Panzer General original campaign for PzC (v1.1)(07/01/17)

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jeffoot77
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by jeffoot77 »

no pb, i repost the link of all files i found here:

http://jeffoot.freeboxos.fr:41226/share ... JFZX6dD2B/
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302

Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/pbUWeVhzCpRuG8YD/
jugasa77
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by jugasa77 »

nikivdd wrote: Tue Feb 17, 2015 12:46 pm The Panzer General original campaign for Panzer Corps v1.25

Differences between SSI's Panzer General and the version of Panzer Corps:

- Maps have been (slightly) visually improved
- Introduction of SE units
- Introduction of capturable units
- Introduction of PzC vanilla units
- Specific orders for every AI unit (PG AI was in some aspects smarter)
- Lesser spawn of wagon trains around (primary) objectives

https://www.sendspace.com/file/um44pj

Install instructions:

Unzip the rar file in the folder \documents\mygames\panzer corps\mods .
Start the game, chose new game, chose the classified folder, the mod should be in the list.

The mod should be compatible with a personal e-file, as long as the vanilla entries are respected.
Hello, Nico. I have asked before, at the GTPG thread, if I could adapt your campaign your Panzer General campaign to my equipment and my rules mod. Maps will be yours and OOB will be mine. I can see that there is a new version of Panzer General campaign: version 1.25. I had v1.1 or v1.2 but I don't know how to download it from sendspace.
nikivdd
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by nikivdd »

jugasa77 wrote: Sun Mar 16, 2025 10:19 am

Hello, Nico. I have asked before, at the GTPG thread, if I could adapt your campaign your Panzer General campaign to my equipment and my rules mod. Maps will be yours and OOB will be mine. I can see that there is a new version of Panzer General campaign: version 1.25. I had v1.1 or v1.2 but I don't know how to download it from sendspace.
Use whatever you need.
You can download everything here: http://jeffoot.freeboxos.fr:41226/share ... JFZX6dD2B/
much kindly provided by jeffoot.
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
jugasa77
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by jugasa77 »

Thanks Nico.

Hello, I have a problem. I have done the Start, Poland and Warsaw scenarios. I am adapting the Norway Scenario but I don't know how I can set a unit to be a core unit or an auxiliary unit. There is a lot of warships that I must set them as auxiliary units. How can I do it? A submit the beta file of my campaign.

I have tried to upload the campaign to the thread but I can't because it is too large. The campaign weighs 24 Mb and maximum attachment is a 4 MB size.

How can I do it? Sorry, I am novice.
PzCorpsAbt-PanzerGeneralAbteilung_v012001beta.rar
(121.52 KiB) Downloaded 22 times
jugasa77
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by jugasa77 »

PzCorpsAbt-PzGenAbteilung_v012002beta.rar
(119.91 KiB) Downloaded 27 times
Hello, I am testing Norway scenario. Here is the last beta. I still don't know how to change a core unit for an auxiliary unit.
Buy, Poland, Warsaw and Norway are playable although Norway is still a beta file. Recon units have camo trait so the AI don't focus on destroying these weak unit. They can see the enemy from a secure place. Don't place them adjacent to an enemy unit if you don't wanna fight. You can buy up to 16 units at the start scenario. There is an airport at Kutno (Poland). I have tried to form 3 divisions at Poland: 3 inf, 1 cav, 1 art and 1 at. But there is a lot of auxiliary slots to spend you prestige although you lose the auxiliary units at the begining of a new scenario. AI also has more auxiliary slots. Norway OOB is taken from the wikipedia.
jugasa77
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by jugasa77 »

Hello, I am making an overhaul mod of Panzer General for Panzer Corps. The maps are from Nico and the OOB of battle is mine so I hope you enkoy it. Start, Poland, Warsaw and Norway are already done. But if we start the campaign from the beginning I go through Poland, Warsaw and, when we start the Norway scenario we can have access to the core army only, the warships and the auxiliar infantry don't appear. If we start the campaign from Norway the warships and the auxiliar army appear as if they were core units. I think that the problem is that we can't set the warships and the auxiliar infantry as auxiliar units at the scenario editor. How can I do it?
PzCorpsAbt-PzGenAbteilung_v012002.rar
(120.31 KiB) Downloaded 33 times
Can anybody help me?
jugasa77
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by jugasa77 »

