Locarnus Addon 2025-10a, for Battlefield Europe, Afrika Korps and Grand Campaign East

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

rubyjuno
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 434
Joined: Mon Sep 21, 2015 1:18 pm
Location: Northumberland

Re: Locarnus Addon 2023-05, for Battlefield Europe and Afrika Korps

Post by rubyjuno »

Thanks again for your reply.

1. The issue happens after I end the turn and turn 3 starts. The attachment is at the end of turn 2 before I select end turn.
(09.06.2023) LocAK Recon in Force, Turn 2.pzsav.zip
(100.77 KiB) Downloaded 48 times
2. Never used imgur, but I've worked out how to post a screenshot (after 8 years!), see below.

3. I tried a new install with v1.31 and when I started AK, the map was all black and PzC unresponsive.

4. I copied "C:\Steam\steamapps\common\Panzer Corps" to the root of my C: drive, update to v1.32 (using the steam version), copied the BE mod then your mod (all latest versions). The mod worked fine, but I still got the same result (as in the screenshot).

Enjoy your head scratching :)
Attachments
Turn 3 screenshot.jpg
Turn 3 screenshot.jpg (908.28 KiB) Viewed 7741 times
Locarnus
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 806
Joined: Tue Jul 19, 2011 8:14 pm

Re: Locarnus Addon 2023-05, for Battlefield Europe and Afrika Korps

Post by Locarnus »

rubyjuno wrote: Fri Jun 09, 2023 9:20 am Thanks again for your reply.

1. The issue happens after I end the turn and turn 3 starts. The attachment is at the end of turn 2 before I select end turn.
(09.06.2023) LocAK Recon in Force, Turn 2.pzsav.zip

2. Never used imgur, but I've worked out how to post a screenshot (after 8 years!), see below.

3. I tried a new install with v1.31 and when I started AK, the map was all black and PzC unresponsive.

4. I copied "C:\Steam\steamapps\common\Panzer Corps" to the root of my C: drive, update to v1.32 (using the steam version), copied the BE mod then your mod (all latest versions). The mod worked fine, but I still got the same result (as in the screenshot).

Enjoy your head scratching :)
Hm, loading the turn 2 savegame and ending the turn works normally on my end.
Could you upload a savegame from turn 3 or so, after the bug has occured. That might give my a clue whether it is a display bug or how functionality is affected as well.
It could be related to the zone changes from 1.31 to 1.32, but I do not see how that could happen.

So far I'm sorry to report that I have no idea where that issue comes from.
Yeah, 1.31 does not work anymore, I now can confirm that one at least.

But with regards to the victory hex graphic being sprinkled all over, I have no idea what would cause this issue without access to the inner workings of PzC.

I recently also investigated the transport bug in the Italy mod by Uhu. I can at least "influence/partialy hide" that one, but also have no idea how to really solve it with the limited game file access.
longer, alternative "PG" like Campaign new version 0.34 from 2011.08.02 (another bugfix & now in zip format)
rubyjuno
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 434
Joined: Mon Sep 21, 2015 1:18 pm
Location: Northumberland

Re: Locarnus Addon 2023-05, for Battlefield Europe and Afrika Korps

Post by rubyjuno »

Locarnus wrote: Fri Jun 09, 2023 8:21 pm
So far I'm sorry to report that I have no idea where that issue comes from.

I recently also investigated the transport bug in the Italy mod by Uhu. I can at least "influence/partialy hide" that one, but also have no idea how to really solve it with the limited game file access.
(10.06.2023) LocAK Recon in Force, Turn 3.pzsav.zip
(102.48 KiB) Downloaded 66 times
Well, we're all grateful for your efforts 8)

I used to program applications at work and also create maps for an old strategy game so I know how frustrating it is when someone reports a problem and you can't find it :?

That the victory hexes only appear after the first "Mission objectives have changed!" message and disappear after the second "Mission objectives have changed!" message suggest to me that it is related to this event....?
Locarnus
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 806
Joined: Tue Jul 19, 2011 8:14 pm

Re: Locarnus Addon 2023-05, for Battlefield Europe and Afrika Korps

Post by Locarnus »

rubyjuno wrote: Sat Jun 10, 2023 7:33 am
Locarnus wrote: Fri Jun 09, 2023 8:21 pm
So far I'm sorry to report that I have no idea where that issue comes from.

