Search found 10 matches

by guitarmeniac
Thu Sep 17, 2009 8:05 pm
Forum: Army Design
Topic: Cavalry vs Knights
Replies: 38
Views: 10742

personaly i would if possible go for knights as you count 2 dice per base in 4's that 8 dice 8! in combat plus in impact you count knightly lance over lance and normal you never need to monuvere knights just put them infrount of something to beat up and go straight for it also at a comp me and my da...
by guitarmeniac
Sun Aug 16, 2009 1:20 pm
Forum: Army Design
Topic: Newbie needs help with medieval armies
Replies: 7
Views: 2194

hi guthlaf with medieval armies you can get great shooters eg crossbowmen which work amzingly well against knights and cv + longbowmen which work well against almost anything. the reason you bring handgunners is to get the extra - in the tests for being shot at by handgunners even if they don't hit ...
by guitarmeniac
Fri Aug 07, 2009 8:30 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Empires of the Dragon
Replies: 128
Views: 33452

Do any of these list cover ~1400AD - ~1500AD Japanese/Samuria? Or is that in a later book?
by guitarmeniac
Thu Aug 06, 2009 9:23 pm
Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
Topic: Horror Stories
Replies: 61
Views: 13939

one gr8 thing that happend to me was my 5/6 bgs of fragmented archers no plus were in combat with a 4bgs of full on knights in the combat i hit with 1 dice they missed all 8 of theres and then they lost one base and were charged in flank next turn by spearmen great result
by guitarmeniac
Mon Aug 03, 2009 12:28 pm
Forum: Army Design
Topic: Superior Pikes
Replies: 10
Views: 3069

i would suggest 12s of averages and if using the later selecuid list buy the romans
by guitarmeniac
Mon Aug 03, 2009 12:26 pm
Forum: Army Design
Topic: companion cavalry
Replies: 20
Views: 5939

as selecuids is my army and i practis against my dad who has roman i have a gd experience cv would do well as your elite but i would bring cataphracts for the armour plus never bring 2s as they sooooooooooo quickly also go cataphracts for if you play open comptions for knights at last resort but i w...
by guitarmeniac
Mon Aug 03, 2009 12:21 pm
Forum: Army Design
Topic: Unprotected Bowmen
Replies: 7
Views: 2175

if there mf bring at least protected because your stuffed if charged as you can't flee but i would bring unprotected lf as it saves points and you do what lights do best run
by guitarmeniac
Mon Aug 03, 2009 12:19 pm
Forum: Army Design
Topic: Fortified Camps?
Replies: 17
Views: 4395

like you said most romans but in my opion don't pay for one if optonal as it's only 2points don't break your battle line pull troops back
by guitarmeniac
Mon Aug 03, 2009 12:17 pm
Forum: Army Design
Topic: Heavy Weapons....Huh! What are they good for?!?
Replies: 33
Views: 8018

they attacy work very well although at 5's on impact your evens on meele as your hw is plus there sw is + and your hw clears armour but watch out for romans as there ssw and you dont get your hw +

also you should out match theem on bgs for extra dice.
by guitarmeniac
Mon Aug 03, 2009 12:12 pm
Forum: Army Design
Topic: What's a good quailty "steam roller" army?
Replies: 51
Views: 12518

as my starter army as well i suggest later selecuid from rise of rome book as it has pikes, real romans, elite cv and cataphracts creatans and lots of average shooters and a wide varity of extra gd troops

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