Headquarters: World War II - New OPEN BETA Update 01.00.08

Headquarters World War II is a fast-paced turn-based strategy game where your battlefield tactics are as important as your army management skills. Experience both sides of the war, battling in Europe as the USA, the UK, or Germany.
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mhardisty
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 13
Joined: Fri Mar 12, 2021 12:36 pm

Headquarters: World War II - New OPEN BETA Update 01.00.08

Post by mhardisty »

Hello everyone
There is a NEW UPDATE ON OPEN BETA branch in Steam. This is version 01.00.08.
There are are a number of general fixes that have been implemented on this update..
(Other platforms will get update in next few days)

To be one of the first to test this new update you will have to access the OPEN BETA branch in Steam.
To access the OPEN BETA branch:
Right click Headquarters: World War II in Library list
Select Properties
Select Betas
Select 'beta - open beta' in the branch drop down
This should allow you to update to this new branch.

Read the full Changelog here:

v1.00.08 – 09th July 2024

Added:
• Photomode now hides the objectives indicators (flags).
• Now the maps created in Ediot can use “ “ blankspaces in their naming.
• Tournament games are now displayed at the top of the games list.

Fixed:
• Fixed issues with the autologin option for Slitherine accounts.
• Fixed a multiplayer crash after the unit got into enemy overwatch on its first turn after deployment.
• Fixed crash after selecting the camouflage preset for the Infantry unit, in the “Customize” tab.
• Fixed Air Recon HQ skill allowing you to keep seeing enemy units after the end of your turn. Now, you no longer see them on the enemy's turn.
• Fixed issue with the Aqcuire unit and Chat buttons from multiplayer occasionally appearing in the Campaign UI.
• Fixed Terrain info tab sometimes displaying incorrect Movement cost.
• Fixed bug with unit models disappearing visually if they were inside a vehicle that was destroyed on the first turn after it was deployed.
• Fixed a bug that prevented the player from seeing the results of an abandoned multiplayer game.
• Increased the Joystick sensitivity for Camera control using the Gamepad.
• Fixed Gamepad controls issue that led to Damage prediction borderline remaining after it is no longer displayed.
• Fixed issues where destroyed transport vehicles could affect the FPS.
• Fixed a bug that led to camouflage in unit customization being applied without the player’s confirmation.
• Fixed an issue with a unit displaying incorrectly in the units list, after going in/out of transport vehicle.
• Minor localization fixes
• Minor UI fixes.
rpwood
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 8
Joined: Tue Apr 18, 2017 12:48 am

Re: Headquarters: World War II - New OPEN BETA Update 01.00.08

Post by rpwood »

mhardisty wrote: Tue Jul 09, 2024 3:19 pm Hello everyone
There is a NEW UPDATE ON OPEN BETA branch in Steam. This is version 01.00.08.
There are are a number of general fixes that have been implemented on this update..
(Other platforms will get update in next few days)

To be one of the first to test this new update you will have to access the OPEN BETA branch in Steam.
To access the OPEN BETA branch:
Right click Headquarters: World War II in Library list
Select Properties
Select Betas
Select 'beta - open beta' in the branch drop down
This should allow you to update to this new branch.

Read the full Changelog here:

v1.00.08 – 09th July 2024

Added:
• Photomode now hides the objectives indicators (flags).
• Now the maps created in Ediot can use “ “ blankspaces in their naming.
• Tournament games are now displayed at the top of the games list.

Fixed:
• Fixed issues with the autologin option for Slitherine accounts.
• Fixed a multiplayer crash after the unit got into enemy overwatch on its first turn after deployment.
• Fixed crash after selecting the camouflage preset for the Infantry unit, in the “Customize” tab.
• Fixed Air Recon HQ skill allowing you to keep seeing enemy units after the end of your turn. Now, you no longer see them on the enemy's turn.
• Fixed issue with the Aqcuire unit and Chat buttons from multiplayer occasionally appearing in the Campaign UI.
• Fixed Terrain info tab sometimes displaying incorrect Movement cost.
• Fixed bug with unit models disappearing visually if they were inside a vehicle that was destroyed on the first turn after it was deployed.
• Fixed a bug that prevented the player from seeing the results of an abandoned multiplayer game.
• Increased the Joystick sensitivity for Camera control using the Gamepad.
• Fixed Gamepad controls issue that led to Damage prediction borderline remaining after it is no longer displayed.
• Fixed issues where destroyed transport vehicles could affect the FPS.
• Fixed a bug that led to camouflage in unit customization being applied without the player’s confirmation.
• Fixed an issue with a unit displaying incorrectly in the units list, after going in/out of transport vehicle.
• Minor localization fixes
• Minor UI fixes.
Any idea when v1.00.08 will be available on Windows?
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