[MOD]Dividing the Spoils (DiSp) (v1.3.9)
Moderator: Pocus
-
Asterix_von_TWC
- Sergeant First Class - Elite Panzer IIIL

- Posts: 400
- Joined: Wed Feb 20, 2013 12:15 am
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Fantastic! So glad I looked in this forum thank you!
-
seanmac456
- Private First Class - Wehrmacht Inf

- Posts: 6
- Joined: Sun Aug 09, 2020 1:47 am
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Hey so I was attempting to give this a try and I noticed that among the recruit-able units are just the Mercenary Hopolites, Javelinmen and then what ever provincial units. I am just not able to see the rest of the unit roster
-
kronenblatt
- General - Carrier

- Posts: 4675
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Which nation are you playing as? Could you please try some other nations and check whether the same problem is applicable there.seanmac456 wrote: ↑Tue Jul 30, 2024 5:45 am Hey so I was attempting to give this a try and I noticed that among the recruit-able units are just the Mercenary Hopolites, Javelinmen and then what ever provincial units. I am just not able to see the rest of the unit roster
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
-
seanmac456
- Private First Class - Wehrmacht Inf

- Posts: 6
- Joined: Sun Aug 09, 2020 1:47 am
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
I noticed it as both Makedonia and Aigyptos. Rome from my testing works fine. I will do some more checking.kronenblatt wrote: ↑Tue Jul 30, 2024 5:55 amWhich nation are you playing as? Could you please try some other nations and check whether the same problem is applicable there.seanmac456 wrote: ↑Tue Jul 30, 2024 5:45 am Hey so I was attempting to give this a try and I noticed that among the recruit-able units are just the Mercenary Hopolites, Javelinmen and then what ever provincial units. I am just not able to see the rest of the unit roster
As far as I can tell it's an issue with the Hellenic states and only the Hellenic states. Carthage works fine, I checked several tribes and they all worked fine. It seems to be just the Successor states and from what I can tell it's all the successor states
-
kronenblatt
- General - Carrier

- Posts: 4675
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Ok, thanks. Then, if I recall correctly (it’s been a whileseanmac456 wrote: ↑Tue Jul 30, 2024 7:03 pmI noticed it as both Makedonia and Aigyptos. Rome from my testing works fine. I will do some more checking.kronenblatt wrote: ↑Tue Jul 30, 2024 5:55 amWhich nation are you playing as? Could you please try some other nations and check whether the same problem is applicable there.seanmac456 wrote: ↑Tue Jul 30, 2024 5:45 am Hey so I was attempting to give this a try and I noticed that among the recruit-able units are just the Mercenary Hopolites, Javelinmen and then what ever provincial units. I am just not able to see the rest of the unit roster
As far as I can tell it's an issue with the Hellenic states and only the Hellenic states. Carthage works fine, I checked several tribes and they all worked fine. It seems to be just the Successor states and from what I can tell it's all the successor states
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
-
seanmac456
- Private First Class - Wehrmacht Inf

- Posts: 6
- Joined: Sun Aug 09, 2020 1:47 am
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Is there some kind of decision that enables that because I have now played with Makedonia to the end of the Diadochi Era and I still don't have the access to units beyond the Javs, mercs, and provincal units. not even access to ships. which is doubly inconvenient because my navy just got sunkkronenblatt wrote: ↑Tue Jul 30, 2024 8:26 pmOk, thanks. Then, if I recall correctly (it’s been a whileseanmac456 wrote: ↑Tue Jul 30, 2024 7:03 pmI noticed it as both Makedonia and Aigyptos. Rome from my testing works fine. I will do some more checking.kronenblatt wrote: ↑Tue Jul 30, 2024 5:55 am
Which nation are you playing as? Could you please try some other nations and check whether the same problem is applicable there.
As far as I can tell it's an issue with the Hellenic states and only the Hellenic states. Carthage works fine, I checked several tribes and they all worked fine. It seems to be just the Successor states and from what I can tell it's all the successor states), it’s actually deliberate for a long as they are either Satrapy or Imperial Regency, i.e., until the end of the Diadochi Era.
-
kronenblatt
- General - Carrier

