Panzer Corps 2: War Stories - Fall of Poland | Post-Launch Dev Log

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MarcoT.
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Panzer Corps 2: War Stories - Fall of Poland | Post-Launch Dev Log

Post by MarcoT. »

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Salutations, Panzer Generals.

It’s been a month since the debut of Panzer Corps 2’s latest DLC, and we wanted to take a moment to share some insider insights with our community.

First of all, we are continually amazed and humbled by the reception our work on Panzer Corps 2 receives. To the thousands of players who have embarked on Panzer Corps 2 campaigns, and even now continue to do so on a daily basis, we have nothing but the deepest appreciation for all of you; especially in this day and age of games being shut down from lack of interest and of players.

We’re always thrilled to read about your experiences with our campaigns, and look at screenshots and media of your campaign playthroughs. There really isn’t quite a feeling like the one we get when we read about the fun players are having with Panzer Corps 2; it’s our reward for all of the countless hours of work that goes into the planning, research, construction, and playtesting content for Panzer Corps 2.

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Now that said, there have also been some very articulate criticisms in your player feedback, and while we enjoy bathing in the glow of fun and fuzzy positive vibes, it would be a disservice to ignore well constructed criticisms. Valid criticisms offer an opportunity to learn and grow. Afterall, it takes a really passionate fan to know, and care, enough about something to take their time to sit down and write about it in detail.

To keep this Developer Log on the short and sweet side though, there is just one of these criticisms I’d like to address directly, because I think it should be explained better, so you can see our developer perspective on what we are aiming for.

Something Panzer Corps 2 has been doing recently is to have some deliberately inaccurate or misleading objective design. Here is an example from Fall of Poland.

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That objective to ‘Rally Encircled Border Guards’ is something players very quickly found out was seemingly impossible to achieve, and I’m here to tell you, yes, it is actually very much impossible. So don’t worry that you were unable to achieve it, that’s why we made that objective not hand out a ‘game over’ defeat screen.

So why is that objective listed? Well, when we put things like that into the campaigns, we’re trying to create some ‘fog of war’ with imperfect or incomplete information and directions. The history buffs among us know how many of the battles of World War II turn out, and have probably some inkling of how the recreations of many of those battles within Panzer Corps 2 will also probably be turning out.

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But to actually be in that moment, your information would be incomplete. On the morning of September 1st 1939, the Polish soldier on the border with Germany doesn’t immediately know a full scale invasion is happening all across Poland. The only instruction you’ve been given is to alert and organize border defenses against some kind of incursion, and this realization that the border troops are completely overwhelmed and overrun well past any possibility to preserve or rally, that’s a window into the realization that bigger events are afoot than anyone in that place and in that moment in time would be aware of.

Bottom line though, we definitely recognize this sort of thing can be confusing to players, even if that confusion is by design, perhaps in the future it can be done in a way that is less anxiety producing and more mysterious and thematic. We’ll certainly keep that in mind moving forward, as we try our best to read and assimilate the player feedback we regularly receive.

We definitely have some very interesting ideas and plans still yet ahead for Panzer Corps 2, and we’ll be back to tell you all about them hopefully sooner than later.
Tassadar
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Re: Panzer Corps 2: War Stories - Fall of Poland | Post-Launch Dev Log

Post by Tassadar »

I am a bit surprised that this side objective is something mentioned here to that extent, as while it was unexpected, I would not call it more than an minor inconvenience. The units being core ones was slightly different from the usual approach and probably that was the main issue (even if justified from the point of the story). With that in mind, I agree that clarity of what is narrative versus what it the actual objective can be difficult without some other ways to show it and some degree of experimentation is needed.

Glad to see the devs seeing and addressing issues, this gives hopes for the upcoming releases. We all know what the elephant in the room was in the case of Panzer Corps 2: War Stories - Fall of Poland, so I am sure the feedback on that, while not addressed in this post, resonated loud an clear.
Last edited by Tassadar on Fri Nov 01, 2024 10:07 pm, edited 1 time in total.
Bee1976
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Re: Panzer Corps 2: War Stories - Fall of Poland | Post-Launch Dev Log

Post by Bee1976 »

Its quite Silent around PC2.

I would appreciate some news. Gooooo Kerensky tease us pls :)
Tassadar
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Re: Panzer Corps 2: War Stories - Fall of Poland | Post-Launch Dev Log

Post by Tassadar »

Bee1976 wrote: Sun Oct 27, 2024 7:14 pm Its quite Silent around PC2.

I would appreciate some news. Gooooo Kerensky tease us pls :)
Next DLC planned in the cycle was an new iteration of Frontlines, so if Kerensky is working on anything new we likely won't hear about it until 2025 starts in full.
Bee1976
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Re: Panzer Corps 2: War Stories - Fall of Poland | Post-Launch Dev Log

Post by Bee1976 »

Tassadar wrote: Fri Nov 01, 2024 10:08 pm
Bee1976 wrote: Sun Oct 27, 2024 7:14 pm Its quite Silent around PC2.

I would appreciate some news. Gooooo Kerensky tease us pls :)
Next DLC planned in the cycle was an new iteration of Frontlines, so if Kerensky is working on anything new we likely won't hear about it until 2025 starts in full.
I know, winter 2024 considering the 2024-2025 roadmap (that ends 2024 hehe). But if i remember correct Marco said in one tea time (btw what happened to tea times ? :/ ) that this is the roadmap for the stuff they can and want to reveal.
That offers a little chance that there might be something big in the works aswell, like sovietcorps or alliedcorps or afrikacorps.
Aaaaaaaand Kerensky like to tease us from time to time, so i was hoping. Its quite silent around PC2 no beta announcement, nothing. so maybe there is a chance that we get teased from one friendly soul like Edmon, Kerensky, Pat or Bebro ;)
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Re: Panzer Corps 2: War Stories - Fall of Poland | Post-Launch Dev Log

Post by bebro »

I can't give any detail, but FWIW I am aware of at least two DLCs that are in the works right now.

Anything more specific is not for me to announce, so I have to leave it there for the time being.
Bee1976
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Re: Panzer Corps 2: War Stories - Fall of Poland | Post-Launch Dev Log

Post by Bee1976 »

bebro wrote: Wed Nov 06, 2024 1:02 pm I can't give any detail, but FWIW I am aware of at least two DLCs that are in the works right now.

Anything more specific is not for me to announce, so I have to leave it there for the time being.
Thx man! :)
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