Ok, I got it. Further information about Panzer General for Abteilung campaign would be found at the next thread:

https://www.slitherine.com/forum/viewto ... 4#p1050544
jeffoot77
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by jeffoot77 »

thxs Jugasa for your mod. looks very good
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302

Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/pbUWeVhzCpRuG8YD/
jugasa77
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by jugasa77 »

nikivdd wrote: Sun Mar 16, 2025 5:42 pm
jugasa77 wrote: Sun Mar 16, 2025 10:19 am

Hello, Nico. I have asked before, at the GTPG thread, if I could adapt your campaign your Panzer General campaign to my equipment and my rules mod. Maps will be yours and OOB will be mine. I can see that there is a new version of Panzer General campaign: version 1.25. I had v1.1 or v1.2 but I don't know how to download it from sendspace.
Use whatever you need.
You can download everything here: http://jeffoot.freeboxos.fr:41226/share ... JFZX6dD2B/
much kindly provided by jeffoot.
Hello, Nico. With your permission, I am making a resized version of your original Panzer General campaign. I have to resize the original map to make a battallion/staffel/ship based mod. I think it is more realistic. Buy I have a question because I want to rework the campaign tree. When you finish Sea Lion 1940 you have three choices... If you get an strategical victory you must go to Barbarossa (NoW), if you get a tactical victory you can choose between North Africa campaign or East Front campaign. How should I edit this option? If you loose you can choose the between the same two options with less prestige. What should I do to give the player the option to choose between North Africa and the Balkans? Thanks.
jugasa77
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by jugasa77 »

Well, I am taking a look at 0019.pzbrf. I hope to done it well...
nikivdd
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by nikivdd »

jugasa77 wrote: Mon Aug 25, 2025 12:28 pm Well, I am taking a look at 0019.pzbrf. I hope to done it well...
check the example underneath:

<p>
<button type="radio" name="NextScn" id="Wegierska Gorka">At Wegierska Gorka</button><br/>
</p>
<p>
<button type="radio" name="NextScn" id="Flames_over_Polesie">At Sosnowka</button><br/>
</p>
<p>
<button type="radio" name="NextScn" id="Fire_at_Mokra">At Mokra</button>
</p>

Wegierska Gorka, Flames_over_Polesie and Flames_over_Polesie are the scenario labels in the campaign.pzdat file.

Or generally, nextscn id="zzz" where zzz is the scenario label (first row up-down in that list) in the campaign.pzdat file.

if scenario aaa splits two-ways to scenario bbb and ccc than the example would be:

<p>
<button type="radio" name="NextScn" id="bbb label in campaign.pzdat file">scenarioname of bbb</button><br/>
</p>
p>
<button type="radio" name="NextScn" id="ccc label in campaign.pzdat file">scenarioname of ccc</button>
</p>
To be placed in one or more debriefings of scenario aaa.

Also, i scrolled up a bit, a lot of parameters to units can be set by shift- left mouse button when hovering over a unit in the scenario editor.
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
jugasa77
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by jugasa77 »

Thanks, Nico. I'll do the best I can.
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by jugasa77 »

Hello, Nico. Sorry I ask again. Can I use you original Panzer General campaign to make a campaign for Panzer Corps 2?
nikivdd
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Re: Panzer General original campaign for PzC (v1.1)(07/01/17)

Post by nikivdd »

jugasa77 wrote: Sun Aug 31, 2025 9:48 am Hello, Nico. Sorry I ask again. Can I use you original Panzer General campaign to make a campaign for Panzer Corps 2?
Sure, go ahead. Have fun ;)
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
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