Disappointed by the lack of Overrun ability

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krugec
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 56
Joined: Fri Nov 25, 2011 1:32 am

Post by krugec »

gunhojr wrote:suggestion i like the ability to overrun but as stated its not going to happen i do have a question though how is it in russia or america for the most part they have tanks or soldiers with 3 or 4 stars in russia germans just start the war with them i can say germans can have the stars for all the fighting to get there.why do russians and americans get those stars without fighting,this would help to have them as basic since no combat experience.if this was changed you wouldnt need overrun.just curoius if someone can explain why
I also hated, that after I conquered europe nad soviet union, the americans had same xp as my units.But I suppose if they had no xp you would roflstomp them down in a couple of turns.

On the original subject, at first I missed overrun, but after playing alot I dont want it, its stupid how you could destroy X units in one turn in panzer general 2.
impar
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 496
Joined: Sun Jul 24, 2011 8:53 am
Location: Portugal

Post by impar »

krugec wrote:On the original subject, at first I missed overrun, but after playing alot I dont want it, its stupid how you could destroy X units in one turn in panzer general 2.
You could destroy X units in a turn with a tank if, and only if, you had prepared the overrun attack with your other units.
There was no such thing as a tank attacking full strength units geting successive overruns in one turn.
Tanks were executioners.
loki1944
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Fri Jan 22, 2021 6:44 am

Re:

Post by loki1944 »

soldier wrote: Wed Jul 27, 2011 11:15 pm I don't miss it either.
All these features like overrun and some units being able to shoot 2 hexes are from PG2. Personally i always thought the original series was far better than its sucessors and think Panzer Corps is too. Perhaps someone could make a PG2 mod for PzC but given how this game is based on the first and that versions 2 and 3 weren't all that similar, that might be difficult.
And last night - Lake Balaton – Tiger I, Elephant and 2 Panthers G against IS2 down to strength 4 and no amo – three turns! It took three turns to kill it! That was the last straw for me - I’m not playing the game anymore. Playing a game should be fun not tedious repetition of actions that achieve nothing.
Unless it was entrenched in the mud with 5 stars i have not seen anything like this... 3 turns, hard to believe
I still prefer PG1 for the combat movies and Steel Panthers for the rest.
proline
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
Posts: 701
Joined: Sun Jul 27, 2014 12:03 am

Re:

Post by proline »

Rudankort wrote: Sun Jul 24, 2011 11:09 am We know very well what is overrun, but we decided against including it in Panzer Corps. Overrun ability, as it was implemented in PG2, would make late tanks "super units" which can make multiple attacks per turn and never risk to take casualties themselves. For example, King Tiger overstrengthed to 15 can overrun 90% of allied units in the game (at full strength). I don't see why we would want this. As it stands now, tank class is useful but not overpowered, and this is exactly what we wanted to achieve.
I doubt it would take you more than a day or two to get the iPad PzC running on the Apple Silicon Macs. It basically takes a recompile plus making sure it supports resolutions over 1024x768. Would be most appreciated if you could do this.
bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1811
Joined: Mon Jun 27, 2022 10:10 pm

Re: Re:

Post by bondjamesbond »

loki1944 wrote: Sat Sep 07, 2024 7:06 am
soldier wrote: Wed Jul 27, 2011 11:15 pm I don't miss it either.
All these features like overrun and some units being able to shoot 2 hexes are from PG2. Personally i always thought the original series was far better than its sucessors and think Panzer Corps is too. Perhaps someone could make a PG2 mod for PzC but given how this game is based on the first and that versions 2 and 3 weren't all that similar, that might be difficult.
And last night - Lake Balaton – Tiger I, Elephant and 2 Panthers G against IS2 down to strength 4 and no amo – three turns! It took three turns to kill it! That was the last straw for me - I’m not playing the game anymore. Playing a game should be fun not tedious repetition of actions that achieve nothing.
Unless it was entrenched in the mud with 5 stars i have not seen anything like this... 3 turns, hard to believe
I still prefer PG1 for the combat movies and Steel Panthers for the rest.
Then it would be ideal for you to try this out )
https://openpanzer.itch.io/panzermarshal
https://mynickname.com/id73473
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