Search found 25 matches
- Tue Aug 30, 2016 9:59 pm
- Forum: Order of Battle Series
- Topic: Large Multiplayer Games / Results for Devs / Proposal
- Replies: 3
- Views: 1365
Large Multiplayer Games / Results for Devs / Proposal
Hi Guys, Just so you know, I have a group of guys doing 120 x 120 - very intense multiplayer matches. The engine is running well, everything feels good so far. These are massive, 1945 intense battles. We have noticed that army's should be composed of 70-80% infantry, but that tanks (even in '45) are...
- Sun Aug 14, 2016 9:19 pm
- Forum: Order of Battle Series
- Topic: Infantry Speeds / Large MP Battle Info
- Replies: 3
- Views: 959
Re: Infantry Speeds / Large MP Battle Info
In 1945, if you match a Sherman against 2 infantry, generally the infantry will win or come close to stalemate. However, in 44, the tank performs well. So we will do a few more '45 missions and then bring it down to '44. This actually could be realistic given AT in the infantry units. The only think...
- Sun Aug 14, 2016 7:59 pm
- Forum: Order of Battle Series
- Topic: Infantry Speeds / Large MP Battle Info
- Replies: 3
- Views: 959
Re: Infantry Speeds / Large MP Battle Info
Ok, it looks like infantry only move (3) tiles now. That's much better. However, attacking un-entrenched infanty in a field with a tank should yield better results.
- Sun Aug 14, 2016 3:47 pm
- Forum: Order of Battle Series
- Topic: Infantry Speeds / Large MP Battle Info
- Replies: 3
- Views: 959
Re: Infantry Speeds / Large MP Battle Info
Hi Guys, you do realize at this point many tanks can't even chase down an infantry (without a truck). Not sure were tanks sit right now. We are going to spin up another HUGE battle over here and test now that we know regular infantry is it. See how we make out.
- Tue Aug 09, 2016 1:15 am
- Forum: Order of Battle Series
- Topic: Infantry Speeds / Large MP Battle Info
- Replies: 3
- Views: 959
Infantry Speeds / Large MP Battle Info
Hi Guys, Normally I like the units as fast as possible. But I have noticed my infantry are a little fast when compared to my tanks. This is BEFORE they mount up on the truck. I should really be able to out flank infantry with tanks unless they mount up. I would propose; Infantry moved down to 3 nati...
- Tue Aug 09, 2016 1:07 am
- Forum: Order of Battle Series
- Topic: Artillery after the last patch
- Replies: 36
- Views: 9737
Re: Artillery after the last patch
This was a good change, it is much better. The idea of ARTY is to disorganize. It works very well. It is NOT your strike weapon. WWII is scattered with battles where not following up with attack after using ARTY was a disaster. The 75mm before was just wrong.
- Fri Jun 24, 2016 12:17 am
- Forum: Order of Battle Series
- Topic: Multi Player / Refresh Bugs
- Replies: 2
- Views: 661
Multi Player / Refresh Bugs
Hi guys, Me and my friends are getting in to some big multiplayer games -- and loving it. However, we have noticed a few map refresh issues. Units that are dead, units that can't be selected. I'm just wondering if you are aware of these and are working on them? We have some very large games planned ...
- Thu Jun 16, 2016 12:56 am
- Forum: Order of Battle Series
- Topic: Recon Units Nerfed?
- Replies: 2
- Views: 942
Recon Units Nerfed?
Hi Guys,
On the last update, I can only move my recon units half way, and I don't get another move after that to pull back. Is this by design? If so, what was the reasoning? Thanks!
On the last update, I can only move my recon units half way, and I don't get another move after that to pull back. Is this by design? If so, what was the reasoning? Thanks!
- Sat Jun 11, 2016 12:35 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Multi Player / Stuck old Games
- Replies: 2
- Views: 846
Multi Player / Stuck old Games
Hey is there any way to clean out old games that are stuck there in my matches list. It won't let me remove them.
- Sat Jun 11, 2016 12:29 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Editor / Limit Purchase Options
- Replies: 3
- Views: 1280
Re: Editor / Limit Purchase Options
Thanks, I understand.
But what I'm asking is there a way to exclude certain units from the purchase options? ie; remove AT guns.