- Posts: 4675
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
I see. I’ll look into that once I’m back, in a week or so.seanmac456 wrote: ↑Tue Jul 30, 2024 9:48 pmIs there some kind of decision that enables that because I have now played with Makedonia to the end of the Diadochi Era and I still don't have the access to units beyond the Javs, mercs, and provincal units. not even access to ships. which is doubly inconvenient because my navy just got sunkkronenblatt wrote: ↑Tue Jul 30, 2024 8:26 pmOk, thanks. Then, if I recall correctly (it’s been a whileseanmac456 wrote: ↑Tue Jul 30, 2024 7:03 pm
I noticed it as both Makedonia and Aigyptos. Rome from my testing works fine. I will do some more checking.
As far as I can tell it's an issue with the Hellenic states and only the Hellenic states. Carthage works fine, I checked several tribes and they all worked fine. It seems to be just the Successor states and from what I can tell it's all the successor states), it’s actually deliberate for a long as they are either Satrapy or Imperial Regency, i.e., until the end of the Diadochi Era.
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
-
seanmac456
- Private First Class - Wehrmacht Inf

- Posts: 6
- Joined: Sun Aug 09, 2020 1:47 am
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Any update on this.kronenblatt wrote: ↑Wed Jul 31, 2024 5:30 amI see. I’ll look into that once I’m back, in a week or so.seanmac456 wrote: ↑Tue Jul 30, 2024 9:48 pmIs there some kind of decision that enables that because I have now played with Makedonia to the end of the Diadochi Era and I still don't have the access to units beyond the Javs, mercs, and provincal units. not even access to ships. which is doubly inconvenient because my navy just got sunkkronenblatt wrote: ↑Tue Jul 30, 2024 8:26 pm
Ok, thanks. Then, if I recall correctly (it’s been a while), it’s actually deliberate for a long as they are either Satrapy or Imperial Regency, i.e., until the end of the Diadochi Era.
-
kronenblatt
- General - Carrier

- Posts: 4675
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Thanks for your patience.seanmac456 wrote: ↑Wed Aug 21, 2024 12:38 amAny update on this.kronenblatt wrote: ↑Wed Jul 31, 2024 5:30 amI see. I’ll look into that once I’m back, in a week or so.seanmac456 wrote: ↑Tue Jul 30, 2024 9:48 pm
Is there some kind of decision that enables that because I have now played with Makedonia to the end of the Diadochi Era and I still don't have the access to units beyond the Javs, mercs, and provincal units. not even access to ships. which is doubly inconvenient because my navy just got sunk
Please provide some screenshots on the unit recruitment panels so I can get a better look.
I kicked it off as Phrygia and was then able to recruit Light Warships and Untrained Pikes at least. And the files mention several units to be recruitable (under the right circumstances), but maybe there is some condition missing that I haven’t thought of. It’s been a while since I created that mod.
So to sum up: this situation of yours is applicable already at start of the campaign, for all Diadochi factions, and continues even after the Diadochi Era, when the government is longer Satrapy or Imperial Regency?
EDIT: These units seems to be available to Aigyptos and Makedonia, respectively, when I try it.

kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
-
seanmac456
- Private First Class - Wehrmacht Inf

- Posts: 6
- Joined: Sun Aug 09, 2020 1:47 am
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Here are some screenshots. In The Babylonia game I am beyond the Diadochi Era. The screenshots from Makedonia are the during the war. You can see how the various provinical units but nothing from the standard unit list in either game. The only thing I can think of that might be at all different I got my copy through GOG but that shouldn't make a difference unless the file structure are different on the GOG and Steam installskronenblatt wrote: ↑Wed Aug 21, 2024 5:29 amThanks for your patience.seanmac456 wrote: ↑Wed Aug 21, 2024 12:38 amAny update on this.kronenblatt wrote: ↑Wed Jul 31, 2024 5:30 am
I see. I’ll look into that once I’m back, in a week or so.
Please provide some screenshots on the unit recruitment panels so I can get a better look.
I kicked it off as Phrygia and was then able to recruit Light Warships and Untrained Pikes at least. And the files mention several units to be recruitable (under the right circumstances), but maybe there is some condition missing that I haven’t thought of. It’s been a while since I created that mod.
So to sum up: this situation of yours is applicable already at start of the campaign, for all Diadochi factions, and continues even after the Diadochi Era, when the government is longer Satrapy or Imperial Regency?
EDIT: These units seems to be available to Aigyptos and Makedonia, respectively, when I try it.
![]()
-
seanmac456
- Private First Class - Wehrmacht Inf