I recently also investigated the transport bug in the Italy mod by Uhu. I can at least "influence/partialy hide" that one, but also have no idea how to really solve it with the limited game file access.
(10.06.2023) LocAK Recon in Force, Turn 3.pzsav.zip

Well, we're all grateful for your efforts 8)

I used to program applications at work and also create maps for an old strategy game so I know how frustrating it is when someone reports a problem and you can't find it :?

That the victory hexes only appear after the first "Mission objectives have changed!" message and disappear after the second "Mission objectives have changed!" message suggest to me that it is related to this event....?
Yep, must be related to those two scripts.
The first one in turn 3 is supposed to make all hexes in zone 1 into primary objectives.
The later one is supposed to remove all modifiers (including objectives) from the hexes in zone 1.

I don't understand why that works perfectly fine for all my tried out installs, while it does not work for any of your installs.
Somehow on you computer zone 1 seems to be "everything", while on my computer zone 1 includes only those hexes which are defined in the scenario editor as zone 1.

Perhaps patch 1.32 messed things up (this patch is specifically made to extend the scenario editor zone limit from 32 to 256). Which was necessary in order to add more AI zones in the great BE scenario.
But that still does not explain why patch 1.32 works differently for each of us.

edit: Wait a minute, unless we are using different "versions" of patch 1.32?
Did you download the 1.32 patch from this exact post?
https://www.slitherine.com/forum/viewto ... 81#p744468

Direct link to the patch zip I used:
http://flashback.games/files/PanzerCorps132.zip
longer, alternative "PG" like Campaign new version 0.34 from 2011.08.02 (another bugfix & now in zip format)
cw58
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 487
Joined: Thu Sep 24, 2015 9:44 pm

Re: Locarnus Addon 2023-05, for Battlefield Europe and Afrika Korps

Post by cw58 »

rubyjuno wrote: Fri Jun 09, 2023 9:20 am Thanks again for your reply.

1. The issue happens after I end the turn and turn 3 starts. The attachment is at the end of turn 2 before I select end turn.
(09.06.2023) LocAK Recon in Force, Turn 2.pzsav.zip

2. Never used imgur, but I've worked out how to post a screenshot (after 8 years!), see below.

3. I tried a new install with v1.31 and when I started AK, the map was all black and PzC unresponsive.

4. I copied "C:\Steam\steamapps\common\Panzer Corps" to the root of my C: drive, update to v1.32 (using the steam version), copied the BE mod then your mod (all latest versions). The mod worked fine, but I still got the same result (as in the screenshot).

Enjoy your head scratching :)
I had the exact same issue a few years and traced it back to my 1.32 exe file. I copied in a new one and that solved the problem. I would look there first.
rubyjuno
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 434
Joined: Mon Sep 21, 2015 1:18 pm
Location: Northumberland

Re: Locarnus Addon 2023-05, for Battlefield Europe and Afrika Korps

Post by rubyjuno »

Locarnus wrote: Sat Jun 10, 2023 8:46 pm
edit: Wait a minute, unless we are using different "versions" of patch 1.32?
Did you download the 1.32 patch from this exact post?
https://www.slitherine.com/forum/viewto ... 81#p744468

Direct link to the patch zip I used:
http://flashback.games/files/PanzerCorps132.zip
Good thinking! I couldn't check yesterday as I was playing in a bowls tournament all day in the blazing sun and when I finally arrived home I just needed to sit in the garden with a beer 8)

The page you linked to above is where I originally downloaded the patch from.

