Search found 96 matches

by slowgtp
Mon Jun 15, 2026 10:22 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1374
Views: 421680

Re: Locarnus Addon 2026-05, investigating compatibility with BE 2.5



Hey Buddy, I will set up a time for Saturday if you can make it as my wife will be out with some of the family.

I hope you can make it then.

I am on the 2nd broadcast and the struggle is real.

The most annoying thing that causes me heartburn are the 5 starred units, which are only a few ...
by slowgtp
Mon Jun 15, 2026 8:30 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1374
Views: 421680

Re: Locarnus Addon 2026-05, investigating compatibility with BE 2.5


Hey Buddy, I will set up a time for Saturday if you can make it as my wife will be out with some of the family.

I hope you can make it then.

I am on the 2nd broadcast and the struggle is real.

The most annoying thing that causes me heartburn are the 5 starred units, which are only a few. Thank ...
by slowgtp
Sun Jun 07, 2026 4:21 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4178
Views: 1563924

Re: Battlefield: Europe MOD v2.5.1




Thanks for the reply. In my kind, respectful opinion, I think that 6-8 turns would be more optimal. From multiple playthroughs, it just seems to me that 12 turns is much too long for the sake of the scenario. I've captured them by the end of 42 and spent a long time waiting to the point that ...
by slowgtp
Sat Jun 06, 2026 4:59 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4178
Views: 1563924

Re: Battlefield: Europe MOD v2.5.1


12 turns in "Realistic +" and multiplayer versions of the mod. Not sure right now about the "Realistic" difficulty, maybe no waiting time in that one, or maybe just 6 turns? And surely no waiting time in the easiest "Moderate" version.


Thanks for the reply. In my kind, respectful opinion, I ...
by slowgtp
Fri Jun 05, 2026 2:16 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1374
Views: 421680

Re: Locarnus Addon 2026-05, investigating compatibility with BE 2.5

I'm with goose_2 on the more Italians thing :lol: . I love the additions of the ships in 2.5 that McGuba did. Looking forward to seeing that brought over to your mod, I can only play BE with your mod now lol
by slowgtp
Wed Jun 03, 2026 11:15 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4178
Views: 1563924

Re: Battlefield: Europe MOD v2.5.1

How long does it take for oil fields to repair? I havent with the new mod yet, but I have in the last update prior to this one waited over ten turns and ships were still hamstrung in movement.
by slowgtp
Tue Sep 30, 2025 3:53 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1374
Views: 421680

Re: Locarnus Addon 2025-09, for Battlefield Europe, Afrika Korps and Grand Campaign East

hi locarnus, loving the mod. i have a suggestion... adding Maykop and an oilfield, road, and maybe RR/airport nearby the forest hex surrounded by mountains where the kuban river ends/
by slowgtp
Sun Aug 31, 2025 11:10 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1374
Views: 421680

Re: Locarnus Addon 2025-08a, for Battlefield Europe, Afrika Korps and Grand Campaign East

Locarnus wrote: Wed Aug 27, 2025 1:52 pm
slowgtp wrote: Tue Aug 19, 2025 2:02 am i loaded these mods as directed and my playing screen was black so i had to remove them
Did a step by step reinstall with 1.32 fix the issue?
perfectly. thank you!
by slowgtp
Thu Aug 21, 2025 7:02 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4178
Views: 1563924

Re: Battlefield: Europe MOD v2.4



I have a few suggestions for the next or future update:

Add a few German ships: (Lutzow, Hipper, another Light Cruiser any/all)


In this mod a light cruiser unit represents a flotilla of 4 actual light cruisers and thus these are already included, represented by the existing light cruiser ...
by slowgtp
Tue Aug 19, 2025 2:02 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2026-06, still not certain about full compatibility with BE 2.5.1
Replies: 1374
Views: 421680

Re: Locarnus Addon 2025-08a, for Battlefield Europe, Afrika Korps and Grand Campaign East

i loaded these mods as directed and my playing screen was black so i had to remove them
by slowgtp
Mon Aug 18, 2025 11:45 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4178
Views: 1563924

Re: Battlefield: Europe MOD v2.4

I have a few suggestions for the next or future update:

Add a few German ships: (Lutzow, Hipper, another Light Cruiser any/all)
Add a few Italian ships: (Andrea Doria, Caio Duilio, Guilio Cesare *perhaps at least 1*), perhaps with increased fuel/movement penalties
Piaggio P.108 bomber (could use B ...
by slowgtp
Mon Aug 18, 2025 11:23 pm
Forum: Panzer Corps
Topic: 2000 Hours in Panzer Corps!
Replies: 9
Views: 5926

Re: 2000 Hours in Panzer Corps!

Well done, friend. I wonder if I have the record?
by slowgtp
Wed Jul 05, 2023 9:48 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4178
Views: 1563924

Re: Battlefield: Europe MOD v2.4

is there another place to download from? for some reason i'm not able to DL the mod just keeps saying failed
by slowgtp
Fri Jun 30, 2023 1:57 pm
Forum: Panzer Corps 2: Tech Support
Topic: crash
Replies: 4
Views: 1345

Re: crash

i've tried everything on the list. no luck
by slowgtp
Fri Jun 30, 2023 12:48 am
Forum: Panzer Corps 2: Tech Support
Topic: crash
Replies: 4
Views: 1345

crash

played from spain all the way to russia and it just starts crashing. help!!!

LoginId:ef4b7ae24bc9ff9dad32d6801e4e8f1e
EpicAccountId:

LowLevelFatalError [File:Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')

PanzerCorps2_Win64_Shipping ...
by slowgtp
Thu May 14, 2020 4:43 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4178
Views: 1563924

Re: Battlefield: Europe MOD v2.0




OK, I finally digitalized a Schedule list for the Axis and partly for the Allied! There could be some changes, since McGuba is developing always something. :) But it is mostly uptodate. There could be also useful to make a trigger-list for MP gameplay too, but it would be a harder task as I do ...
by slowgtp
Thu May 14, 2020 1:51 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4178
Views: 1563924

Re: Battlefield: Europe MOD v2.0


OK, I finally digitalized a Schedule list for the Axis and partly for the Allied! There could be some changes, since McGuba is developing always something. :) But it is mostly uptodate. There could be also useful to make a trigger-list for MP gameplay too, but it would be a harder task as I do not ...
by slowgtp
Tue May 12, 2020 9:45 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4178
Views: 1563924

Re: Battlefield: Europe MOD v2.0

McGuba was curious about at because one of the other pesky things about starting the scenario is those Soviet bombers that immediately start showing up and if they make it through my lines they fly pretty much to france lol
by slowgtp
Tue May 12, 2020 8:24 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4178
Views: 1563924

Re: Battlefield: Europe MOD v2.0

Also, what is your biggest pet peeve with this mod on things the AI does? Mine is the tendency of AI units to crowd around especially with their ships upgrade ports. This happens to me for several months especially at Tobruk. Super frustrating, LOL!

Go to advanced search