[Custom Scenario] Kelksvy Insurgence (Early Acess)

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Heustacio
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 8
Joined: Fri Sep 13, 2024 11:20 pm

[Custom Scenario] Kelksvy Insurgence (Early Acess)

Post by Heustacio »

Hi, im curently developing an entire fictitious World War, with reimagined earth and history.
This is going be a set of campaigns, all deply branched with the nations being representated by real life ones (since the game doesnt allow to create new countries).
Also beforer each campaign or scenario i will do a prologue also listed as scenarios, despite there not playable.

The first campaign will be about an insurgence movement on a colonie. The first scenario is already created and is the one who i'm going to present now and im only doing this because this is actually my first work and i need feedback to improve some details. But dont get me wrong, at my eyes its pretty good, i actually played it a lot of times and not just to find mistakes.
As i mentioned, im new and i dont know very well ow am i suposed to share, so im just posting the link to a drive where you can download the scenarios.

The Prologue: https://drive.google.com/drive/folders/ ... sp=sharing

The Scenario: https://drive.google.com/drive/folders/ ... sp=sharing

(In case you dont see it, in this scenario, the Merlians are played by France, the Insurgence by South Africa and the neutral adjecent country by thailand)

Enjoy!
StuccoFresco
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 662
Joined: Sun Feb 10, 2019 11:10 am

Re: [Custom Scenario] Kelksvy Insurgence (Early Acess)

Post by StuccoFresco »

You can absolutely create new countries, you just have to change their name in the relevant text file and substitute their flag in the appropriate folders.

To change their name, go to you mod folder's "Language" folder and create a txt file like this:

Code: Select all

// FACTIONS

faction_india_nationalists = Indian Confederation
faction_czechoslovakia = Russian Republic
faction_south_africa = Republic of Iran
faction_netherlands = Batavian Republic
faction_britain = British Commonwealth
faction_norway = Byzantine Free States
This is taken straight from my mod, you just have to put the original name left and then change it to the new name.

To change a country's flag you have to go to the "Graphics" folder and again substitute a country's files with new ones keeping their original names. And of course you should keep the original file sizes and extension.

There's quite a lot of flags around in the "flags" subfolder and the "emblem" one.


To change a scenario's "endgame" screens you just have to make a new file of appropriate size and type and rename it to "outcome_x_x" where the x are the codes of the result in the scenario editor. In your scenario it would be outcome_2_2.


There are a lot of grammar mistakes and typos in the text though, you might want to give them a proofread.
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