Search found 348 matches
- Fri Nov 21, 2025 7:00 pm
- Forum: Order of Battle : World War II - Multiplayer
- Topic: Helpful (I hope) advice concering "The Russian Campaign"
- Replies: 5
- Views: 4210
Re: Helpful (I hope) advice concering "The Russian Campaign"
I think you can find them here. If you are looking for something shorter (ie any other scenario in existence) I highly recommend his Race to Bastogne https://forum.slitherine.com/viewtopic.php?p=821524&hilit=parriego#p821524 Also highly recommend Erik's scenarios, esp 2v2 Market-Garden and 2v2 B...
- Thu Nov 20, 2025 2:10 pm
- Forum: Multiplayer Beta
- Topic: Old Rankings Table
- Replies: 12
- Views: 4758
where to find Rankings
I searched on ELO and ranking but nothing. :-\
- Sat Nov 01, 2025 3:56 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: community tournament 1
- Replies: 17
- Views: 1527
Re: Tournament anyone?
Am too late :-\
- Tue Jul 08, 2025 5:53 pm
- Forum: Headquarters World War II
- Topic: Just some thoughts
- Replies: 1
- Views: 2022
Re: Just some thoughts
Think I first complained about "truck abuse" last summer and it is particularly egregious/unrealistic when combined with towed ordnance which can be (un)loaded and fired in the same turn. In PvP this pretty much destroys the value of self-propelled artillery as you can just tow the artille...
- Tue Jul 08, 2025 3:20 pm
- Forum: Headquarters World War II
- Topic: Bug (graphic) while playing last Tournament Match as the British
- Replies: 2
- Views: 1411
Re: Bug (graphic) while playing last Tournament Match as the British
Hey Pupski. I too am having that issue but am able to work around by going by what the floating action icon is when I hover over a tile. I think just leap-of-fait and click to move which seems to work. Once the unit has moved about ten tiles toward the center the normal grid reappears.
- Mon Jun 09, 2025 6:47 pm
- Forum: Order of Battle : World War II - Multiplayer
- Topic: finding other players
- Replies: 14
- Views: 7110
Re: finding other players
I cannot recommend highly enough Erik's 4-player Market-Garden and Battle of the Bulge scenarios.
- Mon Jun 09, 2025 6:43 pm
- Forum: News & Announcements
- Topic: Help Test our Newest WWII RTS!
- Replies: 4
- Views: 227744
Re: Help Test our Newest WWII RTS!
I am interested in there is option for playing against other players
- Wed Apr 30, 2025 7:40 pm
- Forum: Headquarters World War II
- Topic: Love the game but just want to make 3 simple suggestions
- Replies: 5
- Views: 4805
Re: Love the game but just want to make 3 simple suggestions
Hello, I'm enjoying the game a lot and see a ton of potential, especially for multiplayer. I also play both Panzer Corps 2 and Order of Battle WW2, and based on my experience with those games, I think this game could use a couple minor additions to really make it shine. These are all directed at sk...
- Thu Feb 27, 2025 3:28 pm
- Forum: Headquarters World War II
- Topic: Headquarters: World War II – Ardennes DLC is out now
- Replies: 2
- Views: 3224
Re: Headquarters: World War II – Ardennes DLC is out now
Hopefully not Marshland!
- Wed Feb 19, 2025 2:33 pm
- Forum: Headquarters World War II
- Topic: 2025 Roadmap for Headquarters: World War II
- Replies: 4
- Views: 7485
Re: 2025 Roadmap for Headquarters: World War II
lol...as someone who only plays multi-player I feel like the game mostly lives on campaign and skirmish :-) A bit of a shame to not see any more major campaigns this year aside from Ardennes. I liked the single player campaigns in this game, so I was secretly hoping for a few more in 2025, yet it se...
