"For Whom the Bell Tolls" PBEM Discussion/Update Thread

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choppinlt
Captain - Heavy Cruiser
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Re: "For Whom the Bell Tolls" PBEM Discussion/Update Thread

Post by choppinlt »

Yeah, several of us have had CE's increase by around 200 every turn for the last 4 turns or so. I got up to -875 gold total deficit per turn! Hopefully I return to something in the positive category.
SuitedQueens
Sergeant First Class - Elite Panzer IIIL
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Re: "For Whom the Bell Tolls" PBEM Discussion/Update Thread

Post by SuitedQueens »

On Suicidal difficulty its the norm. Game is not punishing enough, altho remedied by including aggression setting in the latest patch. Gold is the best resource at every stage of the game, so handicapping it adds much needed challenge and helps AI to hang in there with their suboptimal stack compositions.
choppinlt
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Re: "For Whom the Bell Tolls" PBEM Discussion/Update Thread

Post by choppinlt »

There seems to be some continued "sync" issues in our campaign, and it is leading to some high frustration. It's potentially going to cause a number of people to fallout as a result due to mystery army and fleet actions, armies disappearing, etc.

A remedy applied before 1.03 was to skip a turn. En masse let us try to save the game by doing that very thing. As I currently write ONLY France is left to do their turn (Cordoba and Castille are idle). Upon the new turn, give movement and build orders for 2 consecutive turns. Then completely skip the next turn, (as in let the timer time out with NO inputs at all). Perhaps we can resolve the issue once and for all in this campaign, OK?
choppinlt
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Re: "For Whom the Bell Tolls" PBEM Discussion/Update Thread

Post by choppinlt »

All, the turn to skip is right now, it just came out about an hour ago. If we all do this we may be able to cure the sync issue. Remember, no orders, just let the turn lapse.
Surt
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Re: "For Whom the Bell Tolls" PBEM Discussion/Update Thread

Post by Surt »

choppinlt wrote: Sat Oct 05, 2024 4:02 am All, the turn to skip is right now, it just came out about an hour ago. If we all do this we may be able to cure the sync issue. Remember, no orders, just let the turn lapse.
I'll skip, but I don't think it'll help in the long run.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
choppinlt
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Re: "For Whom the Bell Tolls" PBEM Discussion/Update Thread

Post by choppinlt »

Surt wrote: Sat Oct 05, 2024 10:38 am
choppinlt wrote: Sat Oct 05, 2024 4:02 am All, the turn to skip is right now, it just came out about an hour ago. If we all do this we may be able to cure the sync issue. Remember, no orders, just let the turn lapse.
I'll skip, but I don't think it'll help in the long run.
It can't hurt to try at this point.
Surt
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Re: "For Whom the Bell Tolls" PBEM Discussion/Update Thread

Post by Surt »

choppinlt wrote: Sat Oct 05, 2024 4:03 pm
Surt wrote: Sat Oct 05, 2024 10:38 am
choppinlt wrote: Sat Oct 05, 2024 4:02 am All, the turn to skip is right now, it just came out about an hour ago. If we all do this we may be able to cure the sync issue. Remember, no orders, just let the turn lapse.
I'll skip, but I don't think it'll help in the long run.
It can't hurt to try at this point.
It hurts the Caliphs mental health as he can't go kill revolting peasant with prejudice!
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Joch1955
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Re: "For Whom the Bell Tolls" PBEM Discussion/Update Thread

Post by Joch1955 »

So who is still active in our game, I only see two, Surt and Montcalm (England)? Everyone else seems to be Idle.
Surt
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Re: "For Whom the Bell Tolls" PBEM Discussion/Update Thread

Post by Surt »

Joch1955 wrote: Sun Oct 27, 2024 9:17 pm So who is still active in our game, I only see two, Surt and Montcalm (England)? Everyone else seems to be Idle.
Well they are all afraid of Byzant the Rich.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
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