Search found 37 matches

by DasTactic
Tue May 27, 2025 4:42 pm
Forum: Field of Glory: Kingdoms - Modding and Scenarios
Topic: Map Ownership Overlay Colour
Replies: 6
Views: 1910

Re: Map Ownership Overlay Colour

This was basically fixed in the latest update for the game, wasn't it. With the new settings. Works really well. :) Love the changes to the red text as well.
by DasTactic
Mon May 19, 2025 4:35 pm
Forum: Field of Glory: Kingdoms - Modding and Scenarios
Topic: Legibility Mod
Replies: 0
Views: 1122

Legibility Mod

I made a mod to address the game's fonts and some red colours...

https://ko-fi.com/s/238d5569f5

Video on it is here:
https://youtu.be/g_E23Lz6dZ4

These changes should make the game a little more legible. :)
by DasTactic
Mon May 19, 2025 4:30 pm
Forum: Field of Glory: Kingdoms - Modding and Scenarios
Topic: Map Ownership Overlay Colour
Replies: 6
Views: 1910

Re: Map Ownership Overlay Colour

Changing the alpha on this is a great idea. I get comments in streams that the game looks bad until I turn off the ownership overlay. Would love to see this implemented.
by DasTactic
Sat May 14, 2022 7:54 pm
Forum: Field of Glory II: Medieval
Topic: A Deep Look at the War Wagons and Pikemen of RISE OF THE SWISS
Replies: 8
Views: 1241

Re: A Deep Look at the War Wagons and Pikemen of RISE OF THE SWISS

The advantage for attacking a keil from the rear, you say it applies if the attack is from the three rear squares. This is not correct, it only applies if the attack is from the one square directly to the rear. This is not a minor point, it has a significant impact on the power of the keils because...
by DasTactic
Fri May 13, 2022 2:28 pm
Forum: Field of Glory II: Medieval
Topic: A Deep Look at the War Wagons and Pikemen of RISE OF THE SWISS
Replies: 8
Views: 1241

Re: A Deep Look at the War Wagons and Pikemen of RISE OF THE SWISS

Just to have something to bleat about: :) The only confusing thing for me is your accentuation of 'Keil', which you pronounce like 'Kiel'. a 'Keil' is a wedge (a triangular shaped tool used to separate, lift up or hold in place an object) a 'Kiel' is a keel (the bottom-most longitudinal structural ...
by DasTactic
Fri May 13, 2022 1:18 am
Forum: Field of Glory II: Medieval
Topic: A Deep Look at the War Wagons and Pikemen of RISE OF THE SWISS
Replies: 8
Views: 1241

A Deep Look at the War Wagons and Pikemen of RISE OF THE SWISS

Hi all, I've just published a video showing the awesome new units and game mechanics coming with the Rise Of The Swiss DLC. https://youtu.be/9pmZrkE7JCY When I was preparing for making the video I was blown away with the changes this DLC brings. I didn't think it could get any better than Storm of A...
by DasTactic
Mon May 09, 2022 7:20 am
Forum: Field of Glory II: Medieval
Topic: Field of Glory II: Medieval - Rise of the Swiss is coming soon
Replies: 18
Views: 2467

Re: Field of Glory II: Medieval - Rise of the Swiss is coming soon

That's awesome. :) The wagons are amazing. I've been fiddling around with them a bit today and brushing up on their history. These are going to add a lot of nuance and fun to the game. I think players are also going to love the tankiness of the landsknecht units as well with their ability to trundle...
by DasTactic
Sun May 08, 2022 7:12 pm
Forum: Field of Glory II: Medieval
Topic: Field of Glory II: Medieval - Rise of the Swiss is coming soon
Replies: 18
Views: 2467

Re: Field of Glory II: Medieval - Rise of the Swiss is coming soon

Hi Richard :) I see that some of the Swiss Keil units are called 'Determined Foot' rather than 'Heavy Foot'. I assume this has something to do with the fact the Swiss pikemen were able to attack from rough terrain? And we also now have a range of different types of wagons in the game. Is there a ref...
by DasTactic
Fri Apr 22, 2022 1:58 am
Forum: Planetary Supremacy
Topic: The issues I see with Planetary Supremacy
Replies: 2
Views: 1740

The issues I see with Planetary Supremacy

First of all, as a point of disclosure, I'm really only interested in single-player procedurally generated content - I really don't generally play scripted maps or multiplayer modes. I also expect a lot from strategy games. So I may not be the core target for the game. And with that in mind, I had (...
by DasTactic
Wed Nov 24, 2021 3:59 pm
Forum: Warhammer 40,000: Gladius - Relics of War
Topic: Adeptus Mechanicus Deep-Dive Video Series
Replies: 0
Views: 2815

