Search found 31 matches

by NickDirlewanger
Tue Oct 28, 2014 1:46 pm
Forum: Scenario Design
Topic: Remaking campaigns to play other side (volunteers desired :)
Replies: 27
Views: 9762

Re: Remaking campaigns to play other side (volunteers desire

I'd be pleased to help out in any way I can. AndyR Great! Do you know scripting? This is now seems to be the hardest part of work. Not yet, but I'm sure I can learn, and this is a great reason to do so. However, if prior experience is a pre-requisite, I won't be offended if my offer is not taken up...
by NickDirlewanger
Mon Oct 27, 2014 6:36 am
Forum: Scenario Design
Topic: Remaking campaigns to play other side (volunteers desired :)
Replies: 27
Views: 9762

Re: Remaking campaigns to play other side (volunteers desire

Eventually i may want to port my renaissance scenarios from FoG (The first candidate would be Moncontour 1569 since it's not on the roster) including most battles of the early italian wars (fornovo, seminara, cerignola, ravenna, novarra, marignano, with agdanello and pavia planned). Early swiss bat...
by NickDirlewanger
Sat Oct 25, 2014 4:13 pm
Forum: Scenario Design
Topic: Remaking campaigns to play other side (volunteers desired :)
Replies: 27
Views: 9762

Re: Remaking campaigns to play other side (volunteers desire

awralls wrote:I'd be pleased to help out in any way I can.

AndyR
Great! Do you know scripting? This is now seems to be the hardest part of work.
by NickDirlewanger
Fri Oct 24, 2014 5:59 am
Forum: Pike & Shot
Topic: 17th Century Infantry reacting to Cavalry
Replies: 4
Views: 1992

Re: 17th Century Infantry reacting to Cavalry

I've played a bit of the board game called Under the Lily Banners, which is about 17th century land war on the continent. In that game, infantry directly threatened by cavalry go into a "hedge hog" formation of all around pikes that makes them immune to cavalry but extra vulnerable to Sho...
by NickDirlewanger
Thu Oct 23, 2014 1:15 pm
Forum: Scenario Design
Topic: Any modding tutorials?
Replies: 3
Views: 2343

Re: Any modding tutorials?

Is there a nice list of modding tutorials? Or is it in the manual. I haven't read the manual. All basics are in the manual - terrain, sides, units ando so on. Scripting manuals are located in many places :) http://slitherine.com/forum/viewtopic.php?f=299&t=53405 here Richard gave me the links, ...
by NickDirlewanger
Thu Oct 23, 2014 10:38 am
Forum: Scenario Design
Topic: Remaking campaigns to play other side (volunteers desired :)
Replies: 27
Views: 9762

Remaking campaigns to play other side (volunteers desired :)

Today I start work on remaking campaigns to all of us be able to play boh sides in each battle. However I'm very limited in time with regular job and small startup as well so it would be perfect if everybody who is interested take some part in this modding :-) Last days I was tormenting RIchard Bodl...
by NickDirlewanger
Thu Oct 23, 2014 10:14 am
Forum: Pike & Shot
Topic: How to change army in Editor?
Replies: 18
Views: 4899

Re: How to change army in Editor?

Thank you once more, Richard :-)

I'll make new topic in Scenario Design for remaking campaigns.
by NickDirlewanger
Thu Oct 23, 2014 8:01 am
Forum: Pike & Shot
Topic: How to change army in Editor?
Replies: 18
Views: 4899

Re: How to change army in Editor?

Now I'm starting to deal with AI - menu with teams and aggressiveness works perfect, enemies do what they are ordered by it, but could you explain how to use AI_Masterplan() I read in some other thread? Thanks in advance! AI_Masterplan() is the higher level AI used in all the Skirmishes and a few o...
by NickDirlewanger
Thu Oct 23, 2014 4:01 am
Forum: Pike & Shot
Topic: How to change army in Editor?
Replies: 18
Views: 4899

Re: How to change army in Editor?

Second variant worked. However while purchasing additional units in such scenario I have blank rectangle with no points (in editor there are points and there are non fixed units). Are there enough points to buy all of the non-fixed units? If so the rectangle will be empty. Yes there are - I didn't ...
by NickDirlewanger
Wed Oct 22, 2014 9:02 pm
Forum: Pike & Shot
Topic: How to change army in Editor?
Replies: 18
Views: 4899

Re: How to change army in Editor?