- Mon Feb 03, 2025 6:39 pm
- Forum: Headquarters World War II
- Topic: Dev log #4 - The USA campaign in the Ardennes DLC
- Replies: 1
- Views: 1754
Re: Dev log #4 - The USA campaign in the Ardennes DLC
As always the visuals are amazing and to me are near art-level quality.
Also curious as to whether anyone else is disappointed that there are no scenarios where the US has to defend against the German onslaught (esp Bastogne)
Also curious as to whether anyone else is disappointed that there are no scenarios where the US has to defend against the German onslaught (esp Bastogne)
- Tue Jan 14, 2025 5:24 pm
- Forum: Headquarters World War II
- Topic: unable to sign in to multiplayer server
- Replies: 0
- Views: 1951
unable to sign in to multiplayer server
just FYI...am sure it is only temporary!
- Tue Jan 14, 2025 5:23 pm
- Forum: Headquarters World War II
- Topic: Sorry to be that guy but I'm gonna be that guy...
- Replies: 7
- Views: 1994
Re: Sorry to be that guy but I'm gonna be that guy...
Indeed many of the whiners seem oblivious to the risks of not just working in a warzone, but what must be a difficult process determining how to best defend Ukraine's democracy. That Starni is able to do anything at all is a minor miracle IMO...
- Thu Dec 19, 2024 3:57 pm
- Forum: Headquarters World War II
- Topic: Dev log #2 - New units in the Ardennes DLC
- Replies: 1
- Views: 3126
Re: Dev log #2 - New units in the Ardennes DLC
Thanks for the update Oleg! I am particularly happy to see the Wirbelwind AA platform but also the Pz 42 rocket-launcher. I had mixed feelings about the US M5 AT gun, not because of any historical consideration, but because AT guns--and all towed ordnance--are given a Camofluage of 2 which makes the...
- Tue Dec 10, 2024 9:51 pm
- Forum: Headquarters World War II
- Topic: Congratulations!
- Replies: 1
- Views: 1431
Re: Congratulations!
Also want to say congratulations to S1av9N for a well-played match. I have played him(?) several times and they are always very tough games so am not surprised at the excellent finish. I also echo the concerns about the importance of flags in the tournament scenarios (which I have also posted to the...
- Wed Nov 13, 2024 4:30 pm
- Forum: Headquarters World War II
- Topic: Improvements to game design, multi-player scenarios
- Replies: 0
- Views: 1787
Improvements to game design, multi-player scenarios
Just an FYI that I asked about both yesterday and was told "an update is coming" [sound of me crossing my fingers]
- Wed Nov 13, 2024 4:20 pm
- Forum: Headquarters World War II
- Topic: Where's the smoke?
- Replies: 4
- Views: 1923
Re: Where's the smoke?
I think all armored cars and the Jeep have some sort of smoke capability. You are absolutely correct re mortars, at least those >80mm and so of course artillery should also have smoke. If combat engineers ever debut they should also have smoke. As for the broader issue of improvements to game design...
- Wed Nov 13, 2024 2:58 pm
- Forum: Headquarters World War II
- Topic: AT guns disassembly
- Replies: 1
- Views: 1868
Re: AT guns disassembly
Alas dozens of game design improvements have been suggested since release but none have been implemented. I asked about this the other day and was told only that "an update was coming" I think this is largely due to the drive to get another DLC out but also because of all the whining from ...
- Mon Oct 07, 2024 2:18 am
- Forum: Headquarters World War II
- Topic: Headquarters World War II - Market Garden
- Replies: 1
- Views: 1877
Re: Headquarters World War II - Market Garden
I am being asked to update everytime I start the game on Steam and am worried this could limit my ability to get my tournament moves done in a timely manner. Could I get a serial for the standalone version of the base game? (I already have one for Market-Garden)
- Tue Aug 06, 2024 4:34 pm
- Forum: Headquarters World War II
- Topic: Headquarters: World War II - v1.00.08
- Replies: 1
- Views: 3821
Re: Headquarters: World War II - v1.00.08
Thanks for continuing to make HQS WWII better [insert heart symbol here]