Adeptus Mechanicus Deep-Dive Video Series

Hi gang. I've just started to release a series of videos showing off the new Adeptus Mechanicus DLC. This is a great addition to the game but requires a lot nuance to survive the early game. I've found that the key is getting the second city up and running relatively early. Anyhow, I hope this serie...
by DasTactic
Mon Apr 26, 2021 12:37 am
Forum: Caster of Magic
Topic: CoM for Windows bugs
Replies: 4
Views: 3185

Re: CoM for Windows bugs

I've been recording a YouTube series and was just coming in to also report the Fireball spell bug. Getting that no matter who is casting it. I'll wait for the next update. :)
by DasTactic
Thu May 21, 2020 7:51 pm
Forum: Field of Glory: Empires
Topic: Grognerd's Guide has been updated
Replies: 9
Views: 1979

Re: Grognerd's Guide has been updated

Wow! What an awesome resource. :)
by DasTactic
Sun May 03, 2020 9:55 pm
Forum: Field of Glory II
Topic: Open Hand Video 'Tutorial' ~ DasTactic's Normans vs Richard Yorke's Scots
Replies: 2
Views: 647

Open Hand Video 'Tutorial' ~ DasTactic's Normans vs Richard Yorke's Scots

Field of Glory 2 is the best tactical battle game covering the ancient world through to the Dark Ages. Fellow YouTuber, Richard Yorke, and I made a short 9-episode series where we recorded an 'open-hand' game so we could discuss in detail what we were thinking. I've called it a 'Tutorial' because we...
by DasTactic
Mon Jun 10, 2019 5:36 am
Forum: Field of Glory II: Scenario Design
Topic: Update Status after MoraleStatus
Replies: 3
Views: 1190

Re: Update Status after MoraleStatus

I had this same problem with my Kynoskephai scenario, which you can download from the game. I solved it like this: // Set Thracians Fragmented id = GetUnitOnTile(31,31); SetAttrib(id, "MoraleState", 2); SetUnitStatusFlag(id); SetAttrib(id, "DisplayMoraleState", 2); So if you put...
by DasTactic
Sun Jun 09, 2019 7:24 pm
Forum: Field of Glory II: Scenario Design
Topic: Update Status after MoraleStatus
Replies: 3
Views: 1190

Update Status after MoraleStatus

I'm changing the MoraleStatus of a couple of units by setting the attribute in the CustomiseUnits() function... FUNCTION CustomiseUnits() { int i; int id; int starting_strength; // starting strength - percent of full base unit strength // Custom MoraleStatus id = GetUnitID(1,1); if (id != -1) { SetA...
by DasTactic
Tue Apr 09, 2019 9:35 pm
Forum: Field of Glory: Empires
Topic: I'm sold. What do I need?
Replies: 4
Views: 2297

Re: I'm sold. What do I need?

I might just weigh in a little here as well. I think players may assume that FoG: EMPIRES is a 'value-add' to Field of Glory II giving that game a cool way to play a campaign to generate the battles, and that is definitely the approach I took when I started beta testing the game. I started testing t...
by DasTactic
Mon Nov 06, 2017 7:01 pm
Forum: Field of Glory II
Topic: Field of Glory II – Pro Youtubers Tournament
Replies: 8
Views: 2397

Re: Field of Glory II – Pro Youtubers Tournament

Good luck everyone. :)

BTW, my Slitherine name is Das123 but my youtube channel is DasTactic (http://www.youtube.com/dastactic). :)
by DasTactic
Sun Oct 15, 2017 6:11 pm
Forum: Field of Glory II: Scenario Design
Topic: CAMPAIGN: The Battles of Dastaticles Euteubor
Replies: 3
Views: 2042

Re: CAMPAIGN: The Battles of Dastaticles Euteubor

That would be great thanks Richard. :) And thanks for your help with the campaign issues I had the other day. Great game - I'm really enjoying it a lot. :)
by DasTactic
Sun Oct 15, 2017 5:20 pm
Forum: Field of Glory II: Scenario Design
Topic: CAMPAIGN: The Battles of Dastaticles Euteubor
Replies: 3
Views: 2042

CAMPAIGN: The Battles of Dastaticles Euteubor

The attached zip file contains the campaign for a series being uploaded to YouTube centered around a Graeco-Bactrian army. The playlist will be here... The campaign very loosely follows vague historic timelines of the Bactrians and their eastern regions. The campaign was created as a vehicle to show...
by DasTactic
Sat Oct 14, 2017 4:32 pm
Forum: Field of Glory II: Modding
Topic: CTD Error playing custom made campaign
Replies: 5
Views: 1557

Re: CTD Error playing custom made campaign

That makes sense. :) Thanks a lot. :)

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