re: Sengoku Jidai Invitation tournament
You've already bypassed the skirmish round Fabian and are now awaiting an encounter battle with the next player to reach the square and you will "add 100pts" for this next battle.
Update: Cumulative die totals after Turn 2
Gavin 3+5=8
Mark 5+6=11 (stop- skirmish battle)
Brian 6+4=10 (stop- skirmish battle)
Alan 1+6=7
Fabian 2+4=6 (stop - encounter battle)
Awaiting Sean's (x2) roll before we can allocate opponents who reach STOP in Turn 2. If Sean gets to skirmish battle in his two throws, the highest two fight and the third opponent gets a bye. I'll throw for Sean after 1st June GMT.
"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell
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- Lance Corporal - Panzer IA
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Re: Sengoku Jidai Invitation tournament
Apologies, I was isolating due to covid and only just saw this, I have a newborn in the house otherwise I wouldnt normally care. (I am now recovered and good to go)
first roll was a 6, second roll is a 3. I used https://www.rolldicewithfriends.com/rooms/sengokujidal
Should see my name up there now.
Edit : Im sean btw, nice to meet you all
first roll was a 6, second roll is a 3. I used https://www.rolldicewithfriends.com/rooms/sengokujidal
Should see my name up there now.
Edit : Im sean btw, nice to meet you all
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- Lieutenant Colonel - Fw 190A
- Posts: 1187
- Joined: Mon Sep 24, 2007 7:39 am
- Location: Christchurch, New Zealand
Re: Sengoku Jidai Invitation tournament
OK Gavin how does my skirmish battle go please ?
Do I set up ?
Terrain etc ?
Who am I playing?
Thanks
Do I set up ?
Terrain etc ?
Who am I playing?
Thanks
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- Brigadier-General - 8.8 cm Pak 43/41
- Posts: 1811
- Joined: Sun Oct 30, 2016 4:26 am
- Location: New Zealand
Re: Sengoku Jidai Invitation tournament
You've reached the skirmish round Sean and receive a "bye" as there's an odd number on the square, and you're the lowest die roll.
Update: Cumulative die totals after Turn 2
Gavin 3+5=8
Mark 5+6=11 (stop- skirmish battle)
Brian 6+4=10 (stop- skirmish battle)
Alan 1+6=7
Fabian 2+4=6 (stop - encounter battle)
Sean 6+3=9
Mark and Brian have a skirmish battle to resolve before we can commence Turn 3. Either may setup the battle (small, agricultural), but I would suggest highest die roll set it up after opponent has chosen and posted army from sengoku jidai . (ie: Mark)
Update: Cumulative die totals after Turn 2
Gavin 3+5=8
Mark 5+6=11 (stop- skirmish battle)
Brian 6+4=10 (stop- skirmish battle)
Alan 1+6=7
Fabian 2+4=6 (stop - encounter battle)
Sean 6+3=9
Mark and Brian have a skirmish battle to resolve before we can commence Turn 3. Either may setup the battle (small, agricultural), but I would suggest highest die roll set it up after opponent has chosen and posted army from sengoku jidai . (ie: Mark)
Last edited by GDod on Mon Jun 02, 2025 12:06 am, edited 1 time in total.
"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell