Royal Tombs costing a lot of money

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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HuskerBT
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 9
Joined: Thu Sep 21, 2017 11:15 pm

Royal Tombs costing a lot of money

Post by HuskerBT »

The "A Royal Tomb was built and cost a lot of money" message and the plundering of your monetary reserves serves some obscure purpose - what, who knows?. I get the premise - a surprise that forces the player to recover momentum and money, slowing down their progress.
The problem is that:

1) As supreme potentate I do not know someone is sucking away the treasury for a dead guy?"
2) There is no listing of the exact amount lost that I can find.
3) It seems to happen often, removing 75% of your money 5-6 times a game during games of 250 to 300 turns.
4) Owning Treasure Chests does nothing to help with this, or anything else I can find.

My question then is: Is there anything that can editted and adjusted by the player to alleviate the amount taken, the frequency, or both?
SuitedQueens
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 394
Joined: Fri Mar 12, 2021 3:09 pm

Re: Royal Tombs costing a lot of money

Post by SuitedQueens »

HuskerBT wrote: Mon Dec 16, 2024 2:28 am The "A Royal Tomb was built and cost a lot of money" message and the plundering of your monetary reserves serves some obscure purpose - what, who knows?. I get the premise - a surprise that forces the player to recover momentum and money, slowing down their progress.
The problem is that:

1) As supreme potentate I do not know someone is sucking away the treasury for a dead guy?"
2) There is no listing of the exact amount lost that I can find.
3) It seems to happen often, removing 75% of your money 5-6 times a game during games of 250 to 300 turns.
4) Owning Treasure Chests does nothing to help with this, or anything else I can find.

My question then is: Is there anything that can editted and adjusted by the player to alleviate the amount taken, the frequency, or both?
I think event happens more often the more money you have in your coeffers and potentially Decadence level, but I haven't check this code in years. What matters here is that Gold has a soft caps where taxes increase (one of the moving part s of Administrative Burden formula). If you can try to keep under 5000 gold, but anything up to 10k is fine. Treasure chests help with that. You get a large sum of stored gold when you dissemble them.
HuskerBT
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 9
Joined: Thu Sep 21, 2017 11:15 pm

Re: Royal Tombs costing a lot of money

Post by HuskerBT »

Thanks. I was going to say these tombs must be for the grateful dead, but that would be silly to say.
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