But what I'm asking is there a way to exclude certain units from the purchase options? ie; remove AT guns.
- Mon Jun 06, 2016 12:13 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Editor / Limit Purchase Options
- Replies: 3
- Views: 1280
Editor / Limit Purchase Options
Hi Guys,
Is there a way to limit the purchase options in the editor?
Thanks,
Dan
Is there a way to limit the purchase options in the editor?
Thanks,
Dan
- Mon May 23, 2016 5:39 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Editor Overlay / Help Building Maps
- Replies: 2
- Views: 923
Editor Overlay / Help Building Maps
Hi Guys,
Does anyone have any instructions on how to overlay a JPEG on the editor to help me build maps? I really want to create some interesting and large multiplayer maps. ie; south America etc.
Thanks.
Does anyone have any instructions on how to overlay a JPEG on the editor to help me build maps? I really want to create some interesting and large multiplayer maps. ie; south America etc.
Thanks.
- Thu Apr 21, 2016 5:17 pm
- Forum: Order of Battle Series
- Topic: CarlVon's Wish List
- Replies: 12
- Views: 3143
Re: CarlVon's Wish List
On the unit colour issue, it still would be nice so you can see who is grouped with who. Just change the background colour on the unit health count would be fine. When you have big army's this is really helpful. The current camp change function isn't helpful in its current state. It's great I can na...
- Wed Apr 20, 2016 6:26 pm
- Forum: Order of Battle Series
- Topic: CarlVon's Wish List
- Replies: 12
- Views: 3143
Re: CarlVon's Wish List
Comments under his comments below :-). - NTDS Icons Unit counters are coming in the next update. I wasn't aware of the NTDS system - might be good to use that for naval units. = Great, wow you guys are working hard and listening well. - Supply Mechanics (in detail) manual AFAIK its all explained in ...
- Tue Apr 12, 2016 11:18 pm
- Forum: Order of Battle Series
- Topic: CarlVon's Wish List
- Replies: 12
- Views: 3143
CarlVon's Wish List
Hi Everyone, Really enjoying the game. I have put together a wishlist, I'm sure there are some repeated things here. Just my 2 cents. - NTDS Icons - Zoom out and switch to NTDS - Rivers could cut supply without bridge - Supply Mechanics (in detail) manual - Unit coloring, ie; if I have 4 units in a ...
- Thu Jun 25, 2015 11:14 pm
- Forum: Order of Battle Series
- Topic: PBEM Question
- Replies: 8
- Views: 2301
Re: PBEM Question
Can we please get an auto-download function? It would really enhance multiplayer quite a bit.
- Sun May 10, 2015 1:39 pm
- Forum: Order of Battle Series
- Topic: Great Game / Ready for Multiplayer
- Replies: 9
- Views: 2354
Re: Great Game / Ready for Multiplayer
Thanks for the help and the content! Naw, they are gone until it can d/l. Most only have about 40 minutes in the morning to quickly get in to a game then kids etc. hehe. Also, we would need to distribute the files around / keep version numbers etc etc etc, too much time for them many days.
- Sun May 10, 2015 12:34 pm
- Forum: Order of Battle Series
- Topic: Great Game / Ready for Multiplayer
- Replies: 9
- Views: 2354
Re: Great Game / Ready for Multiplayer
Ya, I understand. But you don't know how many your missing in MP because of this. I have 2 this morning
. Too bad, best game ever hehe.

- Sun May 10, 2015 12:33 pm
- Forum: Order of Battle Series
- Topic: Great Game / Ready for Multiplayer
- Replies: 9
- Views: 2354
Re: Great Game / Ready for Multiplayer
Hmm, put them in the scenerio folder and still stays not installed. Not sure if it's the same version etc maybe. This is really where a lot of issues come in with this. Could really use an auto down loader -- too bad.
- Sun May 10, 2015 12:27 pm
- Forum: Order of Battle Series
- Topic: Great Game / Ready for Multiplayer
- Replies: 9
- Views: 2354
Re: Great Game / Ready for Multiplayer
Just downloaded Wake Island 41, put it in the scenerio file under the game and it didn't work. I can tell you right now that there are 2 guys that won't play if it's not easy to get in to a game -- just the way it is. Maybe some day in the future. Thanks.