Training buildings

Politics, religion, war. They are nothing without a legacy that can stand the test of time. Lead any nation, and turn it into a mighty kingdom in one of the most compelling grand strategy games ever created.

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Surt
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Training buildings

Post by Surt »

How many spearmakers do I need?
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Pocus
Ageod
Ageod
Posts: 7632
Joined: Tue Oct 02, 2012 3:05 pm

Re: Training buildings

Post by Pocus »

11






































































































Assuming you want most of the time (90% of the time), once per turn, one successful event (unraw-ing or removing Hastily Levied penalty).
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
Surt
General - Carrier
General - Carrier
Posts: 4788
Joined: Thu May 21, 2020 9:50 pm

Re: Training buildings

Post by Surt »

Ah so building two more to my one is not overdoing it.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Pocus
Ageod
Ageod
Posts: 7632
Joined: Tue Oct 02, 2012 3:05 pm

Re: Training buildings

Post by Pocus »

Clearly not!
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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