However, I visited that page again and I see a note from Rudankort that he had to fix and rebuild the binaries and a separate link to the patch. I think my version of the patch is the original one not the updated one (which to aid clarity should have had a new increment), which may explain the issue? Unfortunately, the link no longer works. Could you post the zip with the 3 x 1.32 patches in please?
Locarnus
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 806
Joined: Tue Jul 19, 2011 8:14 pm

Re: Locarnus Addon 2023-05, for Battlefield Europe and Afrika Korps

Post by Locarnus »

cw58 wrote: Sat Jun 10, 2023 8:59 pm I had the exact same issue a few years and traced it back to my 1.32 exe file. I copied in a new one and that solved the problem. I would look there first.
Good to know!
I totally forgot that patch 1.32 had more than one version!

rubyjuno wrote: Mon Jun 12, 2023 8:05 am Good thinking! I couldn't check yesterday as I was playing in a bowls tournament all day in the blazing sun and when I finally arrived home I just needed to sit in the garden with a beer 8)

The page you linked to above is where I originally downloaded the patch from.

However, I visited that page again and I see a note from Rudankort that he had to fix and rebuild the binaries and a separate link to the patch. I think my version of the patch is the original one not the updated one (which to aid clarity should have had a new increment), which may explain the issue? Unfortunately, the link no longer works. Could you post the zip with the 3 x 1.32 patches in please?
Hm, strange, the direct link to the file works fine for me.

I put them in separate archives now and made them available via dropbox:

Panzer Corps 1.32 for Steam: https://bit.ly/43Wb2KY

Panzer Corps 1.32 non Steam: https://bit.ly/3P2wE4h

I should transition away from dropbox, since that seems to cause problems for some people as well.
My concern is, that I do all the transitioning and then the new file hoster also causes problems...

Is it just my perception or is a lot of stuff currently causing unnecessary issues (dropbox, youtube, netflix, amazon, discord, reddit :roll: )?
The downgrading of accessibility and user friendliness on the internet is such an annoying trend...
longer, alternative "PG" like Campaign new version 0.34 from 2011.08.02 (another bugfix & now in zip format)
rubyjuno
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 434
Joined: Mon Sep 21, 2015 1:18 pm
Location: Northumberland

Re: Locarnus Addon 2023-05, for Battlefield Europe and Afrika Korps

Post by rubyjuno »

cw58 wrote: Sat Jun 10, 2023 8:59 pm I had the exact same issue a few years and traced it back to my 1.32 exe file. I copied in a new one and that solved the problem. I would look there first.
Thanks for the tip, it worked, thanks to Locarnus... see below.
rubyjuno
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 434
Joined: Mon Sep 21, 2015 1:18 pm
Location: Northumberland

Re: Locarnus Addon 2023-05, for Battlefield Europe and Afrika Korps

Post by rubyjuno »

Locarnus wrote: Mon Jun 12, 2023 2:49 pm
I put them in separate archives now and made them available via dropbox:

Panzer Corps 1.32 for Steam: https://bit.ly/43Wb2KY

Panzer Corps 1.32 non Steam: https://bit.ly/3P2wE4h

I should transition away from dropbox, since that seems to cause problems for some people as well.
My concern is, that I do all the transitioning and then the new file hoster also causes problems...

Is it just my perception or is a lot of stuff currently causing unnecessary issues (dropbox, youtube, netflix, amazon, discord, reddit :roll: )?
The downgrading of accessibility and user friendliness on the internet is such an annoying trend...
Great news, I used the 1.32 exe in the link and no more victory hex spamming! Well done for remembering that the 1.32 patch had more than one version, I had no idea; I would expect a different version to be 1.32a or something. What are the htm files in the UI folder (in the patch zips) for?

Definitely agree about the downgrading of accessibility - it's like you have to jump through hoops now to get anywhere on the internet.

Thanks again for your help, happy days :D
Locarnus
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 806
Joined: Tue Jul 19, 2011 8:14 pm

Re: Locarnus Addon 2023-05, for Battlefield Europe and Afrika Korps

Post by Locarnus »

rubyjuno wrote: Tue Jun 13, 2023 3:24 pm Great news, I used the 1.32 exe in the link and no more victory hex spamming! Well done for remembering that the 1.32 patch had more than one version, I had no idea; I would expect a different version to be 1.32a or something. What are the htm files in the UI folder (in the patch zips) for?

Definitely agree about the downgrading of accessibility - it's like you have to jump through hoops now to get anywhere on the internet.

Thanks again for your help, happy days :D
Agreed, it should have been 1.33 or at least 1.32a or so.
You are welcome, good luck in Africa!

