The aim of this mod is to add more armies and units to those found in the vanilla game. It also adds many army specific textures to existing units, and distinctive banners for all armies. The main inspiration comes from the Field of Glory table top army lists, although I have drawn upon many other influences and ideas from the FOG2 community.
Nearly all vanilla armies in Field of Glory II and it's DLCs have been reworked with new banners, units and textures. This now includes all the Swifter than Eagles armies.
This new update adds all the Swifter than Eagles armies with distinctive banners and many unit texture improvements, also, the original TT Mod armies and units have had many improvements, additions and corrections The full list of changes is far too long to print here, but you can download a text file detailing all the changes here:
https://www.mediafire.com/file/pqyrecz2 ... 8.txt/file
Here are just some of the main changes for this update:
The generic Swifter than Eagles Close Fighter unit has been replaced by several nation specific units with a more Bronze Age appearance.

The early Bronze Age armies have a new Irregular Foot unit with a more appropriate appearance.

All Swifter than Eagles armies now have their own new banners.
Many new Armies, including; Tuareg, Chionite, Late Beja, Late Central Asian City States, Arab Indian, Kurdish, Early Macedonians 650-356 BC, Hatran, Commagene, Christian Nubians, Phrygian, Early Etruscan 680-491 BC and Early Thracian armies; 1250-891 BC and 890-681 BC.
New Fatimid Lutat Macemen unit

Byzantine Skoutatoi from 904 AD, and Skoutatoi and Archers now contain 10% Heavy weapon to represent the Menavlatoi (specially armed men deployed to defend against heavily armoured cavalry). Also a new Detached Menavlatoi unit has been added to some Byzantine lists. So the unit capabilities are now:
Byzantine Skoutatoi from 904 AD: 90% Defensive Spear, 10% Heavy Weapon.
Skoutatoi and Archers: 50% Defensive Spear, 10% Heavy Weapon, 40% Bow.
Detached Menavlatoi: 100% Heavy Weapon. They can also chose between Heavy Foot and Medium Foot in the Deployment phase using the Remount mechanics.
Legio Palatina before 380 AD can redeploy as Impact Foot (instead of Light Spear and Darts) in the Deployment phase using the Mount/Remount mechanics. Impact Foot Legio Palatina has new textures.
African Elephants are now rated as Below Average (75), 50 points. This effects the following elephant units in the mod: Axumite, Carthaginian, Ptolomaic and Roman.
New banners for 27 nations.
All official updates applied, including movable Heavy Artillery rules.
If you want to check out what was added in previous updates try these links:
Original version
https://www.slitherine.com/forum/viewto ... 77&t=81602
version 1.3.9
https://www.slitherine.com/forum/viewto ... 77&t=87260
version 1.5.3
https://www.slitherine.com/forum/viewto ... 77&t=89442
version 1.5.18
https://www.slitherine.com/forum/viewto ... 77&t=93842
version 1.5.28
https://www.slitherine.com/forum/viewto ... 77&t=98555
version 1.5.32
https://www.slitherine.com/forum/viewtopic.php?t=101538
Some more screenshots:

Mycenaean banners.

Syracusan banners.

New Greek Mounted Warrior unit for 890-681 BC list
Here is the link to the TT Mod Campaigns:
https://www.mediafire.com/file/4gpiiiwv ... 8.rar/file
To install:
1) Click on the link and download.
2) You will probably find the downloaded TT_Mod_CampaignsV1.6.8.rar file in your Downloads folder.
3) Extract the TT_Mod_CampaignsV1.6.8.rar file to produce the TT_Mod_CampaignsV1.6.8 folder.
4) Cut and paste the TT_Mod_CampaignsV1.6.8 folder into My Documents/My Games/FieldOfGlory2/CAMPAIGNS.
DO NOT PUT THIS MOD IN YOUR MAIN GAME BUILD!
TT Mod Custom Battles
Here is the link to the TT Mod Custom Battles Module:
https://www.mediafire.com/file/8n53jcbd ... 8.rar/file
To install:
1) Click on the link and download.
2) You will probably find the downloaded TT_Mod_CustomBattlesV1.6.8.rar file in your Downloads folder.
3) Extract the TT_Mod_CustomBattlesV1.6.8.rar file to produce the TT_Mod_CustomBattlesV1.6.8 folder.
4) Cut and paste the TT_Mod_CustomBattlesV1.6.8 folder into My Documents/My Games/FieldOfGlory2/CAMPAIGNS.
DO NOT PUT THIS MOD IN YOUR MAIN GAME BUILD!
TT Mod Multiplayer
Here is the link to the TT Mod Multiplayer Custom Battles Module:
https://www.mediafire.com/file/wnovlabc ... 8.rar/file
To install:
1) Click on the link and download.
2) You will probably find the downloaded TT_Mod_MPV1.6.8.rar file in your Downloads folder.
3) Extract the TT_Mod_MPV1.6.8.rar file to produce the TT_Mod_MPV1.6.8 folder.
4) Cut and paste the TT_Mod_MPV1.6.8 folder into My Documents/My Games/FieldOfGlory2/MULTIPLAYER.
DO NOT PUT THIS MOD IN YOUR MAIN GAME BUILD!
When attempting to play the TT Mod Custom Battles and TT Mod Multiplayer Custom Battles, make sure you click on the "Select Another Module" button to select the TT Mod.
A special credit is due to 'Little Big Men Studios' for most of the new shield and banner designs in this mod. Stephen Hales (of Little Big Men Studios) has given Paul Adaway permission to use these for this user mod only and no company may take these designs for use without his permission or for sale in any way.
Also some of Weeag's shields (http://www.twcenter.net/forums/showthre ... s-Resource) used in the many of my new Dark Age unit textures.
The shields for the Saitic Egyptian Foot were obtained with permission from MonsterMind at Spiral Graphics Forum:
http://www.spiralforums.biz/index.php?s ... 513&page=1
Many thanks to WhollyFool for his Arthurian Mod banner designs, and Kaweh K for many of his Total War mod banner designs.
Many thanks to SmickeyMcgee for permission to use a Volantene texture from his Game of Thrones Mod.
Enjoy!
Paul