TDC - Archive

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rexhurley
Lieutenant Colonel - Fw 190A
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Re: TDC VI Dark Ages - Challenges

Post by rexhurley »

Div B

rexhurley (Andalusian) reminds phlewis and Gort7078 of our outstanding matches as below:

Gort you challenged, I accepted and requested a map reroll on 5 August. I reset the map with you as Player A pw = RESET

phlewis, you challenged, I accepted and requested a map reroll on 21 August. I reset the map with you as Player A pw = phlewis

I apologise if you didn't see the message in the ingame chatbox telling you of the reset although I felt it was enough notification since the game didn't actually progress past the start.

rexhurley (Andalusian) issues a fresh challenge to Keksoid (Polish) pw = TheHorde
Nosy_Rat
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Re: TDC VI Later Medieval - Challenges

Post by Nosy_Rat »

Division 1
1 Nosy_Rat Ottoman Turkish 1430-1500 challenges

9 anderarcos11 Castilian 1476-1497 AD
10 Aetius39 Polish 1386-1454

PMs sent
Triarii
Colonel - Ju 88A
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Re: TDC VI Early Medieval - Results

Post by Triarii »

1 Triarii German (Imperial) 1200-1319 with Hungarian
defeats
6 batesmotel Byzantine 1042-1071

60-46

A fight of two halves.
Byzantine light horse archers and lancers quickly saw off the German right consisting of archers, spears and Xb despite some rough ground. Meanwhile the German dismounted men at arms trundled slowly towards all the Byzantine foot who used reverse for several turns.
As the German right disappeared and the Byzantines had a twenty point lead the men at arms caught up with the Skoutatoi and vented their frustration. Skoutatoi exited almost as quickly as the Byzantine cavalry had seen off the German right.
When the opposing survivors met up again the loss tally was pretty equal but the Byzantine arrows were used up and without tin openers the Byzantine cavalry were ground down by the dismounted knights.
harveylh
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Re: TDC VI Early Medieval - Results

Post by harveylh »

Division A

harveylh Catalan Company 1305-1319 AD challenges Kroche Italian (Ghibelline) 1200-1319 w German (Imperial), 64-49

Good game with combats everywhere on the map as both armies turned their opponent’s flanks. Thanks for the game.
GDod
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Re: TDC VI Classical - Challenges

Post by GDod »

Div A
Challenge posted for Deeter, tmac11 and nijis

pm sent pw gdod (all lowercase)
"La guerre ne détermine pas qui a raison, mais qui reste" - Bertrand Russell
vakarr
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Re: TDC Imperial Results Thread

Post by vakarr »

Division C

vakarr (Thracian Roman client with Roman allies) in his last battle of this tournament defeats ggarynorman (Bosporan) 59-34

Two quite similar armies with the Bosporans having better cavalry and the Thracians having better infantry. The Thracians had a hill with some rough terrain on it on their right flank, opposite a small clear terrain hill on the Bosporan side. The Bosporans formed up several ranks deep between woods on their flanks. The Thracians formed up between their hill and a patch of rough ground on their left flank, with some light troops hidden in a wood right on the left edge of the battlefield.

As expected, the Bosporans sent some cavalry and light horse onto their hill, where the Thracian light horse and light infantry shot them up, causing them to charge off the hill. The Thracian heavy cavalry opposing them stayed on their hill and smashed the Bosporan cavalry opposing them when they followed up to the base of the hill - all except one lancer unit, which had a bit of luck and broke through the Thracian line, going deep into the Thracian rear. This completely disrupted the Thracian plans for a right hook attack on that flank.

Meanwhile, the Bosporan left advanced, led by their lancers. The Thracians hugged their bit of rough ground and as the Bosporans came closer, the Thracian light horse and light infantry sprung their ambush from the woods, though it took a few turns to get them into action. The combination of Thracian light horse, medium infantry, heavy cavalry, shooting casualties, and disordering terrain ended up defeating the Bosporan heavy cavalry.

However, the Thracians had to remove troops from their right flank to chase after the Bosporan lancers in their rear, and this stripped the troops in the centre and right flank of any flexibility. The Thracians were mostly pulled off their hill and stomped on by warbands and imitation legionaries. The allied Roman legionaries held their own and repeatedly defeated multiple opponents but things were looking bad in the centre and on the right.

Luckily the Bosporan lancers in the Thracian rear went back to contesting the Thracian right flank (insstead of heading for the Thracian rear), and the Thracian cavalry, returning from pursuit, won the fight. They smashed into the rear of the Bosporan infantry that was doing such damage to the Thracian right, and routed three units (two through reaction tests) in one turn. The Bosporan centre continued to fight well but it was game over. A hard fought game that often seemed to be in doubt. In this game, the light artillery unit on the hill often proved to be the decisive factor when shooting up the hordes of light infantry and other troops marching up towards it.
tyronec
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Re: TDC VI Classical - Results

Post by tyronec »

Div 1

tyronec (Carthaginian) defeats GDod (Spartan) 51-15
Thanks for the game
Aetius39
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Re: TDC VI Early Medieval - Results

Post by Aetius39 »

Division 1

Aetius (German Imperial) defeats Garokan (Germans) 61-52


A close game, the Imperials beat back the insurrection, but took many losses in the process. The Imperials battered, and then took a hill, but at the same time the Germans broke through on their right, evening things out. It became a slog after that, and a bit of luck gave the Imperials the win. GG!
Creator of "There Can Be Only One" tournaments in Field of Glory 2.
Captainwaltersavage
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Re: TDC VI Early Medieval - Results

Post by Captainwaltersavage »

Captainwaltersavage Portuguese 1200-1319 with Berber (Marinid) defeated Triarii German (Imperial) 1200-1319 with Hungarian