- Posts: 6
- Joined: Sun Aug 09, 2020 1:47 am
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Here are the screen shots
https://imgur.com/a/DJd92Bu
https://imgur.com/a/DJd92Bu
-
kronenblatt
- General - Carrier

- Posts: 4675
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
And this situation of yours is applicable already at start of the campaign (unlike my unit roster above?), for all Diadochi factions, and continues even after the Diadochi Era, when the government is longer Satrapy or Imperial Regency? Anything that happens over time, between the Diadochi factions, etc.?
It'd be useful with more information.
Because I can neither understand nor recreate your situation, having run through the years until the Diadochi Era is ending and everyone becoming 'normal' governments, still getting unit rosters like the below. But maybe I've misunderstood something.
Anyway, I'd suggest that you reinstall at least the mod (maybe even the base game) and download and reinstall the mod again (from my Google Drive HERE or Mediafire HERE. Look in the first post of this thread for downloadinstructions. Good luck!


kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
-
Emp_Palpatine
- Lance Corporal - Panzer IA

- Posts: 13
- Joined: Fri Nov 17, 2017 9:34 am
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Hey there!
I know this starts to be quite old, but... I think the banners are too dark. Is there a way I could alter this?
I know this starts to be quite old, but... I think the banners are too dark. Is there a way I could alter this?
-
kronenblatt
- General - Carrier

- Posts: 4675
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Sure. You can either:Emp_Palpatine wrote: ↑Sat Mar 01, 2025 8:21 am Hey there!
I know this starts to be quite old, but... I think the banners are too dark. Is there a way I could alter this?
1. amend the files themselves, in \DATA\UI\Textures\FACTIONS\, or
2. apply new colors to your liking in the BK column of FACTIONS.csv, found in \DATA\ (try to open in Excel first), with the color references in UISETTINGS.txt.
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
-
Geffalrus
- Lieutenant Colonel - Panther D

- Posts: 1205
- Joined: Sun Jan 20, 2019 3:06 pm
- Location: Virginia, USA
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Hey Kro, been a while. Finally getting back into FoG. Nice to see how well this scenario has come along. General question, tho......
What's the game plan for the Diadochi factions, as the player? Specifically in regard to the relatively short period in time for which the unique mechanics will be active. I've tried out a few run-throughs as Persis and Hellespont to get my feet wet before jumping in as Phrygia or Babylon (my true faves). What happened for me was that:
1) My short term economy had to revolve around immediate Culture production. If I did not throw every pop into culture, I would be sent to the bottom of the CDR listing, accumulate Bad Tokens, and get the Low Authority debuff. I would be completely unable to advance to a better government and earn some of the random positive events.
2) Early aggression seemed unproductive since it would massively increase my Decadence and tank my CDR. At the same time, I have a well put together army that for most Diadochi is dragging down either my gold or my manpower, depending on the satrapy. This would point me towards either mass disbanding, or mass military invasion to up my income. Plus, this is the Wars of the Diadochi, so fighting seems kind of the goal.
So what should my mindset be? Sit tight and focus culture until it's time to fight at the end of the Diadochi era? Or ignore culture and just go wild attacking?
What's the game plan for the Diadochi factions, as the player? Specifically in regard to the relatively short period in time for which the unique mechanics will be active. I've tried out a few run-throughs as Persis and Hellespont to get my feet wet before jumping in as Phrygia or Babylon (my true faves). What happened for me was that:
1) My short term economy had to revolve around immediate Culture production. If I did not throw every pop into culture, I would be sent to the bottom of the CDR listing, accumulate Bad Tokens, and get the Low Authority debuff. I would be completely unable to advance to a better government and earn some of the random positive events.
2) Early aggression seemed unproductive since it would massively increase my Decadence and tank my CDR. At the same time, I have a well put together army that for most Diadochi is dragging down either my gold or my manpower, depending on the satrapy. This would point me towards either mass disbanding, or mass military invasion to up my income. Plus, this is the Wars of the Diadochi, so fighting seems kind of the goal.
So what should my mindset be? Sit tight and focus culture until it's time to fight at the end of the Diadochi era? Or ignore culture and just go wild attacking?
We should all Stand With Ukraine.

