Search found 72 matches

by armedevil
Sat Aug 29, 2026 7:05 pm
Forum: Panzer Corps 2 AARs
Topic: Elite: All American - Historical Accuracy Challenge
Replies: 15
Views: 2261

Re: Elite: All American - Historical Accuracy Challenge

As for the supply mechanism, the first turn might drop the suppression, efficiency and initiative penalties.
Also, supply only via minor river or swamp hexes etc should be worth less than via road or open terrain.

Using numbers with fractions for everything would enable more natural strength ...
by armedevil
Sat Aug 29, 2026 2:07 pm
Forum: Panzer Corps 2 AARs
Topic: Elite: All American - Historical Accuracy Challenge
Replies: 15
Views: 2261

Re: Elite: All American - Historical Accuracy Challenge

I agree. For PC3, making core units more unique by improving their capabilities (soft/hard/air/close/city attack/defense, speed, spotting, paradrop, unique heroes etc etc) offers a very good way to create a game that is more compelling. The main concept of PG is the steady evolution of your core ...
by armedevil
Sat Aug 29, 2026 7:42 am
Forum: Panzer Corps 2 AARs
Topic: Elite: All American - Historical Accuracy Challenge
Replies: 15
Views: 2261

Re: Elite: All American - Historical Accuracy Challenge

Within the concept of approaching historical limitations, could there be another way to play this DLC?

What I took from it, is the power of infantry in close terrain. 15-strength units that have access to (mostly zero) close defense, with terrain entrenchment+initiative cap and quick buildup of ...
by armedevil
Fri Aug 28, 2026 9:46 am
Forum: Panzer Corps 2
Topic: Allied Operations: Italy Vol.1 Bugs?!
Replies: 9
Views: 1158

Re: Allied Operations: Italy Vol.1 Bugs?!




Generally, the game does not use info it should not have. But bombers *do* attack an unprotected unit even if it is a long way from the front (in the middle of open terrain). I go back and put a recon plane over my unit before hitting end-of-turn, the bomber attacks another location (even ...
by armedevil
Thu Aug 27, 2026 4:48 pm
Forum: Panzer Corps 2
Topic: Allied Operations: Italy Vol.1 Bugs?!
Replies: 9
Views: 1158

Re: Allied Operations: Italy Vol.1 Bugs?!



Oh and fog of war seems to be something only for the player. AI knows how to find my units in the back :D

I generally don’t get that impression.

Generally, the game does not use info it should not have. But bombers *do* attack an unprotected unit even if it is a long way from the front (in ...
by armedevil
Fri Aug 21, 2026 6:45 pm
Forum: Panzer Corps 2 Scenario Design
Topic: AOredone, for none steam users
Replies: 312
Views: 220466

Re: AOredone, for none steam users


Moreover, regarding cutting off enemy supplies, I believe the game mechanic is too simplified to be a positive feature; in fact, I consider it a drawback - so much so that I personally preferred the mechanic used in PC1.

In Ukraine, today, cutting supply from the whole Crimea peninsula is an ...
by armedevil
Fri Aug 21, 2026 2:03 pm
Forum: Panzer Corps 2 Scenario Design
Topic: AOredone, for none steam users
Replies: 312
Views: 220466

Re: AOredone, for none steam users

Apart from special, named heroes with several traits combined that add their charm, aren't heroes a bit artificial? Some extra speed, range, defense etc I can understand, but zero slots just makes the player more powerful and the game less challenging. No retaliation, same, etc. 'Doom stacks' as one ...
by armedevil
Wed Aug 12, 2026 7:03 pm
Forum: Panzer Corps 2 AARs
Topic: Elite: All American - Historical Accuracy Challenge
Replies: 15
Views: 2261

Re: Elite: All American - Historical Accuracy Challenge

@Tassadar Hopefully no complications, it's not so innocuous in adults as in children.

Infantry General gives 10 extra core slots from the start, and it goes up from there. For my run, I relied on the trusted power four, which may be even more powerful in this campaign.
by armedevil
Wed Aug 12, 2026 2:50 pm
Forum: Panzer Corps 2 AARs
Topic: Elite: All American - Historical Accuracy Challenge
Replies: 15
Views: 2261

Re: Elite: All American - Historical Accuracy Challenge

82nd Airborne evolved to elite infantry, to be quickly deployed where things were getting really rough, as I understand. So the airborne aspect becomes less over time.

Did you abandon this campaign? Admittedly, it seems a little artificial (especially this first scenario), but still entertaining in ...
by armedevil
Wed Aug 12, 2026 7:16 am
Forum: Panzer Corps 2
Topic: First Impressions of Panzer Corps 2: Elite – All American
Replies: 5
Views: 1264

Re: First Impressions of Panzer Corps 2: Elite – All American

@biohazard15, nice overview!

