Scenario Package for Akkulas Modern Conflicts

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bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Thu Jun 27, 2024 7:28 pm Ready for testing.
Kobani.pngZypern.png
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Well, what to say the Greek defence is possible as the Turks after aggressive offensive attacks fall into a stupor )))) As a result, they lose their aerodrome and their aircraft fall as they run out of fuel ) Also they are passive in defence unlike the Greeks who can regain lost positions in the beginning ) It is not quite clear what the English contingent is doing there, which helped me well in the defence of important strategic points ? )))

Now I'll try to play for the Turks because there are a lot of them and I'm not a dumb AI ))))
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Ok, very nice. That's what I thought. The British still have two bases there and are supporting the Greeks.
Now, after the test, I can trigger the Turks a bit so that they only leave a few units for defense and the rest continue to advance. I will secure the airport better. Thanks first, the information has helped me.
Without the English you would be lost my friend hahahaa.. :lol: :lol:
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 28, 2024 10:14 am Ok, very nice. That's what I thought. The British still have two bases there and are supporting the Greeks.
Now, after the test, I can trigger the Turks a bit so that they only leave a few units for defense and the rest continue to advance. I will secure the airport better. Thanks first, the information has helped me.
Without the English you would be lost my friend hahahaa.. :lol: :lol:
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No wonder my Turkish blitzkrieg was a success and ended early )) All those Greek reinforcements wouldn't have helped either )))) Well details as always on screenshots they are sometimes more eloquent than words ))))
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Good to know, next time the Greeks will strike back with an iron fist.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 28, 2024 10:51 am Good to know, next time the Greeks will strike back with an iron fist.
Let's wait and see while the Greeks had it like this )))) I was lucky when I played for the Anglo-Greeks myself ))))


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Your edited pictures are about to make my eyes water ))))
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My friend, in this task the yellows should either be given three times as many troops or moves should be added + 20 =70 instead of 40 as it is now, the offensive tempo with such an abundance of well-motivated enemies is thwarted many times ))))) All these mined mountain passes are well guarded by ISIS and their counterattacks follow one after the other )))) And so the mission and the map are very interesting but it is worth polishing the game for the Kurds )))) As usual I will play the other side ))))


Аre you familiar with this series of games? )
https://www.strategium.ru/forum/f/968-и ... ш-jts-hps/
https://www.strategium.ru/forum/f/986-campaign-series/
https://mynickname.com/id73473
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Oh, Talonsoft, Rising Sun, Western Front, Eastern Front2...I also built maps and scenarios myself. The late 90s...that was a great time
Good in the battles of the Talonsoft series, for example, were the smoking tails or the bomb funnels after the impacts.

By the way, this is the forum with the bad translation for me. I had to cancel the registration.
Last edited by Tobi72 on Fri Jun 28, 2024 1:09 pm, edited 1 time in total.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

I will extend the rounds near Kobani and give the YPG enough time to clear the mines.

Yes, and the Lion of Thatani wants to show off his skills.
LVT.png
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Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

"Your edited pictures are about to make my eyes water ))))"

Certainly not because they are beautiful... :lol: :lol: :lol:
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 28, 2024 1:01 pm By the way, this is the forum with the bad translation for me. I had to cancel the registration.
Strangely this forum is quite easy to learn )))) There are people there from all over the world who like different strategies etc )
Tobi72 wrote: Fri Jun 28, 2024 1:03 pm I will extend the rounds near Kobani and give the YPG enough time to clear the mines.

Yes, and the Lion of Thatani wants to show off his skills.LVT.png
Ok as soon as the update with fixes is ready I will play again ))))
Tobi72 wrote: Fri Jun 28, 2024 1:42 pm "Your edited pictures are about to make my eyes water ))))"

Certainly not because they are beautiful... :lol: :lol: :lol:
In the original they are probably beautiful but after you spilled oil on them it's impossible for me as a connoisseur and collector of combat photos to look at it ))))

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It is easy to defend and exterminate the emerging Kurds from the air ) ) Surprisingly, when I was a Kurd in that place I had no reinforcements but the Igilovtsy used drones and kamikaze suicide bombers ) ) Well the war turned out great )))) In such places a pickup truck with a PTRK and a machine gun is really much faster and quicker than a tank )))) You had a peculiar Toyota War, but the Libyans were bombed by French aviation ))))
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

I won't edit the pictures so much in future. Oil is expensive.

I will try to register again..at the point where I break off I will take a screenshot..maybe the error is in front of the screen.


I have already made changes to Cyprus and Kobani.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

The changes are ready for testing.
Kobani with more rounds and Cyprus with a little more attack from the Turks.
FAI.png
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Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 28, 2024 3:14 pm I won't edit the pictures so much in future. Oil is expensive.

I will try to register again..at the point where I break off I will take a screenshot..maybe the error is in front of the screen.


I have already made changes to Cyprus and Kobani.

Well done my friend and indeed less oil ))))
Tobi72 wrote: Fri Jun 28, 2024 6:01 pm The changes are ready for testing.
Kobani with more rounds and Cyprus with a little more attack from the Turks.
FAI.png
Ok I will download and overwrite my previous uploads ))))
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Don't forget to test the convoy!
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Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 28, 2024 6:46 pm Don't forget to test the convoy!
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OK Herr Kommandant I will make sure that the convoy survives or is destroyed depending on who I play for, what map is it in ? )))
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Very good, I'm curious but it's not that difficult. I still have to change the names of the opponents because it reflects the German mission in Mali.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 28, 2024 7:06 pm Very good, I'm curious but it's not that difficult. I still have to change the names of the opponents because it reflects the German mission in Mali.
Alright mate hope it will be fun and full of adrenaline ) All off to test, hope I will be surprised by the changes and your grind )))) It's nice to look at pictures when they haven't had oil dropped on them ))))
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

Well...in this pack the pictures are still smeared...in the next pack everything will be clear.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 28, 2024 7:15 pm Well...in this pack the pictures are still smeared...in the next pack everything will be clear.
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I liked the German military under my wise command managed to lead the convoy to important points ) The main thing is not to rush ...... such missions for the UN would be very interesting ;)


Now I just have to defeat this same convoy playing for the Barmaleans )))))
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Tobi72
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by Tobi72 »

I'm glad, yes under UN many missions and different nations around the globe would be possible.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Scenario Package for Akkulas Modern Conflicts 1.95

Post by bondjamesbond »

Tobi72 wrote: Fri Jun 28, 2024 8:35 pm I'm glad, yes under UN many missions and different nations around the globe would be possible.

Exactly the contingent of peacekeepers can be made up of different nations and this gives us new perspectives and horizons ))))

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I was able to destroy all three convoys with IS, but the AI didn't give up the base.)
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