-
kronenblatt
- General - Carrier

- Posts: 4675
- Joined: Mon Jun 03, 2019 4:17 pm
- Location: Stockholm, SWEDEN
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Glad to hear from you!
Sadly there's been no balancing in this mod, just features implemented straight off. So you just have to do it trial-and-error wise and learn what's working and what's not. Please report your findings here for other players to learn from them as well.
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
-
Geffalrus
- Lieutenant Colonel - Panther D

- Posts: 1205
- Joined: Sun Jan 20, 2019 3:06 pm
- Location: Virginia, USA
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Haha, that is no problem. I figured I would check first - you never know what's under the hood of a mod.
I've had some really fun battles so far with the starting armies, even out in the far eastern satrapies. Out west, I had one where my Antigonos lured Eumenes to his side with an early attack on Paphlagonia, but then got jumped immediately by Leonnatos and his small force of Alexandrian veterans vs my large force of mercenaries and cavalry. Peucestas and his army of Persian archers are also pretty fun. I'll go play a bunch as a pure warmonger to get a sense of how brute force works in this context.
I'm also curious to see if there's any way to alter base diplomacy values between Diadochi to make it easier for factions to make other factions into client states or allies. The idea being that a player's three expansion paths could be:
1) Turn other satraps into allies like the various coalitions that formed.
2) Turn others into clients to represent a "softer" way of military expansion where you don't replace the satrap after you rough them up first.
3) You kill the satrap after roughing them up and appoint your own guy, like what Antigonos did to satraps like Peithon and others in the East aka more direct rule.
I'll go check out those tutorial threads.
I've had some really fun battles so far with the starting armies, even out in the far eastern satrapies. Out west, I had one where my Antigonos lured Eumenes to his side with an early attack on Paphlagonia, but then got jumped immediately by Leonnatos and his small force of Alexandrian veterans vs my large force of mercenaries and cavalry. Peucestas and his army of Persian archers are also pretty fun. I'll go play a bunch as a pure warmonger to get a sense of how brute force works in this context.
I'm also curious to see if there's any way to alter base diplomacy values between Diadochi to make it easier for factions to make other factions into client states or allies. The idea being that a player's three expansion paths could be:
1) Turn other satraps into allies like the various coalitions that formed.
2) Turn others into clients to represent a "softer" way of military expansion where you don't replace the satrap after you rough them up first.
3) You kill the satrap after roughing them up and appoint your own guy, like what Antigonos did to satraps like Peithon and others in the East aka more direct rule.
I'll go check out those tutorial threads.
We should all Stand With Ukraine.

-
leeslitherfog
- Lance Corporal - Panzer IA

- Posts: 18
- Joined: Wed Jul 05, 2023 2:55 pm
Re: [MOD]Dividing the Spoils (DiSp) (v1.3.9)
Not played game for a couple years.......
With regard to Eumenes of Cardia...... (bottom of previous page)......
He was a Greek! Alexanders secretary.
Thus had trouble getting the true blood Macedonian top dogs to respect him and take him seriously.
They all though they should be in charge and so Eumenes had to do some real cunning diplomatic stuff to get them to do what he wanted them to.
Cleary became a fantastic Gemeral. His Cappadocian cavalry being the standout performers many a time.
He beat Neoptolemus (in single combat during a battle), Craterus and many others.
He got the better of Antigonus in their battles even though Antigonas had most of the empire and original Macedonian forces behind him (save Ptolomy and a yo yoing Selecius who was trying secure his own Satrapy).
Alas he was betrayed by the Silver Shields (yes he actually had the only Silver Shield regement at the time) when after their bagage had been seized by Antigonus in a battle that Eumenes actually won.
Possibly the best General of the lot.
Lee
With regard to Eumenes of Cardia...... (bottom of previous page)......
He was a Greek! Alexanders secretary.
Thus had trouble getting the true blood Macedonian top dogs to respect him and take him seriously.
They all though they should be in charge and so Eumenes had to do some real cunning diplomatic stuff to get them to do what he wanted them to.
Cleary became a fantastic Gemeral. His Cappadocian cavalry being the standout performers many a time.
He beat Neoptolemus (in single combat during a battle), Craterus and many others.
He got the better of Antigonus in their battles even though Antigonas had most of the empire and original Macedonian forces behind him (save Ptolomy and a yo yoing Selecius who was trying secure his own Satrapy).
Alas he was betrayed by the Silver Shields (yes he actually had the only Silver Shield regement at the time) when after their bagage had been seized by Antigonus in a battle that Eumenes actually won.
Possibly the best General of the lot.
Lee