This DLC did achieve what it (probably) meant to: let you appreciate the awesome power of infantry when there is lots of close terrain. Infantry (yes, the Rangers are a bit better) is nearly untouchable in cities, hills, forests etc. And especially with those cheap ...
by armedevil
Sun Aug 02, 2026 8:05 pm
Forum: News & Announcements
Topic: PC2: Elite - All American | Out Now
Replies: 6
Views: 14342

Re: PC2: Elite - All American | Out Now

I got a prototype tank: T26E4, 15 parts, 31 Hard Attack, 28 Ground Defense, 10 ini. Together with the Zero Slots trait I could choose for my custom Hero, this broke not only the scenario and whole rest of the DLC, but every connecting DLC after this ;-)

I have to put it in the reserve for the rest ...
by armedevil
Sun Aug 02, 2026 11:47 am
Forum: News & Announcements
Topic: PC2: Elite - All American | Out Now
Replies: 6
Views: 14342

Re: PC2: Elite - All American | Out Now

In the 'Grave' scenario, deployment is exclusively in 'Thick Forest' hexes (only INF allowed). But transports also should be forbidden there. Nothing is keeping the player to use only para's without transports (and no bridge engineers...), but the Dodge adds so much power to the infantry, that I ...
by armedevil
Wed Jul 29, 2026 5:28 pm
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 1193
Views: 418852

Re: Bug Reports

This is something new for me, my unit insists in taking the 3-movement path when there is an easy road to the target.

Infantry is in the central flag location. I want to attack the badly placed enemy Flame Tank.

It prefers the railroad and then into the hill to the right. This way, its movement ...
by armedevil
Mon Jul 27, 2026 3:17 pm
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 1193
Views: 418852

Re: Bug Reports

Deadly Grasp (double enemy encirclement penalties) is a very useful Power Four component. But sometimes the scenario just forgets the trait. I have no idea where the bug lies. I should be just straightforward program logic. Then, you have to muddle through the rest of the scenario without it ...
by armedevil
Fri Jul 24, 2026 11:06 pm
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 1193
Views: 418852

Re: Bug Reports

I'm still halfway, but the road to 'To Gela' (the coast) passes a whole stretch of Bocage (close terrain). The Tigers seem to follow the road. So if you can trap them in close terrain you can attack them with your US Airborne, and encircled they will get weaker and weaker. Careful, the edge of the ...
by armedevil
Fri Jul 24, 2026 4:56 pm
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 1193
Views: 418852

Re: Bug Reports

In the 'All American' DLC, in the first turn, all-suppressed, zero fuel, surrounded units can 'Houdini' themselves out of the surround at turn one (given the power four traits). Without any outside help. Ground units can upgrade in the deployment phase, gaining transport+fuel.

Allowing upgrades in ...
by armedevil
Thu Jul 23, 2026 11:55 pm
Forum: Panzer Corps 2
Topic: First Impressions of Panzer Corps 2: Elite – All American
Replies: 5
Views: 1264

Re: First Impressions of Panzer Corps 2: Elite – All American

Nice writeup, but no mention of the supply-hex in the lightly defended village next to the dirt airfield.
This is the top priority. It even yields no less than 5.000 prestige points. And then you can replace your losses.

The five 20-strength German tanks are monstrous, without naval bombardments ...
by armedevil
Mon Jul 13, 2026 5:24 pm
Forum: Panzer Corps 2
Topic: Hero traits by importance
Replies: 9
Views: 3052

Re: Hero traits by importance

For convenience, a list of potential Hero Traits (a few may be less relevant):

- AA Support: Provides support fire against air to ground attacks. Will shoot at any fighters and bombers attacking friendly ground units within its firing range
- Aggressive Counterattack: +3 attack when defending ...
by armedevil
Mon Jul 13, 2026 5:07 pm
Forum: Panzer Corps 2
Topic: Hero traits by importance
Replies: 9
Views: 3052

Re: Hero traits by importance


Prudent ==> never useless. Especially not on planes, I think if your planes dont need it your setting are too easy. This trait is gamebreaking good.
Surprised to read this. I always try to get rid of the enemy air force asap. Otherwise, guarding artillery, tanks and bombers is a pain. Also, enemy ...
by armedevil
Sun Jul 12, 2026 3:13 pm
Forum: Panzer Corps 2
Topic: Hero traits by importance
Replies: 9
Views: 3052

Re: Hero traits by importance

There is a *very* lengthy video of TheEdmon: Panzer Corps 2 Guide - All Heroes and Abilities Tier List

Although 4 years old, it is a well reasoned overview and I mostly agree with it (but not always).

For example, Vigilant is clearly S-tier for powerful tanks, enabling them to crush infantry in ...

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