Sign petition for Renaissance.
Ivenend
Search found 50 matches
- Mon May 26, 2025 2:34 am
- Forum: Field of Glory II
- Topic: Community Petition to Invest in a Field of Glory III Napoleonic / Renaissance / GNW
- Replies: 30
- Views: 14464
- Mon May 26, 2025 1:15 am
- Forum: Field of Glory II: Medieval
- Topic: Field of Glory 2 next step?
- Replies: 4
- Views: 10026
Re: Field of Glory 2 next step?
Really? Do you have any news or links for that?
I really, really hope there can be P&S2 or other renaissance era game
- Sun May 25, 2025 10:01 am
- Forum: Pike & Shot
- Topic: AGE OF REASON MOD Version 3.0
- Replies: 74
- Views: 76752
Re: AGE OF REASON MOD Version 2.0
Thanks a lot for your work! That is such a great mod!
- Sat May 24, 2025 10:51 am
- Forum: Modders Corner
- Topic: New 3D unit models mod (ver. 0.5 updated 2023-12-18)
- Replies: 22
- Views: 30761
Re: New 3D unit models mod (ver. 0.5 updated 2023-12-18)
I understand, but it can't be too hard to port over to other units the model is already done, it should just require a pointing of the texture to the model correct?
Sorry, but it isn't that easy. In short, this is a model mod, not only a texture mod, it also requires re-exporting the models ...
- Sat May 17, 2025 10:03 am
- Forum: Pike & Shot
- Topic: AGE OF REASON MOD Version 3.0
- Replies: 74
- Views: 76752
Re: AGE OF REASON MOD Version 1.1
Thanks for making this great mod!
- Sat May 17, 2025 9:56 am
- Forum: Pike & Shot
- Topic: My letter to Santa Claus
- Replies: 87
- Views: 50384
Re: My letter to Santa Claus
Hi! Do you get any reply letter from Santa Claus?
- Mon Dec 18, 2023 8:56 am
- Forum: Modders Corner
- Topic: New 3D unit models mod (ver. 0.5 updated 2023-12-18)
- Replies: 22
- Views: 30761
Re: New 3D unit models mod (ver. 0.5 updated 2023-12-18)
Ver. 0.5 Release
New version includes a couple of new models and updated textures
Download:
https://drive.google.com/file/d/1FgObChzOS6Dw3Sya-f18bX1EHQQNUm9H/view?usp=sharing
https://www.dropbox.com/scl/fi/1bhjwirug5qy9zhh6lh6q/New_unit_model_mod-v0.5.1.rar?rlkey=ezxece5kw1dlt080555se51sn&dl=0 ...
New version includes a couple of new models and updated textures
Download:
https://drive.google.com/file/d/1FgObChzOS6Dw3Sya-f18bX1EHQQNUm9H/view?usp=sharing
https://www.dropbox.com/scl/fi/1bhjwirug5qy9zhh6lh6q/New_unit_model_mod-v0.5.1.rar?rlkey=ezxece5kw1dlt080555se51sn&dl=0 ...
- Sun Oct 29, 2023 3:21 pm
- Forum: Modders Corner
- Topic: New 3D unit models mod (ver. 0.5 updated 2023-12-18)
- Replies: 22
- Views: 30761
Re: New 3D unit models mod (ver. 0.4 updated 2022-5-19)
Hello, something else I installed this mod, but I do not see the new models showing up, the pike infantry still don't have weapons sticking out or the musketeers. I copied the folders and Squads file to the proper locations,.
Not all models are changed. For testing purpose, could you take a ...
- Tue May 24, 2022 3:23 pm
- Forum: Pike & Shot
- Topic: Working on a graphic mod in which you can see actual weapons rather than a block
- Replies: 34
- Views: 9009
Re: Working on a graphic mod in which you can see actual weapons rather than a block
So, today I try to replace the pike "cube" of a pike square by about 255 seperated pike model, every in game figure (except those who held heavy weapons) has a pike.
Here are screenshots, Swiss Keil with seperated pike model and Italian Pikemen with "cube" pike model for comparison.
I would like ...
Here are screenshots, Swiss Keil with seperated pike model and Italian Pikemen with "cube" pike model for comparison.
I would like ...
- Tue May 24, 2022 8:56 am
- Forum: Pike & Shot
- Topic: Working on a graphic mod in which you can see actual weapons rather than a block
- Replies: 34
- Views: 9009
Re: Working on a graphic mod in which you can see actual weapons rather than a block
Playing without the squads file, a (very) minor bug. The Royalist Pike with a few shot units have Rodeleros shields in the front rank.
Thanks for your report.
I will try my best to fix it. Unfortunately, there is a great possiblity that it can only be fixed in squads.csv-edited version ...
- Mon May 23, 2022 3:40 pm
- Forum: Pike & Shot
- Topic: Working on a graphic mod in which you can see actual weapons rather than a block
- Replies: 34
- Views: 9009
Re: Working on a graphic mod in which you can see actual weapons rather than a block
So Ivanend, I'm at a loss here. Just how many different armies have their units adjusted by your mod? Not which units, but which armies? Maybe a list would give me an idea whether to try your mod. Thanks. 🙂
Currently the mod involves model changes for
1. all armies in "Italian Wars"
2. in "Age ...