56:30

The sun had nearly set by the time this battle ended. The Imperials started on a very defensible hill, with some woods not far from its base. The Portuguese decided to wait out on the plains and hope the Germans could be tempted down. Failing that some flanking attempts were started by the Portuguese in the hope that a hill attack might be possible with positional advantage. The Germans advanced and drove back the flanking cavalry and scattered the skirmishers that were hiding in the woods. The presence of the Massed dismounted knights in the German centre required the Portuguese to send their mounted knights against them. Despite the Portuguese attempts to shoot the foot knights and charge them repeatedly the centre became a stalemate. The battle was lost and won on the flanks. The Portuguese had the better of the luck, so that some timely rallies, and one incredible cavalry charge by some medium cavalry shifted the balance of advantage. The Portuguese light cavalry performed excellent service in the endgame helping disrupt/fragment crossbows - previously they had largely been neutralised by the German skirmishers. The desperate nature of the final moments are typified when some disrupted slingers were ordered to charge into some fragmented crossbows defending a village in the centre of the German line. Luckily for the Portuguese they succeeded and tipped the, likely, draw into a victory. The score has more to do with RNG than skill levels. My luck in the later medieval section has been contrastingly poor.
GraftMalt
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Re: TDC VI Later Medieval Standings August 18TH

Post by GraftMalt »

Div B

GraftMalt -(German Imperial) beats CaptainWalterSavage (Order of St. John) - 42 - 17

German Landsknecht sent the Hospitaller Knights back into the hospital - my right flank nicely rolled out that side - while my left hold long enough - also Hospital Knights rode after my broken troops instead of riding into my flanks - lucky me, good game
GraftMalt
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Re: TDC VI Later Medieval Standings August 18TH

Post by GraftMalt »

I believe all games done from my side - but not 100% sure - any chance we got an updated table? Would be also good to see if any result is missing


I'll post updated table later this week.

Harvey, Later Medieval administrator
random27
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Re: TDC VI Classical - Results

Post by random27 »

Division 2

random27 (indo-parthian) defeats anderarcos11 (syracusan) 57-24

Thanks for the game
Triarii
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Re: TDC VI Bronze and Iron Age - Results

Post by Triarii »

RESULTS AT 28th August
Bronze and Iron Age Results 28th August
Bronze and Iron Age Results 28th August
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harveylh
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Re: TDC VI Later Medieval Standings August 18TH

Post by harveylh »

random27 wrote: Thu Aug 22, 2024 9:38 pm Division 1
random27 German City NW 1488-1500 with German feudal
defeats
harveylh Catalan Company 1380-1388 AD

54-24

Thanks for the game
On August 12th you reported the below draw which is correct. I think you confused this latest posting with a different game.

Re: TDC VI Later Medieval Standings August 4TH
Post by random27 » 12 Aug 2024 17:00

Division 1

random27 German City NW 1488-1500 with German feudal drew with harveylh Catalan Company 1380-1388 AD

Score : 52-49 ; thanks for the game


Harvey, Later Medieval administrator
grahamed
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Re: TDC Imperial Results Thread

Post by grahamed »

Division B

grahamed Sassanid Persian 591-628 + Arab (Bedouin) 300-636 allies defeated ulysisgrunt Avar 558-631 28 - 56.

A good hard fought game, but in the end a large hill with a rough top, a large stream AND a wood proved just to hard for the might of the Avar Nobles when faced with raw spearmen, mediocre armoured infantry, massed archers, AND smelly Elephants.
Kroche
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Re: TDC VI Early Medieval - Results

Post by Kroche »

Division 1

Kroche Italian (Ghibelline) 1200-1319 w German (Imperial) allies 5% loss
defeated
Garokan German (South East) 1200-1319 w Polish allies 44% loss

A juicy hill in the centre was the target of both armies, but the Italians didn't march too far once they saw the large number of mounted knights heading to occupy the hill for the Germans. There were two patches of rough ground (one in each armies zone of influence) where missile troops could trade shots. Italians had more heavy infantry, not all of it quality, and it was this that made the difference. The German skirmishers caused some casualties, but could not disrupt any units. The German knights did not have successful charges and when they did they were not favoured in their pursuit as often they would expose a flank that the more numerous Italians could exploit. Fighting was likely to be short as both sides had moved the majority of their forces into a small central area and the Italians won a couple of the early melees to weaken the Germans and held out everywhere else, especially with some fragmented units that held to prevent the Germans from getting more points on the board. GG
hscic
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Re: TDC VI Classical - Results

Post by hscic »

Division D

hscic (Pyrrhic 274-272 BC) defeats Antivirt (Carthaginian Hannibal in Italy 216-203 BC w Samnite 355-272 BC) 52-27

TY for the match
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hscic
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Re: TDC VI Classical - Challenges

Post by hscic »

Division D

hscic (Pyrrhic 274-272 BVC) challenges GrimGrom (Roman 199-106 BC)

pw and pm sent
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hscic
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Re: TDC VI Classical - Challenges

Post by hscic »

Division D

hscic (Pyrrhic 274-272 BVC) challenges Indibil (Samnite 355-272 with Gallic 300-101 BC)

pw and pm sent
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Rosedelio
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Re: TDC VI Later Medieval Standings August 18TH

Post by Rosedelio »

Div A

Rosedelio (German) defeats harveylh (Catalan) 62-41

A battle with a lot of swings. The Germans got an early lead with all their crossbow shooting. Once the Catalan almughavars and cav charged in, the battle began to even out. However, the Swiss finally came into battle and helped secure victory for the Germans.
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My FOGII and FOGII Medieval focused channel: https://www.youtube.com/@Rosedelio
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