The patch below should be installed when on the last turn of a campaign scenario,
and then the patch takes effect for the following scenario.


2023-06 Complete "Locarnus Addon" Download: https://bit.ly/42OAHV7

Panzer Corps version 1.32 is required,
make sure to use the right version of the 1.32 patch, the early one has bugs
(see install instructions in main post of this Addon thread).


Unit Changes:
- Re.2002 & Re.2005 & Re.2005+ balancing changes
- Re.2006 switchable to ground attack mode
- Semovente 105/25 available earlier
- 8.8cm Pak in AT mode changed from "Pak" to "8.8cm" upgrade family
- 8.8cm Pak in transport mode (SdKfz 7) is now in tank class and in the SdKfz 7&8 upgrade family

AK campaign (thank you goose_2!)
- Many late campaign scenarios have many more enemies with overstrength
- Some bugs corrected, which prevented the use of some upgrade cities
- Ras el Mdauuar gifted Bersaglieri unit changed to Sahariana
- Persia scenario Churchills are less of a prestige pinata, Allied convoys slower, german aux SdKfz 222 survives longer
- Persia scenario more allied airforce, but it now comes in several waves, US towed antitank weaker, more prestige at the end
- Caucasus scenario railway line added north of the Caucasus, and south to Parsabad, german heavy aux fighter has more fuel
- Some fewer unit surrender prestige pinatas, several changes/partial reverts to scenario prestige rewards as compensation
- British India scenario gets some more Allied units
- Arabia scenario now starts later, on 12.Nov.1943
- East Africa scenario now starts later, on 07.Jan.1944
- On Road to India scenario now starts later, on 27.Apr.1944
- British India scenario starts on 06.Jan.1945
longer, alternative "PG" like Campaign new version 0.34 from 2011.08.02 (another bugfix & now in zip format)
faos333
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1465
Joined: Sat Feb 16, 2019 9:04 pm

Re: Locarnus Addon 2023-06, for Battlefield Europe and Afrika Korps

Post by faos333 »

Hello Locarnus one of the reasons I am hesitant to install your Mod, is the 1.32 patch.
I would prefer not to do it, for technical reasons.

Why is this so important to use it in your Mod?
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
Locarnus
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 806
Joined: Tue Jul 19, 2011 8:14 pm

Re: Locarnus Addon 2023-06, for Battlefield Europe and Afrika Korps

Post by Locarnus »

faos333 wrote: Thu Jun 22, 2023 8:50 pm Hello Locarnus one of the reasons I am hesitant to install your Mod, is the 1.32 patch.
I would prefer not to do it, for technical reasons.

Why is this so important to use it in your Mod?
Until 1.31, the PzC editor offered only 32 "zones" for scripts.
Enough for normal PzC scenarios, but a serious limitation for a huge scenario like Battlefield Europe.
McGuba expertly made the most of those 32, by double and triple usage, but that only goes so far.
Patch 1.32 simply increases the available script zones from 32 to 256...

And even though I only made minimal use of those additional zones so far (eg implementing a workaround allowing players to "purchase" scenario transports, which is otherwise impossible), there is no going back.
It seems that once a scenario is saved using the 1.32 editor, it needs the 1.32 exe to run.
Thus my changes to Africa Corps also require the 1.32 exe, simply because I exclusively used the 1.32 editor for the last months.
edit: Or perhaps it is not dependent on the edited scenarios, but instead on some of the files I had to integrate between 1.32 and the Addon/BE. Anyway, it is not feasible for me to disentangle that while also working on the Addon itself.
So overall 1.32 unlocks a significant development barrier for the huge BE scenario and Africa Corps has to tag along to keep things manageable for me.


