DMP Modding (Afrikakorps)
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: DMP Modding (Afrikakorps)
one more question . why does everyone steer way from the western front
Re: DMP Modding (Afrikakorps)
PM = Private Messageewhitsitt wrote:what does pm mean? afternoon ?
Western Front, well I think the time will come for this project.

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- Panzer Corps Moderator
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Re: DMP Modding (Afrikakorps)
I am in the process of finishing Maelstrom, a western Front campaign. Italy is done and France is on the way...ewhitsitt wrote:one more question . why does everyone steer way from the western front
viewtopic.php?f=147&t=32638
Re: DMP Modding (Afrikakorps)
i trid your mod but has major conflicts with mods from DMP
Re: DMP Modding (Afrikakorps)
What you're saying doesn't make any sense.ewhitsitt wrote:i trid your mod but has major conflicts with mods from DMP
They aren't suppose to interact with each other, so how do you've conflicts?
El_Condoro campaigns, like any other inclusive DMP's one, they only have to interact exclusively with the original game.
So I suppose what you meant was that you're having conflicts with the original game.
But the truth is that there isn't any conflicts between the original and El_Condoro's campaign. I've no problems nor anyone else reported on his thread.
Probably you aren't installing the mods correctly. You can ask for help in his thread, I'm sure someone will help you.
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- Panzer Corps Moderator
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Re: DMP Modding (Afrikakorps)
As VPaulus said, the DMP version of PzC is completely separate from the standard (1.05) version of the game, which Maelstrom is intended to be used with. If you are using the normal PzC installation, the Generic Mod Enabler (GME) and following the instructions in the first post of the Maelstrom thread it all works fine. It is a work in progress, though.
Re: DMP Modding (Afrikakorps)
i have not received private message yet
Re: DMP Modding (Afrikakorps)
You have not read it until yet, it´s in my outboxewhitsitt wrote:i have not received private message yet
Password at DMP
To ewhitsitt Sent: 12 Apr 2012 05:27
So you should check your PM here at slitherine

Re: DMP Modding (Afrikakorps)
Maybe it's full, and the messages on-hold. 

