thanks for the replies chaps !, i can stop trying to make it work now.
Shame cos I was hoping to take over the entire world, I started in 43 and I needed just a few more years. Maybe till 1950 !. Thanks to all the people who worked on GS, it's a truly great game.
Search found 57 matches
- Fri Sep 23, 2011 9:05 pm
- Forum: Commander - Europe at War : Tech Support
- Topic: GS Crashes with java.lang.ArrayIndexOutOfBoundsException: 7
- Replies: 6
- Views: 2630
- Thu Sep 22, 2011 10:32 pm
- Forum: Commander - Europe at War : Tech Support
- Topic: GS Crashes with java.lang.ArrayIndexOutOfBoundsException: 7
- Replies: 6
- Views: 2630
GS Crashes with java.lang.ArrayIndexOutOfBoundsException: 7
I am running GS 2.0
It is Jan 1946, and my game is crashing after it comes back from working out it's end of turn stuff. Specifically the resources total box appears and the map appears. It looks ok, but there is no way to go back to the main menu, the mouse doesn't scroll the map, and I can't ...
It is Jan 1946, and my game is crashing after it comes back from working out it's end of turn stuff. Specifically the resources total box appears and the map appears. It looks ok, but there is no way to go back to the main menu, the mouse doesn't scroll the map, and I can't ...
- Thu Apr 01, 2010 11:57 am
- Forum: Commander Europe at War : AAR's
- Topic: JimR (Axis) vs. Clark (Allies) - War is Over!
- Replies: 79
- Views: 18135
- Wed Mar 31, 2010 12:20 pm
- Forum: Commander Europe at War : AAR's
- Topic: JimR (Axis) vs. Clark (Allies) - War is Over!
- Replies: 79
- Views: 18135
- Thu Mar 18, 2010 11:20 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: CEAW UI
- Replies: 10
- Views: 2511
- Tue Mar 16, 2010 10:43 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Germany attacking Switzerland
- Replies: 3
- Views: 1160
The AI is useless at Axis. Even at Max difficulty levels, it's not a useful game, but it can be fun to play against the Allied AI. Like you I havn't got onto PBEM yet, since there are still some things that I'd like to try out against the AI. However drop me a line when you're ready, and we can have ...
- Fri Mar 12, 2010 7:24 pm
- Forum: Commander Europe at War : AAR's
- Topic: Joerock22 (Allies) v. Ftgcritt2 (Axis) - The War is Over
- Replies: 143
- Views: 29985
- Fri Mar 12, 2010 7:06 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Oil and the AI
- Replies: 6
- Views: 1584
- Fri Mar 12, 2010 1:33 pm
- Forum: Commander Europe at War : AAR's
- Topic: Amerika in Flames---The War is over and Peace treaty signed!
- Replies: 411
- Views: 115883
I think you should go for it, I think the Russians made a big mistake by overloading in Iraq, and it would be a shame if you couldn't take advantage of that mistake. You might have a short window of opportunity where you'll have local superiority.
So instead of going for Moscow, or any particular ...
So instead of going for Moscow, or any particular ...
- Fri Mar 12, 2010 12:21 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Oil and the AI
- Replies: 6
- Views: 1584
I played a game against an Axis AI, with max advantage to the AI, and found that the AI did well attacking into Russia. It's a good way to practice you're defence against Barbarossa.
In my game, the Axis rolled the Russians all the way to Omsk. But the AI virtually ignored the defence of the west ...
In my game, the Axis rolled the Russians all the way to Omsk. But the AI virtually ignored the defence of the west ...
- Thu Mar 11, 2010 10:20 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Oil and the AI
- Replies: 6
- Views: 1584
Hi , are you plaing Grand Strategy or Vanilla ?, so you're playing as Allies against an AI Axis ?. The forces that you describe do sound a bit excessive, unless you've changed the difficullty settings and given the advantage to the Axis. In that case the Axis (AI) would have extra production.
From ...
From ...
- Mon Mar 08, 2010 6:35 pm
- Forum: Commander Europe at War : AAR's
- Topic: Amerika in Flames---The War is over and Peace treaty signed!
- Replies: 411
- Views: 115883
congratulations on your game, it's been a great read. But how come you don't snap up some easy PP's from Denmark, Yugoslavia & Greece , even Norway ? In your place I would also be tempted to attack Turkey, you could attack from Syria, and take it in, four or five turns. You've already got the forces ...
- Mon Mar 08, 2010 1:46 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Air Units in Cities and CVs in ports
- Replies: 14
- Views: 2476
I don't agree that CV's in port and Aircraft in a city, should get a defensive bonus or other sort of assistance. Whether based in a city or clear , the aircraft will still be based on a airfield. They will be attacked either on the airfield or in the air, so there's no reason why they would benefit ...
- Mon Mar 08, 2010 1:35 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: New Ideas for CEaW Grand Strategy
- Replies: 222
- Views: 44020
- Mon Mar 08, 2010 11:33 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Hungarian air force
- Replies: 28
- Views: 6777
- Mon Mar 08, 2010 11:11 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Millions of russians
- Replies: 47
- Views: 8611
- Thu Mar 04, 2010 1:02 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: [color=blue]Would you kindly consider ... Middle East transi
- Replies: 12
- Views: 2411
- Mon Mar 01, 2010 4:49 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Multiplayer (Hseat, PBEM, TcpIP) opponent seeking plus guide
- Replies: 109
- Views: 176160
Matching Players abilities
One way to judge your own abilities ( and a prospective opponents), could be to play at different levels against the AI. For example, I think that most new players would be able to do ok against the AI with the advantage set to 'even'.
Winning against the AI at the top two difficulty levels would ...
Winning against the AI at the top two difficulty levels would ...
- Thu Feb 25, 2010 8:19 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Grand Strategy: North Africa / Middle East Supply Questions
- Replies: 8
- Views: 2451
- Thu Feb 25, 2010 7:02 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Severe winter effects
- Replies: 9
- Views: 1905
I can see the advantage of escaping the Russian winter, if you havn't really started Barbarossa when the winter begins, but surely delaying the Invasion just to use that strategy, is not a good idea. After all you waste the effectiveness hit on the Russians if you don't keep chasing them, and you ...