But then again, I strongly recommend a separate PzC install for every mod anyway.
I have a detailed step-by-step guide for PzC mod preparations linked in the Addon install instructions (1 of 4) of this Addon thread.
As you know from your own video guide, PzC mod installs are annoyingly tedious.
But once you have a clean 1.32 PzC install with the Generic Mod enabler (point 4 of 7 in the step-by-step guide), you can just use that as a baseline and make a copy of it for every mod you wish to install.
longer, alternative "PG" like Campaign new version 0.34 from 2011.08.02 (another bugfix & now in zip format)
tactical22
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 49
Joined: Thu Aug 06, 2009 10:39 am

Re: Locarnus Addon 2023-06, for Battlefield Europe and Afrika Korps

Post by tactical22 »

Nice new addon Locarnus!!! Everytime you release a new one it feels like a brand new mod. I like the new feature to buy ships abd tranport limitations.
Keep up the good work mate!!
faos333
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1465
Joined: Sat Feb 16, 2019 9:04 pm

Re: Locarnus Addon 2023-06, for Battlefield Europe and Afrika Korps

Post by faos333 »

Locarnus wrote: Fri Jun 23, 2023 11:51 am ....
But then again, I strongly recommend a separate PzC install for every mod anyway.
I have a detailed step-by-step guide for PzC mod preparations linked in the Addon install instructions (1 of 4) of this Addon thread.
As you know from your own video guide, PzC mod installs are annoyingly tedious.
But once you have a clean 1.32 PzC install with the Generic Mod enabler (point 4 of 7 in the step-by-step guide), you can just use that as a baseline and make a copy of it for every mod you wish to install.
Well that is the problem I seem to have a "clean install".
The "copied" game produces sometimes a DRC error, or something like that which means copyright issues, which I try to avoid.
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
rubyjuno
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 434
Joined: Mon Sep 21, 2015 1:18 pm
Location: Northumberland

Re: Locarnus Addon 2023-06, for Battlefield Europe and Afrika Korps

Post by rubyjuno »

faos333 wrote: Fri Jun 23, 2023 8:50 pm
Well that is the problem I seem to have a "clean install".
The "copied" game produces sometimes a DRC error, or something like that which means copyright issues, which I try to avoid.
I've had CRC error before. The solution that works for me is to reinstall Panzer Corps Gold and then use the new install to make copies for each mod. I have a different Panzer Corps install for each major mod (ones that feature new graphics/sounds/units). I have used GME in the past, but I don't use it now. Hope that helps.
faos333
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1465
Joined: Sat Feb 16, 2019 9:04 pm

Re: Locarnus Addon 2023-06, for Battlefield Europe and Afrika Korps

Post by faos333 »

rubyjuno wrote: Sat Jun 24, 2023 7:58 am
faos333 wrote: Fri Jun 23, 2023 8:50 pm
Well that is the problem I seem to have a "clean install".
The "copied" game produces sometimes a DRC error, or something like that which means copyright issues, which I try to avoid.
I've had CRC error before. The solution that works for me is to reinstall Panzer Corps Gold and then use the new install to make copies for each mod. I have a different Panzer Corps install for each major mod (ones that feature new graphics/sounds/units). I have used GME in the past, but I don't use it now. Hope that helps.
Thanks, this might do the trick
ps GME is great, I always prefer to use it
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
Locarnus
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 806
Joined: Tue Jul 19, 2011 8:14 pm

Re: Locarnus Addon 2023-06, for Battlefield Europe and Afrika Korps

Post by Locarnus »

tactical22 wrote: Fri Jun 23, 2023 4:22 pm Nice new addon Locarnus!!! Everytime you release a new one it feels like a brand new mod. I like the new feature to buy ships abd tranport limitations.
Keep up the good work mate!!
Thank you!
Those workarounds took quite some time to find and tune, I'm glad they add to the experience!

rubyjuno wrote: Sat Jun 24, 2023 7:58 am I've had CRC error before. The solution that works for me is to reinstall Panzer Corps Gold and then use the new install to make copies for each mod. I have a different Panzer Corps install for each major mod (ones that feature new graphics/sounds/units). I have used GME in the past, but I don't use it now. Hope that helps.
Yeah, I had issues as well before starting from a clean slate again.
I feel like GME works well enough, once I included it in my basic install (and thus do not have to redo it for every mod).
My step-by-step Panzer Corps mod preparation guide might not be great or comfortable, but it does work well so far.