Second variant worked. However while purchasing additional units in such scenario I have blank rectangle with no points (in editor there are points and there are non fixed units).
by NickDirlewanger
Wed Oct 22, 2014 8:03 pm
Forum: Pike & Shot
Topic: How to change army in Editor?
Replies: 18
Views: 4899

Re: How to change army in Editor?

So you mean it's much harder just to edit existing scenario and reverse sides? Well it isn't that hard. Open a copy of the .BAM file in a text editor. Replace all "_0_" with "_2_" Replace all "_1_" with "_0_" Replace all "_2_" with "_1_" S...
by NickDirlewanger
Wed Oct 22, 2014 6:36 pm
Forum: Pike & Shot
Topic: How to change army in Editor?
Replies: 18
Views: 4899

Re: How to change army in Editor?

pipfromslitherine wrote:Notepad++ is the tool I use. See here in the docs:

http://www.slitherinebravo.net/GameWiki ... gine#tools

Cheers

Pip
Thanks!
by NickDirlewanger
Wed Oct 22, 2014 5:36 pm
Forum: Tech Support
Topic: Editor bug
Replies: 2
Views: 1635

Re: Editor bug

After copying campaign I gave it another folder name (AltItalian, folder really got this name now) and another map for campaign list (Alt Italian Wars) but in the list is is shown as Italian Wars, so I have two campaigns with same name in it. That isn't a bug. The campaign contains a file called te...
by NickDirlewanger
Wed Oct 22, 2014 5:14 pm
Forum: Pike & Shot
Topic: How to change army in Editor?
Replies: 18
Views: 4899

Re: How to change army in Editor?

rbodleyscott wrote:
NickDirlewanger wrote:Could you recommend text editor for BAM?
I use UltraEdit.
Thank you!
And "2__" you said above is "_2_"? :)
by NickDirlewanger
Wed Oct 22, 2014 5:10 pm
Forum: Pike & Shot
Topic: How to change army in Editor?
Replies: 18
Views: 4899

Re: How to change army in Editor?

So you mean it's much harder just to edit existing scenario and reverse sides? Well it isn't that hard. Open a copy of the .BAM file in a text editor. Replace all "_0_" with "_2_" Replace all "_1_" with "_0_" Replace all "2__" with "_1_" S...
by NickDirlewanger
Wed Oct 22, 2014 5:05 pm
Forum: Tech Support
Topic: Editor bug
Replies: 2
Views: 1635

Editor bug

After copying campaign I gave it another folder name (AltItalian, folder really got this name now) and another map for campaign list (Alt Italian Wars) but in the list is is shown as Italian Wars, so I have two campaigns with same name in it.
by NickDirlewanger
Wed Oct 22, 2014 4:54 pm
Forum: Pike & Shot
Topic: How to change army in Editor?
Replies: 18
Views: 4899

Re: How to change army in Editor?

So you mean it's much harder just to edit existing scenario and reverse sides?
If I don't want to change side of units already on map but want to make new "french" side to place french units and so on.
by NickDirlewanger
Wed Oct 22, 2014 4:33 pm
Forum: Pike & Shot
Topic: How to change army in Editor?
Replies: 18
Views: 4899

How to change army in Editor?

Now I'm trying to use Editor to make alternative campaigns to play from another side and I found one trouble - when for example I copy Italian wars campaign and start to Edit its Battle of Bicocca I realize that despite what army I chose for 0 and 1 sides (via portraits up to the unit list) they wti...
by NickDirlewanger
Wed Oct 22, 2014 8:56 am
Forum: Pike & Shot
Topic: Choosing Sides in Historical Scenarios
Replies: 5
Views: 2240

Re: Choosing Sides in Historical Scenarios

The game could be interesting if your side is in advantage if you consider it as representation of history rather then football play. Not long ago I replayed Sid Meier's Gettysburg and it was very nice to defend Union positions from Picket's Charge even thou I knew this charge would unlikely succeed...
by NickDirlewanger
Wed Oct 22, 2014 6:47 am
Forum: Pike & Shot
Topic: Choosing Sides in Historical Scenarios
Replies: 5
Views: 2240

Re: Choosing Sides in Historical Scenarios

I'd also would very like to see scenarios played from other side even despite that one is stronger. And I'm sure many people here want it - poll could show it well. We're not sportsmen, we love history and want to re-create it :-) Are there any real chances to see such improvement in near patches? B...

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