Re: DMP Modding (Afrikakorps)
Hi again,
I am downloading this and it says addon 2.0 is this the correct file?
I am downloading this and it says addon 2.0 is this the correct file?
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- Master Sergeant - U-boat
- Posts: 521
- Joined: Wed Apr 22, 2009 8:56 pm
- Location: London
Re: DMP Modding (Afrikakorps)
I do not know about a 2.0 add-on; looking at DMP's download pages the current version is 1.1, with a beta version 1.20 still being tested.
Richard
Re: DMP Modding (Afrikakorps)
A remark about beta version (beta add-on) working for Pz Corps 1.20:
The AD gun 36mm Flak does not work when an AI aircraft stands on the adjacent hex, however it works well at two or three hexes distance as intended.
The AD gun 36mm Flak does not work when an AI aircraft stands on the adjacent hex, however it works well at two or three hexes distance as intended.
Re: DMP Modding (Afrikakorps)
I downloaded the DMP Mod and I read every post in the 20 pages. I tried one of their mods before and I know I screwed up the installation process for the original game. I know this mod has a self-extractor for installation. However, I am unsure and can't find the afrika corps files under Slitherine?
Plus, I am still unsure of how to install this and should I use the GME?
Thanks
ma, I can't find the Afrika Corps foldr?
I can't get this sucker to work, screenshot of folders
Plus, I am still unsure of how to install this and should I use the GME?
Thanks
ma, I can't find the Afrika Corps foldr?
I can't get this sucker to work, screenshot of folders
Re: DMP Modding (Afrikakorps)
screenshot of my folder
The file is to big to post
I NEED HELP!!!!!!!!!!!!!!!! Spent over 2 hours on this thing and still can't get it to work, I dragged the 6 files into the DMP mods folder and when you use those files to launch the game it says missing dll ? I activated with GME and it doesn't work? I know the Italian Mod comes up o the screen, this mod should do the same thing right? No luck for me
When I click on the copied/pasted panzer corp icon I get the missing MSS32.dll for the computer
I have the game installed under
Panzer Corps
Panzer Corps DMP
and it has all the files above like ausio, data etc
The file is to big to post
I NEED HELP!!!!!!!!!!!!!!!! Spent over 2 hours on this thing and still can't get it to work, I dragged the 6 files into the DMP mods folder and when you use those files to launch the game it says missing dll ? I activated with GME and it doesn't work? I know the Italian Mod comes up o the screen, this mod should do the same thing right? No luck for me
When I click on the copied/pasted panzer corp icon I get the missing MSS32.dll for the computer
I have the game installed under
Panzer Corps
Panzer Corps DMP
and it has all the files above like ausio, data etc
Re: DMP Modding (Afrikakorps)
Hey Guys I was able to get the darn thing to work. I copied a MSS32.dll file from one of my Steam games and dragged it into the folder of DMP.
I played the first scenario and was only able to win at turn 20. I was just wondering about the graphics and keeping track of the core units
I played the first scenario and was only able to win at turn 20. I was just wondering about the graphics and keeping track of the core units
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- Master Sergeant - Bf 109E
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Re: DMP Modding (Afrikakorps)
Hello Demyansk,demyansk wrote:screenshot of my folder
The file is to big to post
I NEED HELP!!!!!!!!!!!!!!!! Spent over 2 hours on this thing and still can't get it to work, I dragged the 6 files into the DMP mods folder and when you use those files to launch the game it says missing dll ? I activated with GME and it doesn't work? I know the Italian Mod comes up o the screen, this mod should do the same thing right? No luck for me
When I click on the copied/pasted panzer corp icon I get the missing MSS32.dll for the computer
I have the game installed under
Panzer Corps
Panzer Corps DMP
and it has all the files above like ausio, data etc
If you use GME, you do not need the 6 files.
Here are the useful directories you will install in a DMP Africa directory (for example) which you will put in the Mods folder of your Panzer Corps (not my Games ... but the main C: \ ... \ Panzer Corps)
Activate the DMP Africa mod with GME and that's it.
- Attachments
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- Im1 copie.jpg (36.37 KiB) Viewed 8371 times
Re: DMP Modding (Afrikakorps)
Thanks Claude for the info, for some reason, I have a hard time getting this type of process to work easily. I really need a video that shows it being done by a step by step process. Especially, this mod with its own self extractor. I'll have to check YouTube, any suggestions?
By the way, any way to make the core units stand out a little more?
Thanks everyone for the help.
By the way, any way to make the core units stand out a little more?
Thanks everyone for the help.
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- Sergeant First Class - Elite Panzer IIIL
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- Joined: Mon Sep 21, 2015 1:18 pm
- Location: Northumberland
Re: DMP Modding (Afrikakorps)
Hi demyansk,
I got DMP Afrika Korps running as follows:
Install Afrika Korps 1.20 (if you are using an older version get v1.20 from the DMP website) to its own folder (not your Panzer Coprs folder)
Copy the following 7 files:
PanzerCorps.exe
PanzerCorps.TXT
Main.TXT
autorun.exe
panzer_launcher.exe
ScenarioEditor.exe
Mss32.dll
From your original PanzerCorps folder to the folder Afrika Korps is installed in
Run PanzerCorps.exe
As for making the core units stand out, there is a small mod "PG style strength plates" which might help.
I got DMP Afrika Korps running as follows:
Install Afrika Korps 1.20 (if you are using an older version get v1.20 from the DMP website) to its own folder (not your Panzer Coprs folder)
Copy the following 7 files:
PanzerCorps.exe
PanzerCorps.TXT
Main.TXT
autorun.exe
panzer_launcher.exe
ScenarioEditor.exe
Mss32.dll
From your original PanzerCorps folder to the folder Afrika Korps is installed in
Run PanzerCorps.exe
As for making the core units stand out, there is a small mod "PG style strength plates" which might help.
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- Private First Class - Opel Blitz
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Re: Malta
DMPgebirgsjaeger stated:
"As I said before Rezaf. No problem. I just tried to explain why we created the scenario this way. It has to be (in our opinion) very difficult - otherwhise it wouldn´t reflect the real situation.|"
I know this may never get read and that the DMP team is defunct due to laws. I started playing all these oldies about a week ago and omg if the Malta is just a pain to do. Seems like AI fighters know where your planes are all the time and the fact that none of the landing sites are visible, I had to test each area around the islands to find them. Would it have hurt to show a different colored hex for the land sites so the player does not have to guess and waste the very limited time we have to get a victory let alone a DV, because so far I have tried 5 different times to beat this for a DV and it is impossible to go that far south on the south map in time when you get 1 dam landing site way to the north. Even flying paras south to the lower VP areas is not feasible they die without support.
Just my observations coming back this mod and game. Only finding some faults, but this one for Malta is beyond tough and no I am not playing on normal I playing the level up. Hell if trying the top 2 difficulties would not have any military left the AI would destroy all of your forces at this rate.
"As I said before Rezaf. No problem. I just tried to explain why we created the scenario this way. It has to be (in our opinion) very difficult - otherwhise it wouldn´t reflect the real situation.|"
I know this may never get read and that the DMP team is defunct due to laws. I started playing all these oldies about a week ago and omg if the Malta is just a pain to do. Seems like AI fighters know where your planes are all the time and the fact that none of the landing sites are visible, I had to test each area around the islands to find them. Would it have hurt to show a different colored hex for the land sites so the player does not have to guess and waste the very limited time we have to get a victory let alone a DV, because so far I have tried 5 different times to beat this for a DV and it is impossible to go that far south on the south map in time when you get 1 dam landing site way to the north. Even flying paras south to the lower VP areas is not feasible they die without support.
Just my observations coming back this mod and game. Only finding some faults, but this one for Malta is beyond tough and no I am not playing on normal I playing the level up. Hell if trying the top 2 difficulties would not have any military left the AI would destroy all of your forces at this rate.
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- Corporal - 5 cm Pak 38
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Re: DMP Modding (Afrikakorps)
Hey guys, Ive made a submod for this Campaign. Check it out if you like!
https://www.slitherine.com/forum/viewtopic.php?t=116554
https://www.slitherine.com/forum/viewtopic.php?t=116554