faos333 wrote: Sat Jun 24, 2023 8:56 pm Thanks, this might do the trick
ps GME is great, I always prefer to use it
Did it work out with 1.32 for you?
longer, alternative "PG" like Campaign new version 0.34 from 2011.08.02 (another bugfix & now in zip format)
faos333
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1465
Joined: Sat Feb 16, 2019 9:04 pm

Re: Locarnus Addon 2023-06, for Battlefield Europe and Afrika Korps

Post by faos333 »

Did not tried yet :-)
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
Locarnus
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 806
Joined: Tue Jul 19, 2011 8:14 pm

Re: Locarnus Addon 2023-07, for Battlefield Europe and Afrika Korps

Post by Locarnus »

Mostly another aircraft balancing pass, but also several new variants and versions of existing airframes.

Don't be fooled by the high attack value of the Fw 190 A-8/R2 Sturmbock variant. Those do more damage, eg good against bombers, but also take several more casualties against contemporary enemy fighters.

Also more caution is required against those improved soviet fighters, do not leave your anti air in reserve for AK Caucasus.
I highly recommend watching goose_2 on youtube fighting through that revamped Africa Corps scenario:
https://www.youtube.com/watch?v=D4hBaWL ... D&index=50


2023-07 Complete "Locarnus Addon" Download: https://bit.ly/3JUSxzc

The bugfixed version of Panzer Corps 1.32 is required, see install instructions in first post

Unit Changes:
- Piaggio P.133 added, P.108 available earlier
- Me 262, Meteor, Ar 234 & Do 335 drastically nerfed (but Do 335 ground attack buffed)
- Fw 190 A-7 variant from BE 2.4 added, Fw 190 A-6 now uses BE 2.4 skin and later availability
- Fw 190 A-8+ improvement added, as well as A-8/R-2 and A-8/R-2+ Sturmbock variants (good against bombers)
- Fw 190 F & G versions buffed, F-2, G-2 and F-9 variants added
- Some Bf 109 rebalancing, adding another G-6 config in between
- Some late Italian fighter rebalancing, some changes to availability dates
- He 162 nerfed but cheaper, Fw 190 D-9 and Ta 152 cheaper
- Ju 87 split further, with additional D-3 and G-2 versions added
- Hs 129 B-3 two months later
- Ju 188 A-2 added, Ju 388 rebalanced
- General Soviet fighter rebalancing
- Do 217K skin from McGuba's BE 2.4 used (still quite a backlog of BE 2.4 changes to adjust to)
- 5cm gun soft attack buffed on SdKfz 234/2 Puma and Pz II Luchs 5cm, Puma available later
- SdKfz 234/1 rof increased to 11

AK campaign (thank you goose_2!)
- Spitfire upgrade opportunity earlier (Caucasus instead of Arabia)
- Some more Spitfire LF Mk.IX changed to Mk.XIV in the later AK scenarios
- Crusader III hordes instead of Cromwell IV hordes in Arabia and East Africa
Last edited by Locarnus on Tue Jul 11, 2023 8:54 pm, edited 1 time in total.
longer, alternative "PG" like Campaign new version 0.34 from 2011.08.02 (another bugfix & now in zip format)
Locarnus
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 806
Joined: Tue Jul 19, 2011 8:14 pm

Re: Locarnus Addon 2023-07, for Battlefield Europe and Afrika Korps

Post by Locarnus »

Well, something went wrong with this edit.

I will have to put this information in the in-game library once the Panther and Tiger upgrades are changed to the "bomber-token" system as well.

So far, these are the BE + Addon payment locations and options:

Turn----Reward----InitialUnitStrength------Payment location (landed strat bomber)
10+-----Sub VII--------------5-----------------Kiel Airfield
10+-----S-boats------------10-----------------Rostock Airfied
10+-----DDs------------------5-----------------Bremen Airfield + Hamburg Airfield

Turn----Reward----NumberOfTransports----Payment location (landed strat bomber)
7+-------NavalTr-----------1-------------------Kopenhagen Airfield
7+-------AirTr--------------1-------------------München Airfield
17+-----Trains-------------2-------------------Leipzig Airfield
longer, alternative "PG" like Campaign new version 0.34 from 2011.08.02 (another bugfix & now in zip format)
Post Reply

Return to “Panzer Corps : Scenario Design”