- Thu May 19, 2022 11:56 am
- Forum: Pike & Shot
- Topic: Working on a graphic mod in which you can see actual weapons rather than a block
- Replies: 34
- Views: 9009
Re: Working on a graphic mod in which you can see actual weapons rather than a block
Ver. 0.4 Release
New version includes updated models, updated textures, and also fix some flags un-animated bug from vanilla!
viewtopic.php?p=970850#p970850
Preview: Landsknechts hire by Huguenots in French Wars of Religion

New version includes updated models, updated textures, and also fix some flags un-animated bug from vanilla!
viewtopic.php?p=970850#p970850
Preview: Landsknechts hire by Huguenots in French Wars of Religion

- Thu May 19, 2022 11:55 am
- Forum: Modders Corner
- Topic: New 3D unit models mod (ver. 0.5 updated 2023-12-18)
- Replies: 22
- Views: 30761
Re: New 3D unit models mod (ver. 0.4 updated 2022-5-19)
Ver. 0.4 Release
New version includes updated models, updated textures, and also fix some flags un-animated bug from vanilla!
Download:
https://drive.google.com/file/d/156EFgbfgyxcLaL07oHo-q9Skd1AhYhy8/view?usp=sharing
https://www.dropbox.com/s/zq4cmu8lwu5xh4q/New_unit_model_mod%20v0.4.rar?dl ...
New version includes updated models, updated textures, and also fix some flags un-animated bug from vanilla!
Download:
https://drive.google.com/file/d/156EFgbfgyxcLaL07oHo-q9Skd1AhYhy8/view?usp=sharing
https://www.dropbox.com/s/zq4cmu8lwu5xh4q/New_unit_model_mod%20v0.4.rar?dl ...
- Wed May 11, 2022 5:41 pm
- Forum: Pike & Shot
- Topic: Working on a graphic mod in which you can see actual weapons rather than a block
- Replies: 34
- Views: 9009
Re: Working on a graphic mod in which you can see actual weapons rather than a block
You mean the Billmen & Longbowmen right? Yes that the next.
Yup, and the particularly annoying and complicated Elizabethan Foot, which are 25% each bow, bill, gun, pike. If you need source material on how they might have formed up I can try to dig through my books...
Sure, that will be ...
- Wed May 11, 2022 4:33 pm
- Forum: Pike & Shot
- Topic: Working on a graphic mod in which you can see actual weapons rather than a block
- Replies: 34
- Views: 9009
Re: Working on a graphic mod in which you can see actual weapons rather than a block
You mean the Billmen & Longbowmen right? Yes that the next.SnuggleBunnies wrote: Wed May 11, 2022 4:19 pmExcellent. Are the various Tudor mixed infantry units on your list?
- Wed May 11, 2022 3:29 pm
- Forum: Pike & Shot
- Topic: Working on a graphic mod in which you can see actual weapons rather than a block
- Replies: 34
- Views: 9009
- Wed May 11, 2022 3:27 pm
- Forum: Modders Corner
- Topic: New 3D unit models mod (ver. 0.5 updated 2023-12-18)
- Replies: 22
- Views: 30761
Re: New 3D unit models mod (ver. 0.2.1 updated 2022/5/7)
Ver. 0.3 Release
New version includes new models and bug fixes
Download:
https://drive.google.com/file/d/1kVLNLVo5jpjlSeHt2rldkb_UGGNvpgH9/view?usp=sharing
https://www.dropbox.com/s/tpp14r637yhywvv/New_unit_model_mod%20v0.3.1.rar?dl=0
(same file, different hosts)
https://i.imgur.com/ARw7XGx ...
New version includes new models and bug fixes
Download:
https://drive.google.com/file/d/1kVLNLVo5jpjlSeHt2rldkb_UGGNvpgH9/view?usp=sharing
https://www.dropbox.com/s/tpp14r637yhywvv/New_unit_model_mod%20v0.3.1.rar?dl=0
(same file, different hosts)
https://i.imgur.com/ARw7XGx ...
- Mon May 09, 2022 2:35 pm
- Forum: Field of Glory II: Medieval
- Topic: Field of Glory II: Medieval - Rise of the Swiss is coming soon
- Replies: 18
- Views: 5046
Re: Field of Glory II: Medieval - Rise of the Swiss is coming soon
but the halberdiers weren't at the front of a Swiss pike formation.
Also thank you for telling me this. From what I have read, the German landsknecht formation put two-handed swordsman at its front and rear, so I have thought the Swiss halberdier also serve in the same position. But yes ...
- Mon May 09, 2022 1:28 pm
- Forum: Field of Glory II: Medieval
- Topic: Field of Glory II: Medieval - Rise of the Swiss is coming soon
- Replies: 18
- Views: 5046
Re: Field of Glory II: Medieval - Rise of the Swiss is coming soon
I notice that in this video (https://www.youtube.com/watch?v=IDgisEhJQhM), Pikemen units are with 80% pike and 20% Heavy Weapon, but the on map model only show pikes.
Is it possible to make the first line of unit models have Halberd rather than pike? I think that is possible with the game ...
- Mon May 09, 2022 11:42 am
- Forum: Field of Glory II: Medieval
- Topic: Field of Glory II: Medieval - Rise of the Swiss is coming soon
- Replies: 18
- Views: 5046
Re: Field of Glory II: Medieval - Rise of the Swiss is coming soon
I notice that in this video (https://www.youtube.com/watch?v=IDgisEhJQhM), Pikemen units are with 80% pike and 20% Heavy Weapon, but the on map model only show pikes.
Is it possible to make the first line of unit models have Halberd rather than pike? I think that is possible with the game enigine ...
Is it possible to make the first line of unit models have Halberd rather than pike? I think that is possible with the game enigine ...